Post subject: Scribblenauts: is this the best game ever done?
Joined: 4/3/2005
Posts: 575
Location: Spain
I have to tell you about this game, because I've never ever been so excited for a game as I'm now. And I'm not exaggerating a bit! In twenty-many years I haven't seen ANYTHING remotely like this game. It's totally unbelievable, it caught all game reviewers in the net by surprise and they couldn't do anything save giggling and laughing and claiming it had to be magic!!! It was done by a small company and featured last week in the E3, and it was unanimously declared GAME OF THE SHOW by, among others, GameSpot, GameSpy, Kotaku, IGN, and Gametrailers! Game Developers of games with budgets over 50M$ went there to test it because that was the only game they wanted to play in the whole E3, and they were seen bouncing with Joy and saying "I want to play, I want to play"!!! But was so incredible about this game? It's called Scribblenauts, and it's a handled game for the DS with cute but simple graphics. What's is incredible is the premise it uses. You have to get some stars called Starites, which are located in hard to reach places, and you do so by writing a word, ANY WORD, and what you write is instantly summoned where you want, AND IT BEHAVES LIKE THE REAL THING!!! Have to reach a star on the top of a tree? Bring up a Ladder, or a Lumberjack and an Axe, or a Beaver, or a trampoline. All these work! You can also summon a goldfish, a portrait, a toy horse and the Titanic. And they won't help you get the star, but you can summon them anyways. You can summon an accountant and it will be there SMILING AT YOU. It's CRAZY! I've seen people summon a panda on a motorcycle with a crown in its head, and ride him on a ramp to jump a pit of FIRE!! I've seen people trying homonyms and get the game ask which one of the items you meant, and I've seen people trying to write Moon, writing Moob instead, and have the game ask if they wanted to summon a 'Moon' or a 'Noob'!!! The vocabulary in the game seems limitless, it has jobs, tools, dinosaurs, mythological monsters, historical figures (including several game reviewers that wrote their name AND FOUND THEY WERE IN THE GAME), and even internet MEMES. And they ALL WORK AS THEY ARE SUPPOSED TO DO!! Medusa converts you into stone, a zombie makes you a zombie, YOU CAN REANIMATE A CORPSE BY TYING A WIRE TO IT AND SUMMONING A THUNDER! YOU CAN TRAVEL BACK AND FORTH IN TIME, YOU CAN GLUE LASERS ON A SHARK'S HEAD, OH, AND YOU CAN MAKE YOUR OWN LEVELS AND SHARE THEM WITH FRIENDS, TOO! And it will be released in a whole lot of languages, even Norgewian!! I don't have a DS, but I'm going to pick any s***** job this summer just to buy one and THREE copies of the game, in all three languages I understand. Good luck I only speak three languages! Look at images, comments and videos here: http://www.neogaf.com/forum/showthread.php?t=364053 :D
No.
Skilled player (1416)
Joined: 10/27/2004
Posts: 1978
Location: Making an escape
Please tone back the hype. I can guarantee that hyping it up like this will kill the game, if not upon release then in the years after. Unfortunately, my stance on the game is a bit more cynical. Once the novelty of being able to summon something from a list of tens of thousands wears off, where will the game stand? So far it's struck me as little more than a successor to The Incredible Machine, and as such I see it having a nice little niche of Youtube demonstration videos. Nice concept, but I see very little worth getting worked up over.
A hundred years from now, they will gaze upon my work and marvel at my skills but never know my name. And that will be good enough for me.
Player (121)
Joined: 2/11/2007
Posts: 1522
But you could summon a ferret and give it a little sword and some minions and you'd have a Ferret Warlord!
I make a comic with no image files and you should read it. While there is a lower class, I am in it, and while there is a criminal element I am of it, and while there is a soul in prison, I am not free. -Eugene Debs
Skilled player (1416)
Joined: 10/27/2004
Posts: 1978
Location: Making an escape
alden wrote:
But you could summon a ferret and give it a little sword and some minions and you'd have a Ferret Warlord!
Make it a silver mitt and I'll declare this one aspect cool.
A hundred years from now, they will gaze upon my work and marvel at my skills but never know my name. And that will be good enough for me.
Joined: 4/3/2005
Posts: 575
Location: Spain
I hype it because everything I posted is also something I've seen with my own eyes. The game keeps its replayability in that it remembers the words you have used previously, so that if you solve a puzzle with a jetpack, next time you try it again you won't be able to use it. Weirder words get more points, and ingenious items that solve the puzzle by themselves also get bonus points. Of course, when you unlock the level you have the option of play it again without restrictions. And even if the game ends being just a Pokemon fighting game where you can summon every single creature that has ever put a step on Earth (and a lot of invented ones, too), well, that's pretty cool by itself. And plus it will be the funniest tool I've ever seen to learn a language. So, no. I'm not toning back any word, because this game already delivers.
