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Post subject: Allowance of Snes9x v1.43 to be discontinued
Emulator Coder
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Please see the new thread. --------------------------------------------------------------------------- Snes9x v1.43 is rather old. v1.51 has had many significant improvements to it in terms of emulation accuracy, particularly in regards to sound. When v1.51 was first released, it has some determinism issues from getting a new sound core and other changes, but work by gocha and others has solved all these problems long ago. Now that v1.51 is a completely viable option, older less accurate versions of Snex9x will no longer be allowed. Get your build here. Certain parts of certain games may be slower in the more accurate versions, but runs should not be focusing on exploiting emulation bugs, as they are currently. As older versions are harder to maintain, unwittingly violate our rules, and produce bad sound for certain games, we will be rejecting all runs submitted that were created using v1.43, starting next year. You have until December 31 2009 23:59 GMT to complete any runs you have started using v1.43, no exceptions will be made, unless you have been granted a continuance on your existing run. If you feel you have a long run that already had a lot of work put into it, and will need a while to be completed, you may request a continuance in this thread. We will accept continuances until December 15 2009 23:59 GMT.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3570)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
This is a bad idea.
It's hard to look this good. My TAS projects
Joined: 11/11/2006
Posts: 1235
Location: United Kingdom
adelikat wrote:
This is a bad idea.
<adelikat> I am annoyed at my irc statements ending up in forums & sigs
Emulator Coder
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
adelikat wrote:
This is a bad idea.
Time will tell.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Skilled player (1409)
Joined: 5/31/2004
Posts: 1821
Raiscan wrote:
adelikat wrote:
This is a bad idea.
Joined: 3/7/2006
Posts: 720
Location: UK
from what I've heard both 1.43 and 1.51 are inaccurate in different ways are we meant to be attracted to an arbitrarily higher number or something why not wait for 1.52
Voted NO for NO reason
Former player
Joined: 9/1/2005
Posts: 803
LagDotCom wrote:
why not wait for 1.52
Because it'd be like waiting for pSX 1.14.
Joined: 10/15/2007
Posts: 685
Or just continue using nigh-universally accepted 1.43, which I thought had been proven several times over to be more accurate in regards to timing with the actual hardware than 1.52.
Kirby said so, so it must be true. ( >'.')>
Emulator Coder
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
LagDotCom wrote:
from what I've heard both 1.43 and 1.51 are inaccurate in different ways are we meant to be attracted to an arbitrarily higher number or something why not wait for 1.52
The version number is irrelevant. v1.5x+ has a new sound core and a new renderer which is much more accurate than previous versions of Snes9x. Not to mention a slew of other changes, which you can read here. We've been dragging our feet long enough with allowing our second oldest emulator to still be used. You can use v1.51, or v1.52 when it comes out. I just want to discontinue v1.43, as the emulation inaccuracies are pretty bad in some cases. The sound in the Mega Man X series for example is especially horrid using Snes9x v1.43, people should be using newer emulators for newer runs.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3570)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
How about before this gets too uncivil, we change it up and at least make it a poll or a discussion about the issue.
It's hard to look this good. My TAS projects
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
Realistically, this is going to actually get out of hand only in case 1.51 still has desync issues 1.43 doesn't. Otherwise people have been provided with options that will let them not lose their work already done on 1.43. The problem is that we will only be able to test it during the creation of a TAS, which might mean a loss of work…
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Skilled player (1604)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
adelikat, Raiscan, Baxter, you are wrong. This is a horrible idea.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced player (828)
Joined: 11/18/2006
Posts: 2426
Location: Back where I belong
I understand the need for progress, but this has been dealt with in exactly the wrong way: no member feedback requested, a much too short deadline, and no itemized list of differences that would serve to make the public more aware of why 1.51 may or may not be better to use. If this continues as it appears on the path it currently is (judging on IRC comments), you will lose a lot of potential and current TASers.
Living Well Is The Best Revenge My Personal Page
Player (224)
Joined: 10/17/2005
Posts: 399
This is a nausea-inducing idea.
<adelikat> I've been quoted with worse
Former player
Joined: 6/15/2005
Posts: 1711
Not to pile on or anything, but yeah this is not so smart.
Zoey Ridin' High <Fabian_> I prett much never drunk
mz
Emulator Coder, Player (79)
Joined: 10/26/2007
Posts: 693
This look like a great step forward to me. All I've seen so far from people who opposes this is "This is a bad idea.", but they can't even explain why. Nach has given enough reasons to do this. mmbossman also said on IRC: "if you're going to suddenly cut support for an emulator because it has sound problems, cut pscx and just start using psx, since it's so much better than what we have now", and he's right. That has been the plan since the beginning. The only difference is that pSX is closed source, and its author never added any TAS-related tool. Maybe some of the people who say v1.43 is better than v1.51 could explain why they think like that and inform the rest.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
Emulator Coder
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Please see the new thread. ---------------------------------------------------------------------------
mz wrote:
This look like a great step forward to me. All I've seen so far from people who opposes this is "This is a bad idea.", but they can't even explain why. Nach has given enough reasons to do this.
Thank you for your support. That's the same issue I'm seeing.
mz wrote:
Maybe some of the people who say v1.43 is better than v1.51 could explain why they think like that and inform the rest.
Please bring such a discussion to the new thread.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.

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