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A-M
Joined: 1/15/2013
Posts: 25
Location: Paris
Krauser might be faster with knife indeed. Good luck for the rest of the run!
Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
I suspect the knife strategy is probably faster for Krauser. I remember exhausting all my grenades and fully upgraded Killer 7 ammo a month ago, and he still wasn't dead. Admitedly it was on professional difficulty which explains a lot.
Active player (333)
Joined: 1/19/2010
Posts: 383
Location: Texas
When Leon faces Krauser in the ruins, I could use a RL right there to immediately skip his attack phase (so he throws his flash grenade to unlock the metal door), but other than that I don't see any other use for the extra money I have. Collecting it didn't waste much time though. I got 26,600 on the cart ride, and collecting 1 drop costs 4 inputs, so that's 16/30 seconds lost...so it's not too tragic. EDIT: I found out that at some doors there seems to be a "frame rule." Let's say Leon enters a door at frame 100 and the game finishes loading at frame 200. I can enter the door at 100,101,or 102 and the game finishes loading at frame 200 still. This might explain why some parts of the game I can hex edit in previous WIPs, but in others I cannot. I am bringing this up because I spent about an hour trying to save 1 frame, and when I finally saved the frame, it actually didn't save time. :( Back in disc1 when entering the room with the Queen's Grail, something similar happened. If I entered that room on, say, frame 20, then it loaded on frame 30, but if I entered on frame 19, it would load on frame 31. I've only found this door so far that this occurs on, but it is something for future TASers to keep in mind.
Active player (333)
Joined: 1/19/2010
Posts: 383
Location: Texas
Quick encode of Chapter 5-1. I am placing my dtm in the WIP area as well. Link to video
Joined: 4/24/2012
Posts: 129
Location: Atlanta, GA
Looking good. Keep it up.
Skilled player (1706)
Joined: 9/17/2009
Posts: 4952
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
I looked at the page of your WIP, and assuming the time is half of the actual time based on your encodes, it's 1:08:45.10 by the time you end your WIP. I haven't watched the run on SDA for a while, but given that it's 1:50:53 long, and you only have like 4 chapters left, that's a huge improvement! Nice work!
Emulator Coder, Skilled player (1141)
Joined: 5/1/2010
Posts: 1217
jlun2 wrote:
I looked at the page of your WIP, and assuming the time is half of the actual time based on your encodes, it's 1:08:45.10 by the time you end your WIP.
Well, it is not quite half, but should be close. Dolphin timing is screwed, it would take dump with AVsync hack or some memory watching (of course, having to find the address first) to figure out the true length.
Active player (432)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Interesting way of getting the item at 04:58. I assume you measured it to be the fastest way of obtaining it? If so, could you have done this for other items aswell?
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Active player (333)
Joined: 1/19/2010
Posts: 383
Location: Texas
jlun2 wrote:
I looked at the page of your WIP, and assuming the time is half of the actual time based on your encodes, it's 1:08:45.10 by the time you end your WIP. I haven't watched the run on SDA for a while, but given that it's 1:50:53 long, and you only have like 4 chapters left, that's a huge improvement! Nice work!
The record is 1:29:48 on the PS3 version with newgame+, but for newgame idk the record. I don't trust SDA with keeping the best times, cause they still have my very shitty run on there that is 20 minutes slower than the actual record, haha. I'm hoping that I can get about 1:37:xx, but unfortunately most of the time saved is purely from loading differences.
AngerFist wrote:
Interesting way of getting the item at 04:58. I assume you measured it to be the fastest way of obtaining it? If so, could you have done this for other items aswell?
What do you mean? If you don't know, the enemy has the card key and killing him causes him to go thru a death animation, then he drops the key. If by "interesting" you mean waiting for me to pick up the key, it's cause it hasn't spawned yet.
Active player (432)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Yes I meant the latter part; your back is facing the door so you don't have to turn. But it hadn't spawned yet as you said.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Warepire
He/Him
Editor
Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
SoulCal wrote:
jlun2 wrote:
I looked at the page of your WIP, and assuming the time is half of the actual time based on your encodes, it's 1:08:45.10 by the time you end your WIP. I haven't watched the run on SDA for a while, but given that it's 1:50:53 long, and you only have like 4 chapters left, that's a huge improvement! Nice work!
The record is 1:29:48 on the PS3 version with newgame+, but for newgame idk the record. I don't trust SDA with keeping the best times, cause they still have my very shitty run on there that is 20 minutes slower than the actual record, haha. I'm hoping that I can get about 1:37:xx, but unfortunately most of the time saved is purely from loading differences.
For runs to be hosted on SDA the runner (or someone the runner has given permission) has to submit it, if the holders of the faster times don't submit their runs there is no chance for SDA to host them.
Skilled player (1706)
Joined: 9/17/2009
Posts: 4952
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Warepire wrote:
For runs to be hosted on SDA the runner (or someone the runner has given permission) has to submit it, if the holders of the faster times don't submit their runs there is no chance for SDA to host them.
I know of two reasons why they might not want to submit it to anywhere but their own channel. Only listing 1 as the other one has a high chance of derailing this thread.
Active player (333)
Joined: 1/19/2010
Posts: 383
Location: Texas
Warepire wrote:
For runs to be hosted on SDA the runner (or someone the runner has given permission) has to submit it, if the holders of the faster times don't submit their runs there is no chance for SDA to host them.
