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This is an improvement of 266 frames over my previous Road Fighter Played at level 2 (high difficulty). All bonus cars.
Stay always in danger. For example: to be quite close to the cars, move side to side (to reach the shores where the player's car can crash and lose)
The end of the course of the game, taking all the cars and bonus without colliding any time.

mmbossman: Rejecting again, and banning the author for failure to heed warnings and continuing to submit the same bad movies.


TASVideoAgent
They/Them
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This topic is for the purpose of discussing #2378: Vlass14's NES Road Fighter in 04:36.99
Joined: 5/15/2006
Posts: 102
Bad game choice imho. Can't really tell how optimized the run looks but its way too repetitive and all. Voting meh.
TASVideosGrue
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om, nom, nom... blech!
MarbleousDave
He/Him
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Posts: 1560
This one is slower than Mechakoopa_DTTVB's run by 57/100 second. Why? see here: http://tasvideos.org/697S.html
Noxxa
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Joined: 8/14/2009
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You do realize that this was submitted (and rejected, and the author banned) one year ago, right?
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.