Post subject: Converting NTSC PSX games to PAL
Joined: 11/22/2004
Posts: 1468
Location: Rotterdam, The Netherlands
Hey guys. I'm afraid I need your help! I've been trying to make a PAL disc out of an NTSC disc. I googled around a bit and found this and this. Apparently the PAL4U method is tried and true, but I haven't had much luck with it so far (ISO that got recognized as music CD and wouldn't run in ePSXe either). The reason why I need the disc to be PAL is because my external TV capture card, which I use to hook my PSX up to my PC, only supports PAL games. NTSC games get visual distortions to the point where they're unplayable. And since I'm trying to play Final Fantasy 8 in Japanese, there's no alternative. My question: has anyone had luck in converting NTSC PSX games to PAL? How should I go about this? EDIT: maybe it's related to the fact I made a .ISO of the original. I patched it successfully with PAL4U but upon burning the game back to CD I had to manually add the block size and write mode. I settled for Mode 2 Form 1 and a block size of 2352. It could be that I just burned the disc wrongly, but since the patched ISO also doesn't work on ePSXe, I guess I did something wrong during the first step. EDIT 2: apparently not many people are interested in this. :P That's not very surprising, though. I did manage to find a good method, and that's the palpar program that can be downloaded here. It gives you codes to use with a Gameshark or similar. The advantage is that you don't need to burn a patched copy of the game for it to work.