Joined: 11/2/2007
Posts: 103
hah. you don't even get into the game and you're both throwing down retarded opinions without thinking about it.
Joined: 6/4/2009
Posts: 893
pirate_sephiroth wrote:
yeah it's very childish... or is it retardish?
welll it's a game made for childs .... but sometime it can get surprisingly chalenging.....
mz
Player (79)
Joined: 10/26/2007
Posts: 693
Yeah, the tutorial levels are really stupid. The rest of the game is kind of fun, I guess. It's not the "best game ever", but it's ok.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
Active player (292)
Joined: 12/16/2008
Posts: 458
Location: Houston
I quite like this game, here are some of the best solutions I found so far. action 1-6 http://www.youtube.com/watch?v=hHAbEF8Uc6s action 3-8 http://www.youtube.com/watch?v=W8QYvPMJLQc action 2-10 http://www.youtube.com/watch?v=-C9EjTTKhW8 puzzle 3-5 http://www.youtube.com/watch?v=p20rpkhsPqg
Joined: 11/2/2007
Posts: 103
mz wrote:
Yeah, the tutorial levels are really stupid. The rest of the game is kind of fun, I guess. It's not the "best game ever", but it's ok.
So you expect the tutorial, the thing that's supposed to tell you how the game works, to be hard?
Player (120)
Joined: 2/11/2007
Posts: 1522
Blah, I can't get it to work :( Tried desmume (nothing), no$gba 2.6 and no$gba+no$zoomer, on both of those when i create a new profile I can't seem to start a new game unless I spawn an object on the title screen. But when I do that and try to load a level it gives me a black screen. [/passive-aggressive cry for help]
I make a comic with no image files and you should read it. While there is a lower class, I am in it, and while there is a criminal element I am of it, and while there is a soul in prison, I am not free. -Eugene Debs
Joined: 4/11/2006
Posts: 487
Location: North of Russia :[
It works perfectly fine on svn build of desume. I did not try it beyond sandbox though, I play it on real DS. Also, while fan is sure cool, solving all puzzles with it is not.
Senior Moderator
Joined: 8/4/2005
Posts: 5770
Location: Away
alden, try switching save types. That may help.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Joined: 6/4/2009
Posts: 893
alden wrote:
Blah, I can't get it to work :( Tried desmume (nothing), no$gba 2.6 and no$gba+no$zoomer, on both of those when i create a new profile I can't seem to start a new game unless I spawn an object on the title screen. But when I do that and try to load a level it gives me a black screen. [/passive-aggressive cry for help]
i'm using no$GBA 2.6 with the FRAM 32kb ram setting for memory and it works perfectly i can't make to work with Dsemune tought ( 0.9.4+) (it just give me a blank screen, i had the same but with PoR in a earlier versions ( i think it has something to with the wifi) @errror : you can wallzip trhought some solid walls with the jetfighter/jet you spawn the plane "in" the door, if you manage to ride it, you will exit the ride the other side of the wall. i managed to do this once but can't manage to reproduce the thing
Joined: 2/26/2007
Posts: 1360
Location: Minnesota
Cheezwizz wrote:
hah. you don't even get into the game and you're both throwing down retarded opinions without thinking about it.
I expect to be learning a function, using it a few levels, learning another function, using that for a few levels, etc. I don't want to be spoon fed 10 levels of slow tutorials, without an option to skip or speed them up. I gave it a fair chance. The game gets big marks down for taking too long to start.
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
Active player (292)
Joined: 12/16/2008
Posts: 458
Location: Houston
@Nicos that kind of happened to me once. I spawned a large ground vehicle, it appeared bellow the floor and when I got in it I fell and died. edit: forgot to mention you can do inf jumps with the lasso. just lasso something you can jump on and you can carry it with you as you go. Not super easy to do but very fast movement speed. Specialy with a trampoline.
Joined: 11/11/2006
Posts: 1235
Location: United Kingdom
Has anyone noticed that God can kill Cthulu and the Kraken, but he can't kill a ghost? Also, Vampire beats Werewolf, and Death beats many many things. Things to try: Gluing a lazer to a sharks nose/forehead (frickin lazer beams!), Bear vs Polar bear, "Rickroll", "Longcat", "Tacgnol", "Nuke", Ninja vs Pirate vs Cowboy, holding garlic/cross when near a vampire, killing death, picking up his scythe and using it to kill other things etc.
alden wrote:
Blah, I can't get it to work :( Tried desmume (nothing)
In the emulation options, turn on that 8MB debugger thing and use the non-dev version of the latest desmume-rr. Also make sure the save is the 64k eeprom BEFORE you start the game for the first time.
