Post subject: Decent Youtube Quality?
Player (36)
Joined: 9/9/2006
Posts: 388
Mostly a question to the encoders out there. I've had no luck what-so-ever when it comes to encoding video game footage and placing it onto youtube, I've tried following at least 9 different tutorials, the latest one was what supposedly put Big Buck Bunny onto youtube in such a crisp sharp quality, yet my "Sonic the hedgehog" recording videos still come through like crap. So, what do I set as what to try and get a decent quality?
A whisper in the wind~~
Emulator Coder, Site Developer, Former player
Joined: 11/6/2004
Posts: 833
Make sure you give them something high quality going in. If you're using H264, use fixed_quant or CRF set to around 23 for maximum quality. This will look quite good for most material even though there's actually a huge bitrate gain. If you want good videos on youtube, you need to spend the bits on it. Don't use 2pass mode. In related news, got links? To a sample broken video or what this Big Buck Bunny tutorial says?
Player (36)
Joined: 9/9/2006
Posts: 388
http://www.youtube.com/watch?v=3UeHnohnQoc - Big Buck Bunny http://www.youtube.com/user/DDRKhat I used the same settings they used in that Big Buck Bunny video. For the input video I recorded completely uncompressed. Then encoded it into mp4 with H.264 compression 100% qulaity @ 2000 kbps (MPEG-4 AAC Stereo 256kbps sound) frame limit of 30 fps. no scale changing.
A whisper in the wind~~
Former player
Joined: 12/1/2007
Posts: 425
DeHackEd wrote:
Make sure you give them something high quality going in. If you're using H264, use fixed_quant or CRF set to around 23 for maximum quality. This will look quite good for most material even though there's actually a huge bitrate gain. If you want good videos on youtube, you need to spend the bits on it. Don't use 2pass mode.
Most of this makes no sense at all, though I agree he should be using CRF at 20-23. I have a tutorial on encoding for YT, and it's working well for me: http://www.youtube.com/watch?v=BS3sqGcmGFg&feature=channel_page
Player (36)
Joined: 9/9/2006
Posts: 388
What form of video do you go from, uncompressed.. or what codec settings, Joannes? it seems you do have the HD luck that that tutorial page speaks of, it'd be nice if I could finally conquer YouTube's annoying system and get decent quality videos onto the web. Edit Wow, thanks alot. I took one of my already recorded videos ran the process and viola, it's a brilliant quality! Thanks a huge bunch! p.s heres a link to the test video http://www.youtube.com/watch?v=y5H_ZFY_oaA&fmt=22
A whisper in the wind~~
Banned User, Former player
Joined: 12/23/2004
Posts: 1850
I always upscale my videos to 640x480 using h264 lossless. It makes them take a lot longer to encode and upload, but the quality is far superior to how it looks otherwise.
Perma-banned
Player (36)
Joined: 9/9/2006
Posts: 388
Xkeeper wrote:
I always upscale my videos to 640x480 using h264 lossless. It makes them take a lot longer to encode and upload, but the quality is far superior to how it looks otherwise.
But what do you record them at? h264 lossless . then upscale? or what?
A whisper in the wind~~
Former player
Joined: 12/1/2007
Posts: 425
DDRKhat wrote:
it seems you do have the HD luck that that tutorial page speaks of
Huh?
DDRKhat wrote:
Edit Wow, thanks alot. I took one of my already recorded videos ran the process and viola, it's a brilliant quality! Thanks a huge bunch!
You're welcome.
Joined: 1/26/2009
Posts: 558
Location: Canada - Québec
Does the high quality mode from youtube have limits about fps? I know that TAS encoder guideline would prefer full FPS. ..So, get the full FPS in high quality youtube mode and let's youtube encode by hiself at 29.97fps for the "crappy mode" should be right way, to do?
Banned User
Joined: 8/2/2008
Posts: 420
Location: italy
I once uploaded an 80fps video on youtube, and, even in HQ mode (&fmt=18), its frame rate has been reduced to 60. So yeah I think 60 is the limit.
Gone.
Player (36)
Joined: 9/9/2006
Posts: 388
nineko wrote:
I once uploaded an 80fps video on youtube, and, even in HQ mode (&fmt=18), its frame rate has been reduced to 60. So yeah I think 60 is the limit.
I'll try a 60fps encode sometime
A whisper in the wind~~
Banned User
Joined: 8/2/2008
Posts: 420
Location: italy
I take back what I said the other day. I've been doing several checks by downloading several videos with keepvid, and I found out that the HQ versions of the videos (&fmt=18) are capped at 30 frames per second, while the LQ versions aren't. Which is, lol? Now you decide, higher frame rate with lower resolution and quality, or lower frame rate with higher resolution and quality?
Gone.
Joined: 7/2/2007
Posts: 3960
Lower framerate with higher resolution would be my suggestion. Videogames really don't look good in the blurry can't-see-pixels detail level of the basic encoding. It's good enough for stuff where you don't need fine detail, but practically everything made here does.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Senior Moderator
Joined: 8/4/2005
Posts: 5770
Location: Away
Except the fact that YouTube's "low" resolution is equal to or higher than the standard resolution of pretty much every console represented on the site. The problem with it is low bitrate, which is the thing that makes encodings blurry for the most part.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Joined: 7/2/2007
Posts: 3960
Bah, terminology. :) All I know is, the default encodings look like crap, but the high-quality ones are much sharper (and thus, much easier on the eyes).
Pyrel - an open-source rewrite of the Angband roguelike game in Python.