Post subject: [MSX] Metal Gear (Konami 1987)
Emulator Coder, Player (31)
Joined: 4/24/2010
Posts: 73
Location: California
I've heard the Metal Gear version for MSX is desired. I have finished my first real attempt for a speed run, since the recording isn't up to par with the TASVideo.org requirements yet I won't release the 'raw' playthrough. If you want to have it let me know in a PM. I've used: - Glitching (item glitch after load/save screen) - Luck manipulation - Temporary invincibility Link to playlist
MSX Game specialist / openMSX team member
Emulator Coder, Player (31)
Joined: 4/24/2010
Posts: 73
Location: California
I could have used the save/load glitch bug to deactivate the electric floor.. that way I could have saved running back after picking up keycard 2.
MSX Game specialist / openMSX team member
sgrunt
He/Him
Emulator Coder, Former player
Joined: 10/28/2007
Posts: 1360
Location: The dark horror in the back of your mind
One thing I noticed is that you seem to spam machine gun fire a lot, wasting a lot of ammo. If you make another version of this, try to cut down on the number of missed shots - it looks bad from a TAS perspective. In general, try not to slow down at all if possible; use frame advance and copious amounts of rerecords to avoid enemies as necessary. There is no such thing as playing a segment too much from said TAS perspective. Overall, I think this is a good starting point for a TAS when openMSX becomes ready for the site. Good work.
Emulator Coder, Player (31)
Joined: 4/24/2010
Posts: 73
Location: California
I've deceided to restart the walk through/speedrun and my current attempt is a whole lot faster. I've also scripted frame advance (preliminary version) and a frame counter into openMSX which will make my life a bit easier. Bugs abused f1-f4-esc-f1 (pause-load screen-escape-unpause) This'll let you: 1) re-spawn ammo/ratios 2) deactivate the electric floor I've also used luck manipulation (just keep on reversing till the most optimized situation occurs. I take damage to save time and try to get enough pows/hostages freed to get a level up (which also replenishes health) Here are the first few minutes of the new run which is already ~40 seconds faster than my old one. Link to video
MSX Game specialist / openMSX team member