Post subject: I made another dumb game.
Banned User, Former player
Joined: 12/23/2004
Posts: 1850
thread + download. runs on LÖVE, which is cross platform. Just run love tiltnhurl.love (or drag the .love file onto the love.exe) for joy. goal: keep balls in play. after 3 seconds they start scoring points. throwing them off the edge makes them respawn and count as nothing again (so your score is constantly changing) Uses the mouse as a way to determine how to angle your paddles. Was mostly done as a sort of "fix" for someone else's project, except then I ended up working on it more and more and more until eventually I was staring at this around 4 in the morning. bleh, whatever. And yes, it's easy to "cheat" in this game and get good scores by doing nothing. It's just a demo, after all, whipped up in about an hour (in fact, the "game" part of it was written in all of about 20 minutes or so).
Perma-banned
Joined: 5/30/2005
Posts: 98
Seems like an interesting game. Maybe you could make it so the scores on the balls wouldn't increase after a few seconds unless you sent the ball airborne. If not that I am sure there is something you could do to discourage doing nothing but keeping the platform flat.