Hm. . . I see stuff that is not impressing me.
First Run
The Graveyards
• A lot of missed jumps here.
The Abandonned Island
• Was it really necessary to take that hit from that "Circular Glob"?
• Not a bad job on the Cockatrice.
The Shipyards
• A couple of missed jumps.
The Raging Seas
• Not enough show-off-iness.
• Getting the armours slowed you down a bit and wasn't really worth it, in my opinion.
• Nice job on the The Sponge Queen, though was the Magical Dragon spell really necessary?
The Volcano Mines
• A few missed jumps.
Sardius' Towers
• Again, use of the Magic Dragon spell wasn't really worth the time it took to charge.
• Decent work on taking down the The Giant Centipede.
The Living Caves' Esophagus
• No real comments.
The Living Caves' Intestines
• Several missed jumps and oppurtunities here.
• You could have just as easily used Magic to "invincible" your way through the gas spouts or even jumped over/around some of them better than you did.
• Not to mention you could have easily gotten to the exit in that area just as quickly as you showed off.
• Nice job on the Hydra.
The Frozen Trees
• No comments.
The Arctic Mountains
• Impressive job on dodging the avalanches.
• Equally impressive is the way you took down The King of the Arctic Mountains.
[Writer's Note: It was about at this level that I started writing as I was watching. Sorry for the less-descriptive stuff before-hand.]
Sardius' Castle Entrance
• Destroying the Cockatrice Head wasn't necessary at all. You could have just as easily avoided it.
• Missed a jump shortly there-after. The ledge on which the Son of Satan is resting.
• Not too shabby a job on taking down the Satan Illusion
Sardius' Castle Towers
• Creative use of the Magic Dragon spell on destroying the Cockatrice Heads.
• The third Cockatrice Head could have just as easily been jumped over, instead of destroyed.
• Double-Jumping over the chest shortly after was completely unnecessary and slowed you down.
• You could have double-jumped up two stairs at a time, after the two Cockatrice Heads.(With the break-away walls.)
• You got a little sloppy with the second Satan Illusion, which cost you a second or two.
• Instead of jumping over the huge beam blast Satan emits, you may have just as well double-jumped over it, getting in a few more shots to his head, but regardless, not a bad battle.
Sardius' Personal Quarters
• Never made it in. Lost some serious time here.(I'm kidding, I'm kidding!! I know it's physically impossible without the Stage Select code.)
Second Run
The Graveyards
• Did anyone else notice Authur's Laser Dagger icon turn into a "TM" with a "©®" beneith it as the picture un-pixelated? Not a knock or anything, just a random comment.
• Was taking out that first Zombie really necessary?
• More missed jumps and whatnot. No more than the first run. Just different ones.
The Abandonned Island
• You stopped walking to shoot at some of those "Circular Globs" when you could have just as easily jumped and shot.
• You missed the low-hanging money bag in the water right before a Circular Glob, this time! :D
• Improved on your time against the Cockatrice, I notice. I'll chalk that up to the Armours and Laser Dagger.
The Shipyards
• You missed that first jump, again! I know there's a way up there. Just time it better.
• Taking out that first Ghost was unnessecary. Or at the very least, the way you did it was.
The Raging Seas
• I notice that you seem to be showing off less here. You must have been as bored as I am watching this right now. ;P
• Why on Earth did you grab the Goddess' Bracelet in this level?! Do you realize how much time you could have saved had you stuck with the Laser Dagger until Sardius' Castle Towers revisited?! You fool! Arr. . .
• Pro Tip: Even though the various armours extend its range, the Bracelet still does the most damage if you shoot at point-blank range, as I'm sure you noticed when you were able to nuke that Squid Plant in one hit, instead of two.*
• Twelve hits against the Sponge Queen may seem like good damage, but considering you can only throw one of those Goddess Bolts out at a time. . . Eh, alright. Ill stop knocking the Goddess' Bracelet for now.
(* However. . .you still should have stuck with the Laser Dagger. . . I don't care what anyone says. That's only the most powerful weapon in the game at point-blank range. The Axe, however, is powerful at all ranges!(In terms of pure damage.) And the Dagger/Laser Dagger is the most useful and fastest, in my opinion.)
The Volcano Mines
• Is it just me, or did that second Fire Warg you destroyed. . .not explode? Weird.
Sardius' Towers
• Your goofing around cost you that second 1,000 Point bag of money, didn't it? :x
• I have to admit, being able to take out those Stone Gargoyles in one hit alone is kind'a cool.
• My sister walked in as I was watching this area of the movie and she started telling me that nji9 being able to double-jump isn't right at all. It's all sorts of wrong that he can jump in mid-air and be able to jump a second time. She stated that there should be something there to be able to jump off of, or bounce off of(like a wall-jump), instead of being able to jump once, then again in mid-air. At first, I thought she was talking about nji9's preformance, but then I realized she was talking about the game itself, not the movie. Anyway, I just found this funny.
• Nice job, again, on The Giant Centipede.
The Living Caves' Esophagus
• Destroying that treasure chest in the start of this area cost you several seconds, and several Style points.
• Double-jumping to get that bag of money from the ceiling(which becomes the floor about seven seconds later) was a stupid thing to do, as that double-jump cost you a few milliseconds.
• And again, you stopped to take apart a chest! What is wrong with you? I know you're bored, but damn!
The Living Caves' Intestines
• I have to admit, that was kind'a cool, watching the Circular Glob explode as the gas stream hit it. Good timing on the game's part.
• See? Told you you could've gotten to that exit earlier! And you did, too.
• I'll bet it you were still using the Laser Dagger, you could've torn apart that Hydra faster. What? I'm just saying. . .
The Frozen Trees
• You really shouldn't've tried to hit that Son of Satan from, the distance you were at. The one before The Arctic Mountains.
The Arctic Mountains
• Once again, the boss slows you down due to the fact that the Goddess' Bracelet sucks in the main levels.
Sardius' Castle Entrance
• Again with the chest-breaking. What is wrong with you? If you're bored, stop playing.
• Nice job on avoiding the first ladder, even though you were slow about it.
• STOP BREAKING CHESTS YOU DON'T NEED TO BREAK!!
• The Cockatrice Head slows you down a little, but not by much.
• And not nearly as much as the Son of Satan, apparently.
• Nice creative solution to that impassible platform area right before the Satan Illusion.
• I'm not sure double-jumping would have made much of a difference in attacking the Satan Illusion. Seems like double-jumping from that low of a height wouldn't be real helpful and slows you down, even if by a little.
Sardius' Castle Towers
• Again, that third Cockatrice Head probably wasn't much of a threat. . . There's some slowdown.
• Nice dealing with that Satan Illusion.
• Did you really need to run away from Satan so much? I mean, not a bad bit of combat overall, but still. . .
Sardius' Personal Quarters
• Four hits each time you come up to Sardius' head? With the weakest part of the Goddess' Bolts? I could probably manage five, or even six, by jumping before the platform breaks. . . And the last one or two would be as close as possible without getting hit. Only his head should damage you, afterall.(And his lasers. . .)
• Sixteen weak hits and one final point-blank blow? Tsk tsk tsk, Nintendo Power's been lying to us this whole time. "Fifteen hits" my ass. At what range?
So, overall. . . This run isn't that impressive. Not just because of the game, either. There were a lot of stupid mistakes that could have been avoided. But they weren't.
Final Vote: No.
Reasons For Vote: Too numerous to list here. See above.
Comments?: You are certainly a good Chou-Makai-Mura(Super Ghouls 'n Ghosts) player, but a below-average speed-runner. Read my comments above for playing tips.