1 2 3
7 8
Emulator Coder
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
VBA-M is the VBA Merging project, the goal is to merge all the features of various VBA forks into a single latest VBA core build. I would like to move all improvements of VBA-rr into VBA-M at some point.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Experienced player (822)
Joined: 11/18/2006
Posts: 2426
Location: Back where I belong
Silly Nach, everyone knows that to have an ultimate emulator you have to put a big X on the end of it!
Living Well Is The Best Revenge My Personal Page
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3584)
Joined: 11/3/2004
Posts: 4738
Location: Tennessee
Yeah, M's are lame imo
It's hard to look this good. My TAS projects
Joined: 10/11/2008
Posts: 64
Location: Kajaani, Finland
That would be great if you'd either move the improvements from 1.72-rr to M or fix the Linux port from the current one. I appreciate your work.
Joined: 3/30/2007
Posts: 44
Would love to port over some stuff too. Been busy with some N64 stuff, and I would love to get back into coding for VBA. One of my concerns is timing, so I am not sure how the core changes and the new APU will affect your played back movies. Lua stuff seems awesome. Main thing is cross platform compatibility, but Spacy has been working on a VBA by scratch made for cross platform compatibility, so I might have a chat with the other devs about this TAS business.
Yeah, M's are lame imo
It was my idea, sorry. I wish now I picked "X" instead D:
Joined: 3/30/2007
Posts: 44
arflech
He/Him
Joined: 5/3/2008
Posts: 1120
maybe I should have said "verily" k now imago build this I just learned that nasm doesn't like being run from a path with spaces in it, and I'm gonna buck up and install the DirectX SDK again Here be VBA-M: http://www.mediafire.com/?f0qgx1mez0z If your security software complains about a UPX compressed program use this, it's almost thrice as large though: http://www.mediafire.com/?hqnm2mdmjyj
i imgur com/QiCaaH8 png
Joined: 10/11/2008
Posts: 64
Location: Kajaani, Finland
Does this compile on Linux? You guys should pay more attention at that. But if it does, then I am really thankful for you.
Joined: 3/30/2007
Posts: 44
Eh? Why? That is Nach's domain, not mine. Why is everyone pestering for Linux support anyway???? Is it because of Richard Stallman worship? For all your Linux inquiries, go speak to Nach, otherwise I don't give a fuck.
Joined: 10/11/2008
Posts: 64
Location: Kajaani, Finland
Because someone uses Linux, not Windows? Sorry for asking if it caused some kind of headache to you.... Normal rerecording version of VBA (not M) already does work on windows properly but the main point of saying this was to fix the Linux port. But if it is too much to ask from you, just forget it.
Joined: 3/30/2007
Posts: 44
1) The Linux port already works 2) Nach does Linux stuff, not me because he has a proper Linux only system. Direct ALL Linux inquires to Nach, not me as I use Windows only. Hence it will be impossible to make a port! So bottom line, pester Nach, not me. Thank you for wasting my time by explaining things twice!
Joined: 10/11/2008
Posts: 64
Location: Kajaani, Finland
Let me quote myself.
Does this compile on Linux? You guys should pay more attention at that. But if it does, then I am really thankful for you.
And how could I have known that you can't do Linux ports? And this:
Because someone uses Linux, not Windows? Sorry for asking if it caused some kind of headache to you....
Was answer to this:
Why is everyone pestering for Linux support anyway???? Is it because of Richard Stallman worship?
NOT to this:
For all your Linux inquiries, go speak to Nach, otherwise I don't give a fuck.
hopefully you're happy now.
Joined: 3/30/2007
Posts: 44
And how could I have known that you can't do Linux ports?
You should have known.
hopefully you're happy now.
Oh I am, as I do not see the point in supporting a broken by design operating system. Nach does however.
arflech
He/Him
Joined: 5/3/2008
Posts: 1120
mudlord wrote:
Oh I am, as I do not see the point in supporting a broken by design operating system. Nach does however.
I think you meant the other way around
i imgur com/QiCaaH8 png
Joined: 10/11/2008
Posts: 64
Location: Kajaani, Finland
mudlord wrote:
Oh I am, as I do not see the point in supporting a broken by design operating system. Nach does however.
What the fuck? You say Linux is broken by design? If you have never used it, it's better just to shut up.
Joined: 7/2/2007
Posts: 3960
Guys, guys, please. Everyone knows all operating systems are broken.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
arflech
He/Him
Joined: 5/3/2008
Posts: 1120
Derakon wrote:
Guys, guys, please. Everyone knows all operating systems are broken.
the gnu hurd is perfect Anyway I just did for regular VBA-rr what I had done earlier for VBAM-rr: compiled the latest SVN Try this first: http://www.mediafire.com/?yjewd0jktmo If your anti-virus complains about the UPX-compressed file, try this: http://www.mediafire.com/?nytry3wnz3i That was for SVN207 This is for SVN209 with UPX: http://www.mediafire.com/?yznmkmcrozm without UPX: http://www.mediafire.com/?mzfmxezmhy2
i imgur com/QiCaaH8 png
Hoe
Joined: 7/31/2004
Posts: 183
Location: USA
Is there anyway we could get break on read/write in the debugger for memory addresses?
Joined: 9/13/2010
Posts: 4
Is VBA-RR using the VBA-M cheating engine or original VBA? I'm working on a hacking project and VBA-M's the only one I've used so far (out of VBA, VBA-h, VBA-m, and VBA-SDL-H) that has an accurate cheat engine. Can a few features be added to the memory editor? It'd be nice to have things like having right-clicking freeze a value or having a doubleclick on a value add a code at that address. edit: there also seems to be a limit to the number of currently active codes, which is killing something I'm working on.
Hoe
Joined: 7/31/2004
Posts: 183
Location: USA
Arcane wrote:
Is VBA-RR using the VBA-M cheating engine or original VBA? I'm working on a hacking project and VBA-M's the only one I've used so far (out of VBA, VBA-h, VBA-m, and VBA-SDL-H) that has an accurate cheat engine. Can a few features be added to the memory editor? It'd be nice to have things like having right-clicking freeze a value or having a doubleclick on a value add a code at that address. edit: there also seems to be a limit to the number of currently active codes, which is killing something I'm working on.
Sounds like it might be time to edit the ROM
Joined: 9/13/2010
Posts: 4
Hoe wrote:
Arcane wrote:
edit: there also seems to be a limit to the number of currently active codes, which is killing something I'm working on.
Sounds like it might be time to edit the ROM
I was mistaken in this case. I haven't actually done romhacking before. I prefer to monkey around with RAM values. The requests are still valid, though, as being able to freeze with a click would be really convenient in finding out what value does what.
P.JBoy
Any
Editor
Joined: 3/25/2006
Posts: 850
Location: stuck in Pandora's box HELLPP!!!
Original VBA unfortunately. The only cheat engine bug I know of is with codebreaker, using the 5xxxxxxx codes, are there any more?
Joined: 9/13/2010
Posts: 4
Neither greater than nor less than codetypes were working for me the last time I tried on original VBA. I'm working on this huge code to essentially recode a boss from scratch, basically.
MarbleousDave
He/Him
Player (12)
Joined: 9/12/2009
Posts: 1555
I even have that problem with NO$GBA.
Joined: 9/13/2010
Posts: 4
Works absolutely fine in VBA-M, though. EDIT: How about something to also list which cheats are currently active, in the case of codes that are conditionals?
1 2 3
7 8