hi TASVideos members
I finally finished one of the most complex submission I ever worked on. I started this on 28/12/2008 but I stopped 2 months later, trying to cool out after my poor performance in the last submission, trying to IMPROVE, searching videos to influence it. I started doing the TAS again in 16/03/2009, with great expectations, working on it until 29/06/09, and now it's finished =)
  • Emulator used:
  • <snes9x-1.43-improvement15.3>
    *  Use timing WIP1
   * Allow left + right / up + down
   * Fake Mute desync workaround
   * Sync sound samples witth CPU 
  • Name of the Rom:
 Ultimate Mortal Kombat (U) smc.smc 
  • Display Setting
 
Output Image prossecing = hq2xbold
hires = simple 2x
  • <Level very Hard>
  • <used Shang Tsung but also other charact>
  • < used 2 player>
  • <used activation of the cheats versus screen for activation of other modes of play>
  • < Much glitch differenty (abuse erro the progamme)>
  • < I manipulated the cpu to make the game more fun>
  • < used all "finishe" of the game>
  • < MUCH COMBOS IMPOSSIBLE >
  • < show all scenarios >

Comments

  • < This ru is much funny, becuase of the glitch that fills the whole game, and also for the way it is played each round.
Stage "lost"
  • this scenario is what happens if glitch because its structure ...(for exemplo the glitch with kintana and cyrax)
Stages " The pit III and hades"
  • this scenarios are possible run the finishe called (stage fatality)
Stage " Desert the jade"
  • This scenario is possible run a "broker brutalty" using the Kung Lao In the corner of the screen.
Stage " the cave"
  • Is possivel find a glitch with ermac or scorpion using the moviments (down,left+ high punch)often.
Each a these are possible find diferenct Glitch....
 THKS  THKS	OmegaWatcher and pirate_sephiroth FOR TRASLATE =)

mmbossman: Excellent run with some very entertaining moments. There may be a few more glitches that could be implemented, but overall this will be a great addition to the site. Congrats, SDR, on your first accepted movie!

adelikat: Processing.


