Post subject: Anti-DS mupen crashing?
Active player (302)
Joined: 9/2/2006
Posts: 504
Okay so i've been TAS'ing Goldeneye for a long time now using Anti-DS, i haven't had any problems at all really. Until now. From out of nowhere, Mupen is now randomly crashing for no apparent reason all the time. I can hardly play 2 minutes before i gotta restart. Basicly what happens is that during the end part of Silo(haven't tried any other levels yet since this is the one i'm working on) at any point really, even when the ROM is paused and i'm going into the menus, the Windows vista message "Anti-DS mupen have stopped working" comes up. This have never happend in like 2 years and now it's comin all the time so i can just assume it has something to do with the current level i'm TAS'ing. Also, it appears during playback that problems only arise after halfway through the level. Before that i haven't had a single crash. I suppose any further information about my comp etc is irrelevant considering i haven't changed anything since before this started happenin. Anyone know what might cause this and how to solve it??
ventuz
He/Him
Player (123)
Joined: 10/4/2004
Posts: 940
Just wondering what is Anti-DS? I tried google search, it's about DNA or another search result coming from your rejected run.
Player (147)
Joined: 11/27/2004
Posts: 688
Location: WA State, USA
ventuz wrote:
Just wondering what is Anti-DS?
"Anti-DeSync"
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Active player (278)
Joined: 5/29/2004
Posts: 5712
I remember I used to see that abbreviation jammed together in filenames and wonder, "What are antids? Or who is Antid, and what's this plugin he made?"
put yourself in my rocketpack if that poochie is one outrageous dude