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Post Results:

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#6584: Shinryuu, pirohiko, Maru & finalfighter's NES Mega Man in 09:45.35 Megaman? More like Glitchman! It does not really need it, but will there be a graphics
Mega Man megaman_y(), -camera_y(), -megaman_dy()} end [/code]In this example, the script will test
Megaman Battle Network series (1 + 2 in particular) Megaman Battle Network 2 due to the dumping group's Intro. This site: http://arcvoreppin.free.fr
Megaman Battle Network series (1 + 2 in particular) MegaMan Battle Network -=+=- Guide to Leveling Up -=+=- HPMem1 PowerUP3 Armor6 level 1 to 30(14hpmem
Send me your suggestion ... Megaman 3 was discussed in the Famtasia thread. My experience on that game (having once
Rockman & Forte Megaman 1 in how decked out the glitching/skipping becomes. Looking forward to this, which I don't usually
Mega Man 4 megaman becomes invincibility by using the cheat, it becomes able to down-scroll when megaman
#2671: sparky's SNES Rockman 7 "100%" in 41:44.5 make TAS? Megaman & Bass [Rockman & Forte] Megaman pure speed any% TAS? I really like your work
#2805: woabclf's NES Rockman: Deus Ex Machina "Normal" in 27:02.51 Megaman games yourself?[/quote] I also TAS Fire Emblem, but i guess that's not the point
#8367: longbao's NES Megankreuzstilette in 30:22.55 megaman 3 documents i had for literally anything whatsoever. He could have easily edited any of the bosses/mid-bosses
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