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Spikestuff
They/Them
Editor, Publisher, Expert player (2649)
Joined: 10/12/2011
Posts: 6442
Location: The land down under.
Towards DLH: This is a "normal" thing for today. A user who came on just spammed random nonsense and all the posts were removed and the account deleted. Things will return to normal when normal posts start appearing again. This is an occurring glitch the ones with the time stamp incorrect with no username, it's due to the user deleting their post before a new posts appears. It's something you wouldn't notice because someone would update that part, but with this massive spam it's quite visible.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
DLH112 wrote:
thought it was on my end/would fix if i just refreshed the page, but it's still doing that for me. I know it's the beginning of unix time or something, but why only those forum sections and not the others i wonder?
Some posts were deleted from those forums (a vandal incident), and it was done in a quick-and-dirty manner. It will be fixed soon enough. Thanks for reporting it, though.
Skilled player (1742)
Joined: 9/17/2009
Posts: 4984
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Fog
Emulator Coder, Experienced player (641)
Joined: 4/5/2014
Posts: 459
jlun2 wrote:
Is this supposed to happen?
That seems to be due to the double obsoletion by that particular run. Probably not that important, really.
Spikestuff
They/Them
Editor, Publisher, Expert player (2649)
Joined: 10/12/2011
Posts: 6442
Location: The land down under.
Considering double obsoletion. Yes, yes it is.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Noxxa
They/Them
Moderator, Expert player (4125)
Joined: 8/14/2009
Posts: 4090
Location: The Netherlands
It's Super Metroid, obviously it's so important it has to be listed twice.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Emulator Coder
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Mothrayas wrote:
It's Super Metroid, obviously it's so important it has to be listed twice.
The real question is, why isn't it listed 3 to 5 times? Super Metroid is THAT awesome.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Post subject: Problem uploading zipped movie when submitting
Player (68)
Joined: 4/19/2014
Posts: 16
Hi, Here we are at last ! VicoV and me finished the last polishing touches for our run & submission tonight, and just as we anxiously hit the save button... We got an error.
Archive: /tmp/phpbDwHPx inflating: /tmp/nesvzip_1401499268_970/Saturn Bomberman.bkm error_handler: errstr=Division by zero errfile=/home/tasvideos/public_html/formats/bkm.php errline=74 Problems! No acceptable movie file found in the ZIP
The unzipped movie file works with BizHawk. We tried fiddling around with the file name and header lines to see if we could get it to work but to no avail. Here is a link to the ZIP file we're trying to submit. Any idea of what we could be doing wrong ? ---- Mod edit: Post was merged from another topic.
Experienced player (608)
Joined: 10/23/2004
Posts: 706
When I upload a BizHawk RAM .wch file to http://tasvideos.org/Addresses-64.html the Data Type is changed. All of my Floating Point Data Types become "doubleword" types.
Current Project: - Mario Kart 64
Spikestuff
They/Them
Editor, Publisher, Expert player (2649)
Joined: 10/12/2011
Posts: 6442
Location: The land down under.
Weatherton wrote:
All of my Floating Point Data Types become "doubleword" types.
I switched it back to "Floating-Point" for you.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Experienced player (608)
Joined: 10/23/2004
Posts: 706
Thanks Spikestuff. It does appear to be a site bug though that just uploading a .wch file changes to data types...
Current Project: - Mario Kart 64
Emulator Coder, Skilled player (1113)
Joined: 5/1/2010
Posts: 1217
Weatherton wrote:
Thanks Spikestuff. It does appear to be a site bug though that just uploading a .wch file changes to data types...
Yeah, probably a bug. No time estimate for even being looked at.
Joined: 10/23/2009
Posts: 545
Location: Where?
Hello, I got a fatal error when loading the moon list at least 3 times in a row. What I do: Movies -> moons
TASvideos wrote:
Fatal error: Allowed memory size of 134217728 bytes exhausted (tried to allocate 1078323 bytes) in /home/tasvideos/public_html/inc/smallcache.php on line 67
I was wondering why I get this.
Noxxa
They/Them
Moderator, Expert player (4125)
Joined: 8/14/2009
Posts: 4090
Location: The Netherlands
That happens because it tries to display too many movies at once. (All moon-tier movies on the site is a pretty long list.) If it's going to be fixed, it's probably going to happen when the movie module would be overhauled entirely, And it'll probably still take quite a while before that happens.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Joined: 10/23/2009
Posts: 545
Location: Where?