<adelikat> I am annoyed at my irc statements ending up in forums & sigs
Joined: 6/4/2009
Posts: 893
thanks raiscan works with dsemune 0.9.4+, it was the 8mb disasembler edit : is there a way to import no$gba .sav files ? @errror. for the 2-10 action, you can put a driver in the car it's faster than the fan.
Player (58)
Joined: 7/7/2008
Posts: 872
Location: Utah
Raiscan wrote:
Gluing a lazer to a sharks nose/forehead (frickin lazer beams!)
If that happens, I would have total control over the sharks and they would do my every bidding, I would practically have the seas to myself, and all of the shipments we'll be brought to me! Here is what one of my sharks look like so far: Mwuhahahahahah!!!
Joined: 6/4/2009
Posts: 893
put him on a bycilcle so he can become a deadly earth/ water weapon also, put a teleporter on the title screen. edit : ZOMG i doomed the humanity : lazer shark on a freaking jet fighter ! you can't hide anymore.
Player (58)
Joined: 7/7/2008
Posts: 872
Location: Utah
Nicos, have you realized what you have done!? By putting a shark on a bicycle, you just let me have a chance of ruling this entire planet as we know it! But I don't feel like, maybe in 20 years.
Player (120)
Joined: 2/11/2007
Posts: 1522
well, I'm a total jackass. I turned on sound emulation and it worked fine in no$gba :D Thanks for all the suggestions!
I make a comic with no image files and you should read it. While there is a lower class, I am in it, and while there is a criminal element I am of it, and while there is a soul in prison, I am not free. -Eugene Debs
Active player (308)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
Do the objects interact in any other way than ignoring or attacking/running away from each other?
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Joined: 4/3/2005
Posts: 575
Location: Spain
Well, I once summoned a drum kit while there was a hippie in the place and he used it. Also, rabbits use other rabbits to make more rabbits. When they are about to use something, they show a blue balloon with little gears in it. Some objects also show curiosity about some objects, like the archaeologist being attracted to fossils and figurines, or they want to protect someone, like the fairy godmother that protects girls. The fairy godmother will turn pumpkins into money, heh. Santa Claus also gives presents with random toys.
No.
Joined: 6/4/2009
Posts: 893
well the game respect some "rules" like hippys protect trees, workers will work with tools, ninja hate pirates... depending on the "context" if you put a hippy near a tree, he will protect it ( the shield) but if you put a worker near with a chainsaw, the hippy will attack the worker (and get slauthered during the process) the only thing i didn't manage to do is make other peoples act as i want (like pulling lever ) and if they are not oposite (like cop & prisoner )or if the "enemi" is not in a "attack everything" patern) then the npc will just stand and do nothing. that's why i always summon bears because they are strong and attack at "view". also landmines are freaking awesome, it's a 1hit kill and you just have to walk/shock it. i also like to use black holes because they suck everything in , it's realy cool for path clearing but it's hard to use. also nuclear bomb is another way to say retry :/
Active player (292)
Joined: 12/16/2008
Posts: 458
Location: Houston
http://www.youtube.com/watch?v=X0VjNyPAJpU http://www.youtube.com/watch?v=xU4So8sm_qg found a interesting glitch if something has a rope/chain on it and one on the door it can go through it. Combined with a fan you can get get the stars out of most doors.
Joined: 6/4/2009
Posts: 893
damn this trick could have helped me a lot with the action 3 -11...
Joined: 11/2/2007
Posts: 103
Nicos wrote:
nuclear bomb is another way to say retry :/
puzzle 4-4 would like a word with you about that.
Joined: 11/11/2006
Posts: 1235
Location: United Kingdom
So what's preventing this game from being TASed? Lack of interest or lack of ideas/glitches/bugs?
<adelikat> I am annoyed at my irc statements ending up in forums & sigs
Joined: 7/2/2007
Posts: 3960
It's only just come out; give people time to figure out what all the thousands of words do and which ones can be useful in which situations. :) It sounds like the game's physics are pretty loose, so it should be possible to pull off some impressive stunts.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.