Post subject: Simple little puzzle game
Joined: 7/2/2007
Posts: 3960
I put together this little color-matching puzzle game over the last three days, and would appreciate any comments y'all have on it. It's Mac-only, I'm afraid (though a savvy Linux user could probably get it working); I don't have a Windows box to develop on, and frankly, I had enough trouble making a standalone Mac application. It's written in Python using the Pygame wrapper around the SDL; the reason it's such a bulky download is that the Python interpreter and all the necessary frameworks are included in the download; otherwise the program wouldn't work. It's a pretty standard color-matching game. Click on the white crosses to rotate sets of four blocks. When you have the board the way you like it, click the gradient button on the right to cause matched blocks to disappear and new blocks to fall in from above. Try to score as many points as possible -- you get penalized every time you rotate a new set of blocks, and the penalty increases as you clear more blocks. So far my best combo was a totally-unearned 1610 points, which I got by clicking the button right at the start of the game. Oh, to quit, hit the 'q' key. The game won't end on its own, and your score can go as negative as you like. All that really matters is your maximum score. Screenshot: I don't consider the game done, but I do consider it playable at this point, which means I can get useful feedback. I still plan to add things like sound, actual graphics (including better support for colorblind players), a UI, etc.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.