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This run aims for the fastest completion time in 1p very hard mode. I used the characther yoshi, instead of the common choice , fox. I Tas'ed two test runs before this one and i got to the conclusion that yoshi beats the game in a faster time than fox.
stage 1 : link - Not much seen here i used DJC to get him quickly to the edge and finished with FAIR. Couldn't use less DJC's and i had to manipulate link's DI in the right direction or no direction at all.
stage 2 : yoshi - painfull one, but i got an excelent run, the yoshis fell in favorable position's for the DTILTS which is the only technique that is able to 1 hit Ko them without a star finish on very hard mode.
stage 3 : Fox - re did this from the beggining about 7 times and finally managed to manipulate him to do a left roll which saved me from having to use a grab and saved a few frames. As for the DJCs, beautifull combo and got perfectly timed with the spike in the end
stage 4 : Mario bros. - Maybe the best stage in the whole run, got both the brothers in the same position allowing me to combo them exactly at the same time and saved a lot of frames.
stage 5: Pikachu - had a problem with the start. pikachu would come to the left side of the stage no matter what i did, i had to wait for him to do a dash attack so i could start the DJC. Just after the first NAIR pikachu did a roll to the right which helped a lot and saved 1 DJC, the last FAIR had to be delayed 1 frame in order for pikachu to die quicker saving another 7 frames.
stage 6: DK - Much faster than the usual fox strategy. Beating DK with 2 eggs was very quick, fast falling and delaying the last B allowed DK to die while still inside the egg and that was enough to get the time counter from 4:55 to 4:56.
stage 7 :kirby team - Another perfect stage. Killing the first kirby with a spike made the "mario kirby" come to the left platform and allowing me to manipulate the other kirbys in the same position.
stage 8 : samus - the strategy used was the one i found to be fastest but no matter what i changed in the whole run i had to waste 1 frame before starting running or else she would shoot the energy ball, having to jump early to avoid it, parrying it or anything was slower than wasting 1 frame.
stage 9 : metal mario - same as DK. metal mario dies faster because of his super weight.
stage 10 :polygon team - painfull one, manipulation all the polygons in the same position is very hard. Managed to manipulate a snorlax from a pokeball to kill 4 polygons before they could reach the floor.
final stage - Master hand went just as planned without modifications from my test runs. Just used a diferent manipulation using yoshi's second jump to hit the floor instead of falling normally, both takes the same ammount of frames.
bonus stages: the bonus stages are something that made yoshi an "unfavorable characther" but the improvements in the run make up for the time lost here.

mmbossman: In general, fighting games usually do not make good TASes when speed is the primary goal. The problem usually stems from having to use one or two strategies repeated over and over in order to achieve the fastest time. While this may impress people who are knowledgeable about the game, it tends to be monotonous for the average viewer, which I think the voting for this movie, along with the resulting discussion, has demonstrated.
Most of the fighting games with runs currently published focus on showing off, while still aiming to be moderately fast. I believe that this game also fits that mold; it is preferable to show off much of what the game has to offer while sacrificing some time for the benefit of more entertainment. While I acknowledge the fact that this will be an unpopular decision with some people, I believe that this game works better as a TAS when it focuses on entertainment. Therefore, I am rejecting this submission in favor of this submission.

adelikat: Unrejecting this submission for consideration into the Vault tier.
Nahoc: Added YT module.
Nahoc: Judging...
Nahoc: Rejecting this movie since it is clearly un-optimal by today's standards. An already faster TAS by DennisBalow using Kirby has been posted on YouTube in 2009. A new and faster submission using (most likely Kirby) would probably be accepted for the vault tier. Until then, it is meaningless to publish this as it fails to beat known records.

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Editor, Experienced player (608)
Joined: 11/8/2010
Posts: 4012
I think the published run should be in the moon tier, since it was made for entertainment and is currently (officially) the most entertaining run of Super Smash Bros. to date. This run should definitely be published in the Vault though. Finally, with the new site system, both the most entertaining and the fastest runs can be published on the site!
Editor, Experienced player (852)
Joined: 8/12/2008
Posts: 845
Location: Québec, Canada
CoolKirby wrote:
I think the published run should be in the moon tier, since it was made for entertainment and is currently (officially) the most entertaining run of Super Smash Bros. to date. This run should definitely be published in the Vault though. Finally, with the new site system, both the most entertaining and the fastest runs can be published on the site!
I second this.
Noxxa
They/Them
Moderator, Expert player (4139)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
CoolKirby wrote:
I think the published run should be in the moon tier, since it was made for entertainment and is currently (officially) the most entertaining run of Super Smash Bros. to date. This run should definitely be published in the Vault though. Finally, with the new site system, both the most entertaining and the fastest runs can be published on the site!
I third this.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Joined: 5/2/2009
Posts: 656
is there any encode?
My first language is not English, so please excuse myself if I write something wrong. I'll do my best do write as cleary as I can, so cope with me here =) (ノಥ益ಥ)ノ
Editor, Experienced player (608)
Joined: 11/8/2010
Posts: 4012
OmegaWatcher wrote:
is there any encode?
Found one on the sixth page.
Joined: 7/16/2006
Posts: 635
Oho, this is back. I stand by my previous sentiment. That said, shouldn't this have gotten a new topic?
Editor
Joined: 3/31/2010
Posts: 1466
Location: Not playing Puyo Tetris
Cheese mode activate!
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Editor, Experienced player (608)
Joined: 11/8/2010
Posts: 4012
There isn't a "64" at the end of the game name, silly Blaze.
snorlax
He/Him
Joined: 5/20/2007
Posts: 174
Location: Wisconsin
I love this movie, and I'm not biased at all!
Editor, Player (44)
Joined: 7/11/2010
Posts: 1022
I think this is the perfect example of the sort of run we want in the vault. There are almost certainly people out there who'd want to know what a perfect SSB speedrun would look like, and no doubt some of them would even be entertained by it.
Joined: 5/2/2009
Posts: 656
...I must say, I like this movie...
My first language is not English, so please excuse myself if I write something wrong. I'll do my best do write as cleary as I can, so cope with me here =) (ノಥ益ಥ)ノ
Editor, Experienced player (852)
Joined: 8/12/2008
Posts: 845
Location: Québec, Canada
I'm highly positive that this run can be improved using fox. I am currently at the Kirby team part and 10 seconds ahead (using fox). I'll surely lose time on Metal mario (unless I can manipulate him well), but will save a lot on the "race to the finish" part. Sadly, I got a desync by loading a bad savestate on the mario and luigi part, but it was still a good training for me. I would hold off publishing this (unless someone really wants to) before I get done with my run.
Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11268
Location: RU
Set it to delayed then maybe?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
TASVideosGrue
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Location: The dark corners of the TASVideos server
om, nom, nom... blech, stale!
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