Improvements come from various small optimizations and some large route changes in level 9 (turns out the maps are a bit wrong, and a key is not even required)
I was inspired to do a TAS of this game when I watched the Angry Video Game Nerd's
Transformer review. As he describes in the video, this game notoriously difficult to play. Poor hit dection, 1 hit and you are dead, awkward controls, and very little in the way of power-ups make this game frustrating for the average player.
Summary
- Emulator used FCEUX 2.1.0a
- Aims for fastest time
- Uses Warps
- Robots in disguise
Notes
- One hit and you are dead, period. And many enemies are designed/placed to make sure that happens, a lot. There are a number of awkward looking moments in the run as a result. Each situation is the fastest method (that I was able to come up with).
- I use warps in level 2 & 7 to skip levels 3 & 8
- Level 9 one is a lot like smb 4-4 where you have to pick the right path... Except in the most assiest example in gaming history!
I guess that is it. Enjoy.
Updating the submission file with a movie that does not miss a shot at frame 4831. The final time is not affected by this.
mmbossman: Transform and roll out! Accepting.
ShinyDoofy: Processing...