Advanced Dungeons & Dragons: Treasure of Tarmin

  • Id: 2101
  • Platforms: INTV
  • Abbreviation: ad&dtt
  • Display Name: Advanced Dungeons & Dragons: Treasure of Tarmin
  • Game Groups:
  • D&D
  • Action
  • RPG

Publications

Advanced Dungeons & Dragons: Treasure of Tarmin was the second licensed AD&D videogame on the Intellivision. The gameplay involves exploring a series of randomly generated mazes searching for weapons, armor, treasures, and magical items to battle a wide variety of monsters RPG-style. The game was released in 1982, meaning the 3D dungeon crawler perspective was very innovative for its time.
In this run, Winslinator uses an absurd amount of luck manipulation to breeze through the 12 chambers, defeat the Minotaur, and collect the Tarmin Treasure in under a minute. It improves upon the previous run by 00:07.627 seconds, thanks to a completely reworked route that features better movement optimization, collects the Teleport book earlier, and forgoes collecting the Midas book!
If you're itching for more Advanced Dungeons & Dragons we also have a run for the first title, Cloudy Mountain.
Advanced Dungeons & Dragons: Treasure of Tarmin is a role-playing game for the Intellivision and a licensed spinoff of the Dungeon & Dragons tabletop role-playing game. You play as a treasure seeking adventurer who wants to get the fabled Treasure of Tarmin from an enormous underground labyrinth. However, it's guarded by a minotaur that kills anyone that tries to get near its treasure. Only the bravest and most resourceful can succeed and make it out alive with the treasure.
Unlike most adventure RPG games at the time, Treasure of Tarmin stands out by having the game being viewed from a first-person perspective. It also stands from its predecessor Cloudy Mountain by having more RPG mechanics such as separate "Spiritual" or "War" health meters, the ability to rest to restore health, even more weapons to use. If the player loses, they can respawn on the same floor but with all of their items gone.
In this run, Winslinator decides to do more than the minimum 12 flours needed to get the treasure and instead do all 256 floors as fast as possible, making rigorous use of scripts to manipulate the RNG to their advantage so the most optimal item pickups and level layouts are generated, with the ladder often spawning right next to the player upon arrival.
The baseline tab shows the default movie beating the game as fast as possible without any special conditions.

Game Versions

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TypeNameTitle OverrideRegionVersionPlatformHashes
Good Advanced D&D - Treasure of Tarmin (1982) (Mattel).intn U INTV SHA1: DEFFE81AC52CAA93401CA2AAED734A1FB69C498D
MD5: 0229A4889E18A37D1D631505D1CB83DF