User Files for Bloopiero

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#68908344249891238 - Ghost Building Company small improvement

Ghost Building Company.bk2

Uploaded 1/20/2021 6:57 AM by Bloopiero (8 files)

For Hammerin' Harry: Ghost Building Company (GB)

In 00:52.80 (3154 frames), 1699 rerecords

1084 views, 171 downloads


A very short old test I did of GBC. The first fight is technically faster than Alyosha's, but this game isn't exactly sync-friendly, as far as I'm aware. Done on 2.4.2

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#61348966401910864 - Almost done!

Hammerin' Harry to Stage 4.bk2

Uploaded 2/14/2020 8:25 PM by Bloopiero (8 files)

For Hammerin' Harry (NES)

In 06:11.25 (22312 frames), 17902 rerecords

2440 views, 447 downloads


Onto the final level of the game. Exciting to be done with the only stage with lag!
Currently 489f ahead of the publication.

Download (8.64 KB) Info

#61309913777335344 - Hammerin' Harry to stage 3

Hammerin' Harry Stage 3.bk2

Uploaded 2/13/2020 2:12 AM by Bloopiero (8 files)

For Hammerin' Harry (NES)

In 03:52.91 (13998 frames), 12336 rerecords

2451 views, 437 downloads


Yeah, I'm already done optimizing this stage. You wanna know why? Because I made it boring. This stage sucks now. My life is in shambles.
269f ahead of the publication.

Download (6.05 KB) Info

#61304879916041447 - Hammerin' Harry stage 2

Hammerin' Harry to Stage 2.bk2

Uploaded 2/12/2020 8:46 PM by Bloopiero (8 files)

For Hammerin' Harry (NES)

In 03:10.75 (11464 frames), 10610 rerecords

2471 views, 438 downloads


Ladders. And midair walking. Cool stuff!
117f ahead of the publication.

Download (5.04 KB) Info

#60692483677219044 - Hammerin' Harry stage 1

Daiku no Gen-san.bk2.bk2

Uploaded 1/16/2020 6:52 AM by Bloopiero (8 files)

For Hammerin' Harry (NES)

In 01:31.44 (5496 frames), 2110 rerecords

2599 views, 430 downloads


Currently 48f ahead of the published movie due to actually reading the previous movies' submission texts and using the extended jump, some better enemy manip, and more importantly finding a double hit glitch on the boss. Kind of odd that none of the previous 3 people found it, considering it pretty much happens automatically if you do the hits as fast as possible. I guess I'm just special that way.

Download (2.36 KB) Info

#50852907641883552 - Updated WIP

Vboy_Wario_Halfway.bk2

Uploaded 10/30/2018 3:47 AM by Bloopiero (8 files)

For Virtual Boy Wario Land (Vboy)

In 09:56.11 (29969 frames), 74252 rerecords

4524 views, 564 downloads


After TASing up to Boss 2, and redoing every stage many, many, MANY times (except for Level 2, oddly), the 2nd WIP is here! Currently 1061f ahead of adelikat (plus an indeterminate amount from better coin management), or just over 21 seconds by the game's 50.273487773488 fps.

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#49979920218448345 - VBoy Wario Land Progress

VBoy_Wario_good.bk2

Uploaded 9/20/2018 8:13 PM by Bloopiero (8 files)

For Virtual Boy Wario Land (Vboy)

In 05:02.32 (15199 frames), 25658 rerecords

4697 views, 600 downloads


Now that Cyorter and I have made some significant headway into the game, I thought it would be appropriate to post another WIP, for anybody who may be following our progress. We're currently finished working on Level 4, the first boss stage, and we're 339f ahead of adelikat (way more if you count the time saved by collecting fewer coins). Feel free to DM us with any suggestions for improvement!

Download (9.15 KB) Info

#49589855834272414 - Larger Improvement

WarioLandTASv2.bk2

Uploaded 9/3/2018 6:37 AM by Bloopiero (8 files)

For Virtual Boy Wario Land (Vboy)

In 03:01.96 (9148 frames), 5132 rerecords

4752 views, 598 downloads


Hey, Cyorter! Hopefully you see this. I just noticed that you've started a VBoy Wario Land TAS. I've actually been working on one for several months as well. Although you're a stage ahead of me, mine is currently 186f faster than yours entering Level 4. Would you be interested in collaborating?

Download (4.76 KB) Info