interesting game I thought I'd have a look at. ended up finding a pretty sure-fire way to repeatedly launch the ball into the goal even with the previous iterations working away doing similar movements behind you. it didn't become particularly difficult until the last iteration and I had to experiment a lot more to get any balls in. I decided I'd go up to 100 goals because it's a round number and also because I was hoping it would cap out around there (also managed to accidentally get a bonus 101st goal in there after ending input). unfortunately there doesn't seem to be a score cap and once it gets to 32769 it just wraps around and the game never ends which makes working on a maximum score tas a lot less feasible. I suppose I could experiment with botting a run but I wouldn't really know how to start on that since there's so much variation in how the ball might be sent flying that I can't see how I could script something to cope with that. there may also be alternative solutions where I can position the robots in such a way they automatically launch the ball into the goal without needing to move much but considering the goal moves every iteration I can't see how a formation could be set up where this works every time and it would take until all the robots are spawned in to fully set this up. had fun doing this though and quite pleased with how this tas in its rough state looks