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#16865976309670616 - GC Burnout 2: Point of Impact (U) (Ch1 R1)

C1_R1_FULL.dtm

Uploaded 8/21/2014 1:06 PM by AdderDee (6 files)

For Nintendo GameCube

In 06:53.91 (24835 frames), 458 rerecords

11882 views, 833 downloads


First race of the Championship done!

Download (198.94 KB) Info

#16849487072662114 - GC Burnout 2: Point of Impact (U) (Championship Part 1)

burnout2_ch1_pt1.dtm

Uploaded 8/20/2014 7:16 PM by AdderDee (6 files)

For Nintendo GameCube

In 05:04.81 (18289 frames), 393 rerecords

11800 views, 807 downloads


This WIP completes a wee bit of the first track of the Championship, Airport Terminal 3.

Download (146.57 KB) Info

#16798133807599656 - GC Burnout 2: Point of Impact (U) (Tutorial 2)

TUT2.dtm

Uploaded 8/18/2014 11:46 AM by AdderDee (6 files)

For Nintendo GameCube

In 01:14.55 (4473 frames), 72 rerecords

11896 views, 832 downloads


This WIP completes the second tutorial of Offensive Driving 101.

Download (36.04 KB) Info

#16318438603781597 - GC Burnout 2: Point of Impact (U) (Tutorial 1) (V3)

tutorial 1 v3.dtm

Uploaded 7/27/2014 9:17 PM by AdderDee (6 files)

For Nintendo GameCube

In 00:44.63 (2678 frames), 23 rerecords

11997 views, 786 downloads


Took out all of the start-mashing during the logo sequence.

Download (21.62 KB) Info

#16313401922209706 - GC Burnout 2: Point of Impact (U) (Tutorial 1) (V2)

Tutorial 1 v2.dtm

Uploaded 7/27/2014 3:51 PM by AdderDee (6 files)

For Nintendo GameCube

In 00:44.63 (2678 frames), 23 rerecords

12065 views, 834 downloads


This time around, I remember to use the quick start at the beginning, chopping off 160 frames from my old WIP.

solarplex on 7/27/2014 4:18 PM AdderDee on 7/27/2014 9:25 PM
Quoting solarplex
seems you're spamming thru the start-up logos. dunno if those are first-frames or not.
Fixed it in my latest WIP :). No way those were first-frames though XD

Download (21.68 KB) Info

#16275176325226799 - GC Burnout 2: Point of Impact (U) (Tutorial 1)

TUTORIAL 1 TAKE 7.dtm

Uploaded 7/25/2014 10:32 PM by AdderDee (6 files)

For Nintendo GameCube

In 00:47.83 (2870 frames), 179 rerecords

12051 views, 834 downloads


This WIP completes the first tutorial of Offensive Driving 101.

AdderDee on 7/27/2014 2:59 PM
Herp a derp, forgot about the boost start in this game XD. Expect another WIP with all boost starts if you're interested in a full TAS of this game :P
hegyak on 7/27/2014 3:05 PM
Quoting AdderDee
Herp a derp, forgot about the boost start in this game XD. Expect another WIP with all boost starts if you're interested in a full TAS of this game :P
What Version of Dolphin are you using? What settings? I am quite interested in seeing this happen.
AdderDee on 7/27/2014 3:45 PM
Quoting hegyak
Quoting AdderDee
Herp a derp, forgot about the boost start in this game XD. Expect another WIP with all boost starts if you're interested in a full TAS of this game :P
What Version of Dolphin are you using? What settings? I am quite interested in seeing this happen.
Stock settings, but with Dual Core and Idle Skipping disabled so I don't run into any abnormal desync issues. EFB Copies is set to Texture so that shadows work properly. And I'm on 4.0-2299 btw. Only thing is that music is currently broken in this game, so that might make the TAS a bit boring until it's fixed :/

Download (23.22 KB) Info