TASVideoAgent, or Bisqwit himself, or someone else wrote:
>Nuts & Milk is a platform game deriving influences from a number of famous Nintendo games, including Mario Bros. (green and red fireballs), Donkey Kong Jr. (spring platforms, jumping from ladder to ladder and fruits) and Wrecking Crew (barrels). And as Kirby shows us, nothing can go wrong when you start with pink blobs.
This movie is a big improvement to the rejected submission by Bisqwit, 5203 frames faster i.e. about 1 minute and 27 seconds faster than the rejected one.

Game objectives

  • Emulator used: FCEUX 2.1.0
  • Finishes the game as fast as possible, without warps
  • Gets perfect completion (all fruits in all bonus stages)
  • Plays in hardest mode (mode B)
  • Abuses programming errors in the game
  • Manipulates luck (enemy movements)
  • Uses no warps/passwords
  • Uses no level editor (for the concept, see this demo)

Comments

Since submitted, this run has been improved for 120 more frames, by improving enemy manipulations on Stage 4, 7 and 16, fixing minor errors on Stage 31 and 45, and taking a new route on Stage 39.

Enemy-death animations

The game waits for the evil blob(s) to drow before advancing to the next stage. Therefore minimizing their falling-into-water animations is favourable.

Zipping on ladders

It is possible to zip forward on leftmost and rightmost ladders, by pressing Up or Down at the right frames.

Wall-jump glitch

There is a glitch-wall-jump trick available.
To perform this trick, one must position the controllable pink blob under the edge of a platform, jump against it from the ground below, and jump again on the wall.
However, to jump through a gap between two platforms and land on one of them, blob's horizontal position value has to be adjusted to an odd number, which can be achieved by interupting a slow jump with a wall or ceiling at the correct frame.
See the movie for more details.

Stage by stage comments

Stage 16

I intentionally wasted 14 frames in this stage, in order to manipulate the evil blob to fall into the water. This saved 32 frames in the end.

Stage 24

The two trampolines were too far away from the house. It would be slower to bounce from them with either one or two high-jumps, since the pink blob would be stunned when it landed in front of the house.

Stage 37

It would be slower to zip on the leftmost ladder, as it would make the landing slower.

Stage 44

I intentionally wasted 10 frames in this stage, in order to manipulate the evil blob not to climb up. If I did't do this, I would lose 14 frames in the end.

Other comments

Thanks to Bisqwit for his run as a strategy guide for this game.
Thanks to mklip2001 for pointing out the route error on Stage 39.

mmbossman: Updated submission file per request of the author. The new movie is 2 seconds faster.
mmbossman: Looks much cleaner than the previous submission, and is a good puzzle game for TASing. Accepting for publication.

Raiscan: Processing.

TASVideoAgent
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This topic is for the purpose of discussing #2387: klmz's NES Nuts & Milk "100%" in 14:21.30
mklip2001
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Nice job! I wasn't expecting this to be particularly entertaining, but I was impressed by how much dodging there was of the blue blobs (is that the one named Nuts?). I only wish there were more walljumps. Also, I could swear I've seen that type of little helicopter in Alex Kidd in Shinobi World. One question, though. In stage 39, you are on the left side of the stage when you start moving right to get the last fruit. At this point, you're pretty close to the house. Why didn't you climb up to the house and jump along the top path? Instead, you fell down a little and crossed to the right on a lower path, which looked like it used more climbing.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
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Indeed a nice job... that's quite a large improvement over the previous submission :o Yes vote.
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mklip2001 wrote:
Nice job! I wasn't expecting this to be particularly entertaining, but I was impressed by how much dodging there was of the blue blobs (is that the one named Nuts?). I only wish there were more walljumps. Also, I could swear I've seen that type of little helicopter in Alex Kidd in Shinobi World. One question, though. In stage 39, you are on the left side of the stage when you start moving right to get the last fruit. At this point, you're pretty close to the house. Why didn't you climb up to the house and jump along the top path? Instead, you fell down a little and crossed to the right on a lower path, which looked like it used more climbing.
Oops, you are right. I thought the extra wall-jumps required to jump up there, as well as to climb up long ladders would make it slower, but actually it is faster, since those two baddies can be manipulated to go to better positions from where they will fall into water. Yes, the game waits for them to drow before you can go to the next stage, which is pretty annoying. I surprisingly "missed" a wall-jump on the short ladder in Stage 45 too, which must be due to bad savestate usage. And I could have manipulated the evil blob(s) better in Stage 4, 7, 16. Here I made a revision exactly two seconds faster . I'll PM some admins once again. :P
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days <adelikat> no doubt <adelikat> klmz, they still do
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Good job. How did you make 2 seconds faster?
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
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HappyLee wrote:
Good job. How did you make 2 seconds faster?
You may conclude that the lower the enemy blobs are manipulated to get, the faster the game will advance to the next stage.
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days <adelikat> no doubt <adelikat> klmz, they still do
AnS
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The beginning was promising enough to watch about 5-7 minutes of this. But then I had to hold Turbo pretty much all the time. Your run is well-executed, but the game's just too simplistic and repetitive (also level design could be MUCH more creative). If the movie were twice shorter, I think I'd vote Yes, but now I'm voting Meh.
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I haven't watched this yet because my collection is NES rather than Famicom, but I wonder if anyone has seen this: http://www.youtube.com/watch?v=We2sYmyxOPw. From first input to last input, it does indeed appear to be 14:17 as it claims. Is that guy's video faster than this run?
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
fsvgm777
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hopper wrote:
I haven't watched this yet because my collection is NES rather than Famicom, but I wonder if anyone has seen this: http://www.youtube.com/watch?v=We2sYmyxOPw. From first input to last input, it does indeed appear to be 14:17 as it claims. Is that guy's video faster than this run?
The video you've linked to doesn't collect all the fruits in all the bonus stages. One of the game objectives, according to the submission message, is to get a perfect completion, which means collecting all the fruits in all the bonus stages. Aside from that, it's indeed a good run, klmz.
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Eh, I may as well upload the encode to the internet. DailyMotion. Mediafire. I'm not sure if it is me being paranoid or whatever, but I think there is sync issues, if someone can confirm whether or not I am paranoid, it'd be great. =|
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I didn't expect this to be accepted so well. Thank you!
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days <adelikat> no doubt <adelikat> klmz, they still do
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And I wasn't expecting this >> Milk & Nuts II [multi] 1.0
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
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Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1361] NES Nuts & Milk "100%" by klmz in 14:21.30
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Congratulations for the big improvement! Also, nice walljump in round 1.
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