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#34549381523176465 - Smurfs - Level 1 to 5

Smurfs - The Moooooon.bk2
In 07:34.09 (26924 frames), 5819 rerecords
Game: The Smurfs ( PSX, see all files )
830 downloads
Uploaded 10/25/2016 10:09 PM by Axodo (see all 5)
Re doing the TAS again. 1231 frames ahead of the published movie, 627 of my previous WIP

#30242638064197287 - Smurfs - Fastest first level

Smurfs - Retest du niveau 1 - Copie (2).bk2
In 02:38.00 (9368 frames), 5274 rerecords
Game: The Smurfs ( PSX, see all files )
868 downloads
Uploaded 4/14/2016 11:13 PM by Axodo (see all 5)
The fastest completion of the first level, using the new glitch found by turbofa

#28324754672533866 - The Smurfs (PSX) levels 1 to 5

Smurfs - Re.bk2
In 07:44.66 (27551 frames), 3522 rerecords
Game: The Smurfs ( PSX, see all files )
870 downloads
Uploaded 1/19/2016 2:17 PM by Axodo (see all 5)
Half of the game is done. 594 frames ahead of the current movie

#28040014320914096 - The Smurfs (PSX) - Level 1

Smurfs - Re.bk2
In 02:43.53 (9696 frames), 1307 rerecords
Game: The Smurfs ( PSX, see all files )
683 downloads
Uploaded 1/6/2016 6:31 PM by Axodo (see all 5)
An improvement of the first level of the Smurfs, using a new trick : Keeping speed given by damage boost

#25685037053685779 - The Smurfs (PSX) - Level 1

Smurfs - Level 1.bk2
In 02:45.38 (9806 frames), 227 rerecords
Game: The Smurfs ( PSX, see all files )
689 downloads
Uploaded 9/22/2015 5:09 PM by Axodo (see all 5)
This is a quick TAS I made of the first level of The Smurfs, to show that the movie submitted by turbofa is not optimal.
Reach the end of the fadeout at the end of the level takes 9086 frames in my movie, against 9856 in turbofa's
I'm a beginner at TASing so I guess this still can be improved