About the game

The game is a sequel of Akumajou Dracula Chi no Rondo on PC-Engine. In 1797, the vampire hunter Richter Belmont was controled by evil force, Dracula's son Alucard must save him and defeat his father again. Japanese version named 悪魔城ドラキュラX 月下の夜想曲.

About the run

Goals
  • Aims for fastest time
  • Takes damage to save time
  • Abuses programme errors
  • Manipulates luck
  • Uses a password
  • Emulator used PCSX v006
  • Colors Dracula
Tricks & glitch
At prologue battle, if holy water and item crash hurt Dracula simultaneously, he loss HP heavily. And you can get a heart refresh if spend all of your hearts.
Big toss, if a enemy hurt half or more of your HP, you would be tossed very long distance. I think everyone knows this.
Edge travel, stand next to screen side, move to make the screen roll and game-pause simultaneously (use heart refresh, level up, etc), you can move over the screen.
Wlof glitch, dash to a slope as a wolf, jump at a proper moment when you close it, you would sink into the slope.
Infinite wing smash, enter the smash command repeatedly during wing smash.
Shield skill, equip Mablung Sword (or Shield Rod) and any shield, press square and circle. I used Alucard Shield skill that kill last bosses in couple seconds. So, Dracula was colored!
Description
I used a password to unlock luck mode. In the mode, the hero has less HP, so big toss is easier to do. The mode is better for glitch run. There is a little waiting times in clock room in castle center, I played with a flea man to make it not too boring. Some bosses were killed quite fast, in fact I manipulated lot critical on them, thanks pirate_sephiroth gave me memory adress. Before go to invert castle, I did normal dash there because I didn't have shield, equiping shield would spend more menu time.
note 1: The encode. Thanks arukAdo for making it.
note 2: possible improvement, I manipuleted 6 Manna prisms, but they seem not very enough, so I think that using the waiting time to get more would save several seconds more, perhaps.

Suggested screen shots

Thanks to

  • mobile_suit for his awesome speed run.
  • pirate_sephiroth for his help and memory adress.
  • arukAdo for his help and encode.
  • mz for his great work on emulator development.
hope you enjoy

adelikat: I think accepting this run is a no brainer. Congratulations on having such a ground breaking TAS :)

