Former player
Joined: 11/13/2005
Posts: 1587
Highness wrote:
Why woulden't it be useful? If a weapon can be static inside a boss it would harm him ASAP right? Without you having to do much else than watch. Could this be used perhaps to place a blade inside wood man so that the leaves doesn't bounce the blade away perhaps? Otherwise it could be a funny finishing move for a boss, to leave the blade visable after the killing shoot.
It bounces off. But I thought using it in Wily when he comes with his flying machine thingy.
Experienced player (538)
Joined: 5/12/2005
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Ahem.. Gyubrush glitch isn't working on Wily.. metalblade disappears like normal blade shot... it's not working on bosses.. :'<
Former player
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Could you send me a savestate to wily.
adelikat
He/Him
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if you use this glitch on the last hit on woodman, the blade continues to hover there during the ending animation
It's hard to look this good. My TAS projects
Player (36)
Joined: 9/11/2004
Posts: 2623
I might be wrong, but I think that the time the blocks spawn is based on the time you pass a certain point. (The block will spawn sooner if you anticipate it a bit, for an example take item 2 across that pit) The best technique would be get as close as possible to the edge, jump at the last possible second as low as possible to still make the jump. I'll try to show you what I mean.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced player (538)
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I know what you mean.. :) i have tried it.. but i can test some more..
Player (84)
Joined: 3/8/2005
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Location: Newfoundland, Canada
Maybe.. before the last block you jump on you can throw a item 3 o\down there and it can bounce to the edge of the wall so you can jump on that and maybe skip jumping on a block....... If you know what i am saying.
Experienced player (538)
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I have already tested it... there is no way to do it
Player (84)
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Location: Newfoundland, Canada
Ok.. just an idea.... Ill think of more.
Former player
Joined: 11/13/2005
Posts: 1587
Found another cool thing that has no use. If you stand on a ladder and press up+down megaman jumps.
Former player
Joined: 11/13/2005
Posts: 1587
Here's another wierd thing on the ladders. This may be some use in other stages (if it works in other stages).
Joined: 11/22/2004
Posts: 1468
Location: Rotterdam, The Netherlands
Guybrush wrote:
Found another cool thing that has no use. If you stand on a ladder and press up+down megaman jumps.
This is intensively used in the Mega Man run, though. It does have its uses. Try doing it in a narrow hallway (like most hallways at the beginning of Wily 4). Another cool bug: stand on an Item-3 while you're ascending stairs, and press down. Mega Man will look to the left and to the right every alternating frame.
Former player
Joined: 11/13/2005
Posts: 1587
Ok, but how about the other one? Does it have any uses?
Joined: 11/22/2004
Posts: 1468
Location: Rotterdam, The Netherlands
No, it doesn't. This was tested by Morimoto and Finalfighter intensively and it doesn't seem to have much use. You usually just die, like in your test. It's very useful in Mega Man, though.
Active player (277)
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I don't think you used it intensively enough!!!
put yourself in my rocketpack if that poochie is one outrageous dude
Experienced player (538)
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Damn.. I tried to jump earl as possible to reach the edge.. and now i losed almost 20 frames final blocks are appearing slower than in mm&ff movie
Joined: 5/29/2004
Posts: 757
Shinryuu wrote:
Damn.. I tried to jump earl as possible to reach the edge.. and now i losed almost 20 frames final blocks are appearing slower than in mm&ff movie
Perhaps the key is not the earliest possible frame, but shortly afterwards? I'm not an expert in this kind of field, but I mean it's a random enough thought that could produce the desired effect. Mr. Kelly R. Flewin
Mr. Kelly R. Flewin Just another random gamer ---- <OmnipotentEntity> How do you people get bored in the span of 10 seconds? Worst ADD ever.
Former player
Joined: 9/29/2005
Posts: 460
Shinryuu wrote:
Damn.. I tried to jump earl as possible to reach the edge.. and now i losed almost 20 frames final blocks are appearing slower than in mm&ff movie
Do you know exactly where you lose frames? Go work and test different ways in that particular place.
Active player (274)
Joined: 4/20/2004
Posts: 219
Location: Japan,Tokyo
http://www.yuko2ch.net/rockman/shuttertech.jpg I find the new tech http://www.yuko2ch.net/rockman/rockmanexiles2.mpg It is the technique for looking like 0:35 in rockmanexiles2.mpg However, it is not possible to reproduce it. Perhaps, I think that it can do in all places If you can touch a screen right edge and there are DeLay.
Joined: 3/31/2005
Posts: 148
Location: Colorado
That looks out of control. Could you make a movie of the picture you posted? Master ninja indeed.
Do not try to bend the spoon, that's impossible. Instead only try to realize the truth. What Truth? There is nospoon. Then you will see it is not the spoon that changes, it is only yourself
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http://www.yuko2ch.net/rockman/shuttertech.mpg I succeeded in reproduction.
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Location: Arzareth
[img_right]https://files.tasvideos.org/bisqwit/rockmanbasics4.png[/img_right]
Thereisnospoon wrote:
That looks out of control. Could you make a movie of the picture you posted? Master ninja indeed.
That's interesting. I wonder what causes it. Maybe that particular room has been designed with having two exits -- down and right. It's technically possible by the level format (I use it in my hack, shown on the right). Ps: Thank you for updating your website, Finalfighter.
Player (70)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Wow! Nice tech once again! :D
Former player
Joined: 11/13/2005
Posts: 1587
Yeah, that should make the run faster. By the way finalfighter, how do you find these glitches?
Former player
Joined: 3/24/2004
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Location: West 81st Street
What's Rockman Exiles? (hack? where can I get it?)