Thank you Mothrayas.
Eszik
He/Him
Joined: 2/9/2014
Posts: 163
Hello, I tried to upload the .bkm of my WIP of Asterix and The Great Rescue, but when I tried I got this message: <<< Can't parse movie (error from format parser) >>> Errors from the movie parser: error_handler: errstr=Division by zero errfile=/home/tasvideos/public_html/formats/bkm.php errline=74 I can't really understand it, it looks like there's a problem with the bkm format?
I problably made mistakes, sorry for my bad English, I'm French :v
Joined: 2/3/2013
Posts: 320
Location: Germany
Eszik wrote:
Hello, I tried to upload the .bkm of my WIP of Asterix and The Great Rescue, but when I tried I got this message: <<< Can't parse movie (error from format parser) >>> Errors from the movie parser: error_handler: errstr=Division by zero errfile=/home/tasvideos/public_html/formats/bkm.php errline=74 I can't really understand it, it looks like there's a problem with the bkm format?
It would be helpful to have the file for debugging. Can you upload it elsewhere? (e.g. at http://rghost.net)
All syllogisms have three parts, therefore this is not a syllogism.
Eszik
He/Him
Joined: 2/9/2014
Posts: 163
Yeah, sorry. Here it is : http://rghost.net/56071312
I problably made mistakes, sorry for my bad English, I'm French :v
Editor, Expert player (2078)
Joined: 6/15/2005
Posts: 3282
th2o wrote:
Hi, Here we are at last ! VicoV and me finished the last polishing touches for our run & submission tonight, and just as we anxiously hit the save button... We got an error.
Archive: /tmp/phpbDwHPx inflating: /tmp/nesvzip_1401499268_970/Saturn Bomberman.bkm error_handler: errstr=Division by zero errfile=/home/tasvideos/public_html/formats/bkm.php errline=74 Problems! No acceptable movie file found in the ZIP
The unzipped movie file works with BizHawk. We tried fiddling around with the file name and header lines to see if we could get it to work but to no avail. Here is a link to the ZIP file we're trying to submit. Any idea of what we could be doing wrong ?.
I've contacted the coders of the site. I don't know yet what is going wrong. Edit: I've merged the topic into this one. Seems like Genesis and Saturn BKM submissions are not actually allowed yet (no implementation exists for that).
Joined: 2/3/2013
Posts: 320
Location: Germany
Eszik wrote:
Yeah, sorry. Here it is : http://rghost.net/56071312
Genesis and Saturn .bkm movies are not supported right now. Someone having access to the site's parser code needs to implement that before it accepts your WIPs (I can't).
All syllogisms have three parts, therefore this is not a syllogism.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3574)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
Eszik wrote:
Yeah, sorry. Here it is : http://rghost.net/56071312
Fixed.
It's hard to look this good. My TAS projects
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
adelikat wrote:
Eszik wrote:
Yeah, sorry. Here it is : http://rghost.net/56071312
Fixed.
It appears that the site read his Genesis bkm as a Saturn bkm. Was that intended?
RGamma wrote:
Genesis and Saturn .bkm movies are not supported right now. Someone having access to the site's parser code needs to implement that
Would whoever implements this also be able to change the Dolphin dtm parser to calculate movie time from the frame count (0x015) instead of the VI count (0x00D)? This would be easier than the current method of having to manually edit each submission's displayed time.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3574)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
[quote="CoolKirby" It appears that the site read his Genesis bkm as a Saturn bkm. Was that intended? [/url] No. But at least it works now. A fix for that weirdness is checked in but not deployed.
It's hard to look this good. My TAS projects
Eszik
He/Him
Joined: 2/9/2014
Posts: 163
adelikat wrote:
Eszik wrote:
Yeah, sorry. Here it is : http://rghost.net/56071312
Fixed.
Thank you! :D
I problably made mistakes, sorry for my bad English, I'm French :v
WST
She/Her
Active player (489)
Joined: 10/6/2011
Posts: 1697
Location: RU · ID · AM
What the hell? http://awesomescreenshot.com/06439g5j0b (upd) nevermind, ctrl-f5 solved the issue, could be my browser problem
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
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