Post subject: Submitting problem
Joined: 4/9/2010
Posts: 15
Location: Virginia
I just completed Super Mario Bros 3 on All-stars for snes, and got 10 minutes and 15 seconds. For some reason, when i submit it, it just won't submit. In the Zip file, all I have is the .smv file, but the site won't take it. Am I doing something wrong?
sgrunt
He/Him
Emulator Coder, Former player
Joined: 10/28/2007
Posts: 1360
Location: The dark horror in the back of your mind
Can you provide us with the specific error message that resulted when you tried to submit? That should help us figure out the problem...
Joined: 4/9/2010
Posts: 15
Location: Virginia
"No acceptable movie file found in the ZIP" It's suggestions are "Do not put text files in your zip file. You should write your submission notes in the appropriate field on the submission form, not in a separate text file. Do not put ROMs in your zip file. Do not put subdirectories in your zip file. Ensure that your movies begin from power-on, not a savestate, as told in the rules." I've been submitting a Zip file with a smv fil inside, and that's it. Should I be submitting a different type of video file?
Joined: 7/2/2007
Posts: 3960
If you upload the movie file to Microstorage, it should give you some statistics on the movie, which in turn will help make certain that you're following the submission guidelines. This is your first submission, right? I strongly recommend posting it in this forum or the SNES games forum for people to look at before making a submission. That way we can help you make it be more optimal, which will improve its chances of being accepted. However, I should caution you that Super Mario All-Stars, since it's just a clone of the NES SMB games, has difficulty getting accepted; generally we prefer using the original game unless there's a good reason not to (for example, I think there's a new glitch in the All-Starsr version of SMB3 that isn't in the original game).
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Joined: 4/9/2010
Posts: 15
Location: Virginia
Yeah, theres the huge "hold <>" glitch that let's you go at double the speed of sprinting And I'll make a video and post it in the SNES section