Which is exactly why I don't trust them to have the fastest times :p but I do understand your point Warepire. It's funny though, because during their Awesome Games Done Quick charities, they've hosted two Resident Evil 4 runs that beat current SDA runs by 10-15 minutes.
jlun2 wrote:
I know of two reasons why they might not want to submit it to anywhere but their own channel. Only listing 1 as the other one has a high chance of derailing this thread.
Be a rebel! Derail this thread! Do it! Do it! Do it!
A-M
Joined: 1/15/2013
Posts: 25
Location: Paris
Sweet, I love the way you kill the iron maiden. He didn't have time to pass through the door ^^
Active player (333)
Joined: 1/19/2010
Posts: 383
Location: Texas
A-M, a YouTube user messaged me claiming that you had found a way to bypass the 5-1 garage door faster during one of your streams. Do you know of such a strategy?
A-M
Joined: 1/15/2013
Posts: 25
Location: Paris
no, he should be mistaken. I use the same strategy than you (the only difference is that I don't use any quick turn)
Active player (333)
Joined: 1/19/2010
Posts: 383
Location: Texas
Chapter 5-2. This one was...interesting, and by that, I mean a pain in the a$$. Probably spent about 2000 rerecords just to get the grenade drops. EDIT: This WIP is bad. Apparently, I can destroy the last truck with 1 hand grenade, which eliminates the need for two pauses. I'll upload an improvement later today
Editor
Joined: 3/31/2010
Posts: 1466
Location: Not playing Puyo Tetris
SHUT UP Ashley! We get it. OK?! God. Loved the wrecking ball of death and destruction. What? I should move away? But he's right there. I can get him. Oh, wait, I am dead because I didn't move away.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Active player (333)
Joined: 1/19/2010
Posts: 383
Location: Texas
I redid the end portion of Chapter 5-2 and managed to eliminate the need for two pauses. Link to video EDIT: I am going back and redoing chapter 5-2, cause apparently if I command Ashley, the regenerator opens the gate for me. Managed to save 14 frames.
Active player (458)
Joined: 12/24/2010
Posts: 297
Location: CT, USA
The thumbnail in the embedded video looks awesome.
Active player (333)
Joined: 1/19/2010
Posts: 383
Location: Texas
Oops, I accidentally discovered something useful, and save 5 seconds. Link to video I also discovered (because I made a hex editing error) that this game can accept input on subframes. It doesn't seem to affect how the file syncs, so far, but it does allow all inputs to be done 1 frame sooner (or at least Dolphin is displaying it being done 1 frame sooner).
A-M
Joined: 1/15/2013
Posts: 25
Location: Paris
This discovery is awesome! So you need to pick up something laying on the ground 3 frames before the cutscene starts right? Is it frame perfect? It's maybe the begining of other cutscene skip. It would be so nice to avoid the cabin fight or better : avoid raising the puzzle wall at the begining of the castle. Oh and another question : what is the timing window to do the Laser Skip Glitch? Is it frame perfect or more? I always wondered about that. Thanks and keep it up! PS : why did you let the elevator cutscene before Krauser? It can be skipped
Active player (333)
Joined: 1/19/2010
Posts: 383
Location: Texas
A-M wrote:
This discovery is awesome! So you need to pick up something laying on the ground 3 frames before the cutscene starts right? Is it frame perfect? It's maybe the begining of other cutscene skip. It would be so nice to avoid the cabin fight or better : avoid raising the puzzle wall at the begining of the castle.
Yes, the cutscene skip is frame perfect. I will test other cutscenes to see if they can be skipped. It would be nice to skip the cabin fight or the lion/snake/goat puzzle but sadly I don't see this as possible for either. Using cheats, I went OoB before the cabin fight and found out you can't use the lever to raise the left/right gates to proceed. Also, there's no item to pick up on the bridge to do a potential skip (unless we can kill a flying crow or something). The castle puzzle I don't see working either since there's no item close enough to the door to pick up. I already tried to skip the cutscenes where Ashley yells "behind us," the truck starting up while being on fire, and the truck crashing, and none of those I could skip.
A-M wrote:
and another question : what is the timing window to do the Laser Skip Glitch? Is it frame perfect or more? I always wondered about that.
All I did was let go of B for 2 frames. It does not matter which 2 frames while the laser wall is coming toward you.
A-M wrote:
Thanks and keep it up! PS : why did you let the elevator cutscene before Krauser? It can be skipped
It's simple really...I didn't know it could be skipped. :p. I can just hex edit in a start press and I won't have to redo much.
ALAKTORN
He/Him
Player (99)
Joined: 10/19/2009
Posts: 2527
Location: Italy
SoulCal wrote:
I also discovered (because I made a hex editing error) that this game can accept input on subframes. It doesn't seem to affect how the file syncs, so far, but it does allow all inputs to be done 1 frame sooner (or at least Dolphin is displaying it being done 1 frame sooner).
how does that even work? Dolphin doesn’t allow for sub-frame inputs, does it?
Emulator Coder, Skilled player (1141)
Joined: 5/1/2010
Posts: 1217
ALAKTORN wrote:
how does that even work? Dolphin doesn’t allow for sub-frame inputs, does it?
Dolphin movie format is by-input-frame, so it does allow subframes.
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