Screenshot | Id | Title | Description |
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1844 |
GBA Mega Man Zero by computerbird & hellagels in 16:52.42
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Zero slashes his way to victory yet again
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1845 |
NES The Bugs Bunny Crazy Castle "Special Levels" by Brandon in 04:15.38
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Bugs needs to climb several staircases to reach his goal, but a mob of enemies stand in his way.
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1846 |
DOS Alien Carnage by Ilari in 20:31.67
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1847 |
SNES Maui Mallard in Cold Shadow by funnyhair in 30:06.12
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Maui Mallard, underwater, propels himself backwards through the recoil of his gun.
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1848 |
GB The Smurfs by MUGG in 08:28.18
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1849 |
N64 Yoshi's Story by Comicalflop in 11:00.23
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1850 |
Genesis Aero the Acro-Bat by Exonym in 30:50.20
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1851 |
N64 The Legend of Zelda: Majora's Mask by MrGrunz in 1:29:32.02
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1852 |
SNES Disney's Bonkers by partyboy1a in 14:17.68
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Causality Violation: Bonkers is traveling faster than the speed of bomb.
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1853 |
SNES Metroid Super ZeroMission by Cpadolf in 20:43.28
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Spoiler: See submission text for details.
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1854 |
SNES Metroid Super ZeroMission "100%" by Hoandjzj in 1:27:18.90
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1855 |
SNES Super Castlevania IV by arukAdo, Bablo, Cardboard & scrimpeh in 29:38.08
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Didn't you get used to wallzipping yet?
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1856 |
Genesis Normy's Beach Babe-o-Rama by NitroGenesis in 12:04.42
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There is nothing wrong with this screenshot. Normy just likes to swim through walls.
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1857 |
GB Trip World by MUGG in 05:40.05
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1858 |
NES Shadowgate by Randil in 07:41.99
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1859 |
NES Urban Champion by t3h_Icy in 00:26.97
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The player punches the opponent into the street after backstepping, causing him to disappear and instantly go to the next round.
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1860 |
GBC Pokémon: Yellow Version "save glitch" by p4wn3r in 01:09.63
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Many error.
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1861 |
GBA Metal Slug Advance by X2poet in 11:43.20
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1862 |
PSX Spyro the Dragon by lapogne36 in 41:38.30
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1863 |
DS New Super Mario Bros. "warps" by adelikat, TRT, mindnomad & Y05H1 in 21:08.08
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1864 |
N64 Mortal Kombat Trilogy "Endurance Mode" by SDR & Thevlackdemonn2294 in 23:55.92
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This fight is now about enduring... the GLITCHFEST!
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1865 |
NES A Boy and His Blob by Kaylee, SilentSlayers & Aglar in 01:41.73
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Mr. Crane should be proud!
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1866 |
NES Adventure Island II by red-crowned-crane & hellagels in 22:22.41
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1867 |
Arcade Metal Slug 4 "2 players" by X2poet in 17:11.97
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1868 |
SNES Super Mario World "no powerups, maximum exits" by PangaeaPanga in 1:18:23.22
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The player keeps an autoscroller interesting by conjuring question mark blocks and toying around with items.
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