Joined: 7/25/2007
Posts: 109
Meh. This run was great, but I feel like it can be so much more. There's no reason to use Brutalities three times with all but one being pointless. There were also a lack of glitches, and some used too often (i.e. fighting in purgatory, which was cool, but lost its effect). But those that were in were great. In particular, the bability throw finisher killed me. High jump fighting was also great. Polish it up, and it's a definite yes-and-i-will-kill-all-who-don't-see-it from me.
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Posts: 708
System Error wrote:
Meh. This run was great, but I feel like it can be so much more. There's no reason to use Brutalities three times with all but one being pointless. There were also a lack of glitches, and some used too often (i.e. fighting in purgatory, which was cool, but lost its effect). But those that were in were great. In particular, the bability throw finisher killed me. High jump fighting was also great. Polish it up, and it's a definite yes-and-i-will-kill-all-who-don't-see-it from me.
I do agree with your criticisms, but this is so, SO far from a meh vote from me.
Joined: 7/25/2007
Posts: 109
Found some glitches that could be implemented. There's also a glitch where if you can throw two fans at once as Kitana, she'll become a fan herself. Also works with Shang, and he can transform into other characters as the fan too. Like I said, this is great, but it could be so much more, and like I said, I would kill anyone who didn't watch it if it had more glitches shown off and less cop-out brutalities. (also, wtf @ the blue screen of death in the Genesis version)
SDR
Skilled player (1381)
Joined: 4/1/2009
Posts: 245
Location: Countryside of anywhere
System Error wrote:
Found some glitches that could be implemented. There's also a glitch where if you can throw two fans at once as Kitana, she'll become a fan herself. Also works with Shang, and he can transform into other characters as the fan too. Like I said, this is great, but it could be so much more, and like I said, I would kill anyone who didn't watch it if it had more glitches shown off and less cop-out brutalities. (also, wtf @ the blue screen of death in the Genesis version)
hmmm... i know.. so most of theses glitch are possible only in the genesis version or arcade, animality not occurs on SNES also same glitch showed
whatever worth doing, is worth doing well
Joined: 3/11/2008
Posts: 583
Location: USA
I'm tempted to also say star- the brutalities are probably the sticking point for that though.
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Joined: 8/15/2005
Posts: 77
Enjoy every yes you get my friend, you deserve it. Thanks for this juicy and entertaining TAS you made!
SDR
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Joined: 4/1/2009
Posts: 245
Location: Countryside of anywhere
I do not believe!!!!! yahhhhhhhhhhhhhhoooooooooooooooooooooooooooooo I do not believe!!!! I see accepted *_* i cryyyyyyyyyyyyyyyyyyyyyyyy............yaaaaaaaaaahhhhhhhhhhhhhhhhhhhhhhooooooo *_* *_* *_* thank you vermuch TASvideos member.... not believe,,after many attempts *_* =-) THANK YOU for having ASSISTED MY VIDEO, AND comment, and voted. "..oh happy day..." I'm without words......not believeeeeeeeeeeeeeeeeeeeeeee =-) thksthksthkshtkshtkshtkshtskthskthsk..........
whatever worth doing, is worth doing well
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"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
SDR
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Joined: 4/1/2009
Posts: 245
Location: Countryside of anywhere
pirate_sephiroth wrote:
http://www.youtube.com/watch?v=SLY7yI1xV-M
ASHUAHSUAHshuashaushsauahsuashaushuas this was funny " ho happy day"(BIS) lalalalaalal
whatever worth doing, is worth doing well
Joined: 5/2/2009
Posts: 656
pirate_sephiroth wrote:
http://www.youtube.com/watch?v=SLY7yI1xV-M
Flawless victory.
My first language is not English, so please excuse myself if I write something wrong. I'll do my best do write as cleary as I can, so cope with me here =) (ノಥ益ಥ)ノ
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
There's been a number of comments about how this run could be better. I'm still quite happy with this run, and I don't think we have to publish the absolutely-perfect-UMK3 run on the first try, especially if it takes a long time and a lot of work to make significant changes to the current run. After all, how many versions of the MKII run got made, with different variations on the glitches each time? </rhetorical>
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Joined: 7/25/2007
Posts: 109
SDR wrote:
System Error wrote:
Found some glitches that could be implemented. There's also a glitch where if you can throw two fans at once as Kitana, she'll become a fan herself. Also works with Shang, and he can transform into other characters as the fan too. Like I said, this is great, but it could be so much more, and like I said, I would kill anyone who didn't watch it if it had more glitches shown off and less cop-out brutalities. (also, wtf @ the blue screen of death in the Genesis version)
hmmm... i know.. so most of theses glitch are possible only in the genesis version or arcade, animality not occurs on SNES also same glitch showed
Yes, but quite a few are possible on the SNES, like the Sektor glitches and The Pit finisher bug. Worst case - a version switch may be in order for the Genesis version. Or if we want to be classy, the Arcade version.
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Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
hahah.. I had totally forgotten about Kabal's suicide! that was the greatest thing ever... And yeah I noticed he didn't use the kitana double fan glitch.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1333] SNES Ultimate Mortal Kombat 3 "playaround" by SDR in 16:46.58
Experienced player (828)
Joined: 11/18/2006
Posts: 2426
Location: Back where I belong
I'm having trouble thinking of a more boring screenshot... I'm sure there has to be one, but damn... the current one will be tough to beat.
Living Well Is The Best Revenge My Personal Page
Player (210)
Joined: 7/7/2006
Posts: 798
Location: US
Is there a black screen somewhere that could be used?
Glitcher
He/Him
Joined: 3/24/2007
Posts: 216
Location: London, U.K.
This was one of the funniest runs I've seen in ages. MK glitches always make me laugh, and the 'broken Friendship' was just priceless. XD YES all the way.
Joined: 10/31/2005
Posts: 329
Location: The Netherlands
that was pretty cool. I don't remember having Mercies in the SNES version though? Does anyone know about the pause trick I found a very long time ago? check it out, ignore the gay layout etc: http://thengamer.com/wouter/snescodes.htm I remember trying many things and having so many more glitches by using that pause trick.. and I remember playing with Sheeva and Liu Kang and somehow I could turn him gold and have all sorts of weird things happen.. I don't remember how I did it nor if I taped anything since it's been many ages ago, but I think you might want to look into this.
Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
Glitcher wrote:
This was one of the funniest runs I've seen in ages. MK glitches always make me laugh, and the 'broken Friendship' was just priceless. XD YES all the way.
And it's actually surprisingly easy to pull off in real time as well. Just get to round two with the "Quick Finishers" code on, and make sure the person who lost the first round wins the second. Now you can do a whole bunch of shenanigans!
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And then Nightwolf, out of sheer shame, committed suicide.
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SDR
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Joined: 4/1/2009
Posts: 245
Location: Countryside of anywhere
thank you TAS video members . OH HAPPY DAY^^ XD.. i cry *_* my tas published, i still am not believing, this is a dream since 2007 *_* chun-li said: HAHAHA! YATAH!(attain, ACHIEVING) dan hibiki: yahoooooooooooooooooo SDR: THKS UNTIL THE NEXT!! = )
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Joined: 12/16/2005
Posts: 69
Thumbs up for this movie, greatly enjoyed watching it. Judging from some of the replies made in this topic, it seems there's yet more glitchy goodness. Seeing as this run already seems quite, well, full of them, I don't see how all of them could possibly be included in a single run, and as for arguments like glitch X is cooler than glitch Y, your mileage may vary. Wonder if it'd be a huge crime to have two runs on a single game, just to provide a full coverage of the glitchyness in said game.
Player (121)
Joined: 2/11/2007
Posts: 1522
Yeah, it'd pretty much be a huge crime :) I don't know much about this game, but wouldn't doing more rounds where you control both characters increase the total number of rounds available? That could allow for more glitches etc.
I make a comic with no image files and you should read it. While there is a lower class, I am in it, and while there is a criminal element I am of it, and while there is a soul in prison, I am not free. -Eugene Debs
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Next time another attempt at this game is made, maybe there can be a gain/loss in total time but all glitches including some left out can be demonstrated.
SDR
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Posts: 245
Location: Countryside of anywhere
p0rtal_0f_rain wrote:
Next time another attempt at this game is made, maybe there can be a gain/loss in total time but all glitches including some left out can be demonstrated.
A NEW TAS OF SEGA UMK3?
whatever worth doing, is worth doing well