This page documents information about Wario Land 3
. Many of the tricks demonstrated here are near impossible in real time and documented for the purposes of creating Tool-assisted Speedruns.
| Address | Description |
|---|---|
| 0xCA61 | Y sector |
| 0xCA62 | Y position within sector |
| 0xCA63 | X sector |
| 0xCA64 | X position within sector |
| 0xCA87 | Y relative to screen edge |
| 0xCA88 | X relative to screen edge |
| 0xCD00-0xCDFF | Storage of tile property table. Each tile property is 2 bytes. Tile ID of 0x00 is at 0xCD00, ID of 0x01 is at 0xCD02, etc. After IDs of 0x7F it just starts wrapping around. |
| ID | Description |
|---|---|
| 0x4020 | Nothing |
| 0x4032 | Solid block |
| 0x409F-0x4163 | Slope |
| 0x41AC | Water |
| 0x41C8-0x41F8 | Water currents |
| 0x4208 | Platform |
| 0x423F | Underwater platform |
| 0x4262 | Enemy-only platform |
| 0x428C | Switch |
| 0x42C3 | Ladder body |
| 0x42E5 | Ladder top (can stand on) |
| 0x42FE | Ladder warp |
| 0x4336-0x4402 | Spikes |
| 0x442A-0x4461 | Up-facing pipe |
| 0x44FC-0x4533 | Down-facing pipe |
| 0x45CB | Regular door |
| 0x45FA | Golf door |
| 0x46F9 | Underwater door |
| 0x477E | Level exit door |
| 0x47B0 | Warp |
| 0x47DE | Underwater warp |
| 0x4821 | Light/garlic |
| 0x484C | Quicksand |
| 0x48BA | Impassable by enemies |
| 0x48E0 | Fire |
| 0x4934 | Rope/vine |
| 0x4997 | Slippery block |
| 0x49AE | Slippery platform |
| 0x49FB-0x4A17 | Breakable (coin appears) |
| 0x4AA6-0x4C7C | Breakable by snowball |
| 0x4CB4-0x4CD0 | Breakable |
| 0x4D60-0x4D7C | Hard breakable |
| 0x4E2A-0x500F | 2x2 breakable |
| 0x50E8-0x5330 | 2x2 hard breakable |
| 0x53FB-0x5417 | Breakable by throwing |
| 0x544B-0x5467 | Breakable by fire |
| 0x5497-0x54B3 | Breakable by fat |
| 0x5520-0x55D7 | Breakable by string |