Joined: 7/2/2007
Posts: 3960
TASes are required to start from a clean slate, which means not having any save games on the memory card. We make exceptions for situations in which saves are required to unlock extra modes (e.g. you need a clear save on Aria of Sorrow to access Julius mode), but not otherwise. Since you need a clear save on the memory card to be able to skip cutscenes, cutscenes are unskippable for this TAS. Besides, the cutscenes in Symphony of the Night are hilariously bad. They don't detract from the TAS, IMO. You might get a skipped-cutscene TAS if someone got it into their head to do a 100% items run (some of the items, like the Ring of Varda, are only available if you have a clear save), though that would be a nightmare of luck manipulation.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Joined: 10/15/2007
Posts: 685
By the way, you're missing an 'X' from the title of the PC Engine game. </minornitpick>
Kirby said so, so it must be true. ( >'.')>
Post subject: Re: Dag...
Joined: 1/14/2005
Posts: 216
CreeDo wrote:
1. I am so glad we can finally TAS PSX. I don't know why it took so long, I guess the emulators weren't good enough until now, but I'm looking forward to more.
Thank the man in the post above yours. ;) Thanks mz! I'm looking forward to the first published arcade TAS. About to watch this. In my mind, zggzdydp = Castlevania just like Upthorn and nitsuja = Sonic. I'm sure it'll be great. Edit: There are tons and tons of great PS1 games. I'm only saddened because I know lots of people will invest a lot of time into games I don't care about over games I'd want to see, but it's still a great era now. :) Please tell me someone wants to do Umihara Kawase Shun though.
"I think happiness is just being able to loaf without stress." http://speeddemosarchive.com/
Joined: 4/19/2008
Posts: 31
Location: Chicago
Feel like I'm obligated to post in here! Little late, but oh well, congrats on publication. Personally, it was great. It's a damn shame that I went searching youtube a week before I watched this and looked at all the cool glitches that I hadn't known about before, and therefore weren't that much of a surprise to me here. Either way, great job.
Joined: 5/21/2008
Posts: 32
Firstly, I wanted to say this Okay, now that I got that out of the way. Great TAS. I like the speedruns on SDA that have been done with SOTN for a while now, and this was something I never thought was possible. Having said thus, I noticed that this video TAS is slowing my computer down quite a bit when I run it, lagging up switching browsers, opening and moving windows, scrolling on websites and explorer, etc. I'm using VLC and my computer was ordered and put together from high-end parts only last month, and I've never had it run this slow. Is there something up with the encoding?
Former player
Joined: 12/5/2007
Posts: 716
It runs fine for me with mplayer on a comp about 2 or 3 years old.
Joined: 1/14/2005
Posts: 216
Works great for me in smplayer and my comp is almost a decade old now. I have a guess about the problem, most likely it's not the cause but doesn't hurt to try. This video is vorbis in matroska like some of the other recent encodes and ffvorbis chokes on that. Use vorbis (reference libvorbis) instead. If you're using mplayer, "-ac vorbis," (including comma). If you're using ffdshow, try selecting tremor. I don't know if selecting the codec in VLC is even possible, but it uses ffmpeg as well, so it ought to be.
"I think happiness is just being able to loaf without stress." http://speeddemosarchive.com/
Joined: 2/23/2008
Posts: 21
My fairly elderly computer plays it fine with media player classic. If you aren't using FFdshow to decode everything, probably you should try that. And if you already are using it, in MPC you can switch it off and set it to other decoders. That cartoon as probably the most obscurely nerdy joke ever. I love it. Like, if I hadn't seen this video recently, and seen the cartoon in this thread, I wouldn't get it (despite beating the game years ago). Props to the author for doing a fine drawing of drac :P
Joined: 5/21/2008
Posts: 32
Main punchline isn't nearly as funny as the little things you notice later, IE, that they're playing for Hearts or that Dracula has no points while Death is in the lead over Belmont.
Joined: 3/7/2006
Posts: 720
Location: UK
Thankyou for telling me what I find funny!!
Voted NO for NO reason
Joined: 7/10/2007
Posts: 17
Is anybody going to upload this on youtube/google/"whatever"tube? Or is anyone in the process of uploading the movie?
Player (147)
Joined: 11/27/2004
Posts: 688
Location: WA State, USA
aznxknight wrote:
Is anybody going to upload this on youtube/google/"whatever"tube? Or is anyone in the process of uploading the movie?
NesVideoAgent wrote:
note 1: The encode. Thanks arukAdo for making it.
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced player (954)
Joined: 12/3/2008
Posts: 936
Location: Castle Keep
I think im gonna make some tests on this -No bat run- Good: .no librarian dialogue .no return to central clock (no mist no bat) Bad: .need trusth sword to skip richter dialogue (clock tower knight drop, few more rooms to visit) .need double jump relic near richter (else many places gonna need extra wolf rise, wasting many time) .need big toss for reverse castle keep (huge area to climb up) and anywhere its possible to speed up things (tombstone, chapel corridors ect...), mean need also healing .wolf rise required a couple of time (take long) .slow (no bat...)
Joined: 2/23/2008
Posts: 21
oh man, that does sound kinda slow. I'll watch anything someone is willing to make though. Unless it's a sidestroller version, without using backdash etc :P
Experienced player (954)
Joined: 12/3/2008
Posts: 936
Location: Castle Keep
Joined: 1/1/2022
Posts: 1716
http://youtu.be/4qEfJgc3-BY The first PSX TAS is now in HD. Enjoy! (You can't watch it yet because uploading takes ages.) I remade my logo and corrected the subtitles like natt suggested. Wow! PCSX emulator created 107 video clips and each of them was about 1.8Gb and some clips were less than 10 seconds long. That's a lot of data.
Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11268
Location: RU
Are you sure you use a lossless codec instead of uncompressed?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Joined: 1/1/2022
Posts: 1716
feos wrote:
Are you sure you use a lossless codec instead of uncompressed?
Yes. I used camstudio lossless codec 1.4 and it seems that youtube ruined the video. I have to upload it again.
Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11268
Location: RU
Looks like you use LZO instead of GZIP. Level 5 must not lag. What's the resolution of these dumps btw?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Joined: 1/1/2022
Posts: 1716
feos wrote:
Looks like you use LZO instead of GZIP. Level 5 must not lag. What's the resolution of these dumps btw?
2048x1536 pcsx can't record avi at 3702x2304
Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11268
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.