No.
mz
Emulator Coder, Player (79)
Joined: 10/26/2007
Posts: 693
I guess this guy wasn't the only one:
Eskil Steenberg wrote:
I loved Scribblenauts, but I want to show it to my friends rather then play it for hours and hours.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
Player (79)
Joined: 7/7/2008
Posts: 873
Location: Utah
This game won best game of E3 from IGN. I can't wait to try the endless possiblilities of solving endless puzzles, it will be a never ending experience!!
Joined: 10/20/2006
Posts: 1248
Maybe I lack imagination, but to me it doesn't seem like there's a lot of stuff to do in the game. It'd get boring to me very quickly. Also, I think it's bad that you can summon something called 'God' which looks very human and can be killed.. It clearly has nothing to do with what the word actually means.
Joined: 4/3/2005
Posts: 575
Location: Spain
Kuwaga wrote:
Maybe I lack imagination, but to me it doesn't seem like there's a lot of stuff to do in the game. It'd get boring to me very quickly. Also, I think it's bad that you can summon something called 'God' which looks very human and can be killed.. It clearly has nothing to do with what the word actually means.
Well, I presume that's just a representation of God that you can summon and that can be 'killed'. If I'm right, you can even summon him multiple times. Also, isn't Christ god? I was told he died, and yet God still exists, or so I believe. :D
No.
arflech
He/Him
Joined: 5/3/2008
Posts: 1120
^^Yeah, isn't it scary? Nintendo is allowing a game that mocks the sensibilities of Christianity to be released. Still I thout that "God" and "Death" would be too abstract to do anything in the game. IMO the first thing we'll see on GameFAQs after the leak is a complete glossary of this game, produced by disassembling the ROM; it will probably be the largest text file on GameFAQs.
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Joined: 2/26/2007
Posts: 1365
Location: Minnesota
I remember a little game that had a craaaaazy awesome E3 presentation. Then, when said game came out, it was nothing like the E3 version; it sucked. Halo 2 = Squiblenauts? No, I don't care that I spelled the name wrong.
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
Joined: 7/2/2007
Posts: 3960
Arflech: dunno; there's multi-megabyte text files for some games (e.g. Final Fantasies). A text file containing 20k lines of 26 characters each, in contrast, is only 527KB. Now, if every single word had a bit of text describing what the object was, that'd be a different story...but it also wouldn't be the first FAQ for the game on GameFAQs. :)
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Player (150)
Joined: 11/27/2004
Posts: 688
Location: WA State, USA
This game sounds like a pure and unadulterated QA nightmare. Still, it looks like it might be fun.
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Active player (312)
Joined: 2/28/2006
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Location: Milky Way -> Earth -> Brazil
I don't really see what's so fantastic about it... Sokoban impressed me a lot more: But it looks interesting nevertheless.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Player (79)
Joined: 7/7/2008
Posts: 873
Location: Utah
Even with all the "interested" and "not interested" in this game, it would be extremely interesting to see a TAS of this game. Just think about it...
Active player (312)
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Location: Milky Way -> Earth -> Brazil
Yeah, but it's 3 months until it's released...
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Player (68)
Joined: 3/11/2004
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Location: Reykjaví­k, Ísland
It's a shame that it's a DS game. It would be much better if it were an infinitely extendable PC game. Oh well.
Active player (312)
Joined: 2/28/2006
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Well, it's out. What now? I'm playing the first levels, and it's been very easy and boring.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Joined: 4/3/2005
Posts: 575
Location: Spain
I'm playing the one my friend has lent me while I'm waiting for mine to arrive, and so far is the most awesome game ever. I wanted to get to the other side of a wall, so I summoned dwarves, but they didn't want to excavate. I thought they needed a little incentive so I summoned a treasure. So they started guarding it. I thought I would have more luck with something they hated, so I summoned an elf. But dwarves mostly ignored her... until she got attracted to the treasure and tried to steal it from the dwarves. What a beating with pickaxes, lol. I finally managed to cross the ground wall by summoning a land mine, and then having a cosmologist step on it by summoning Saturn on the other side. The only thing I miss is summoning beer. Damn ESRB rate. :(
No.
Joined: 6/27/2007
Posts: 137
Location: Germany
I play it since yesterday and i have to say... Its okay... I thought it would be better...l But i hate the stylus control so badly. And sometimes i just don't have a clue what to do... atm i stuck in World 2 Puzzle Lvl. 1. (the one with hint to "Can you mine it?" or something like that.) Maybe it gets better...
Joined: 2/26/2007
Posts: 1365
Location: Minnesota
Give it 6 months. I doubt it will be "teh best gaim evar" then. Too hyped up. It does sound awesome, I will admit. I just don't think it will be as awesome once the shine has worn off a bit.
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
Joined: 4/3/2005
Posts: 575
Location: Spain
There's a puzzle with a lumberjack and a tree, and asks for help in sawing the tree off. I summoned a hippie and chained it to the tree. Then gave the lumberjack an axe. Fun times. ^_^
No.
Active player (312)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Joined: 2/26/2007
Posts: 1365
Location: Minnesota
Well, I gave it a try. Very unimpressed. How many tutorial levels are there? After the 6th one I got frustrated and closed the emulator.
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
Active player (312)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
yeah it's very childish... or is it retardish?
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.