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#639163510458520869 - Forgotten Warrior (J2ME) setup. Launch script

freej2me-launch.bat
11 downloads
Uploaded 10 days ago by Dimon12321 (see all 97)

#639163507460172236 - Forgotten Warrior (J2ME) TAS. XML bundle sample

tas-forgotten-warrior.xml
17 downloads
Uploaded 10 days ago by Dimon12321 (see all 97)
TODO: Update after the submission is up

#639163506302928224 - Forgotten Warrior (J2ME) setup. XML bundle sample

forgotten-warrior-setup.xml
13 downloads
Uploaded 10 days ago by Dimon12321 (see all 97)

#639163504314708426 - Forgotten Warrior (J2ME) setup. Installation movie

freej2me-forgotten-warrior-tas-setup.bk2
In 00:34.250 (34250 frames), 1 rerecords
17 downloads
Uploaded 10 days ago by Dimon12321 (see all 97)
Installs FreeJ2ME-Plus v1.52, the game .jar and .bat script to launch FreeJ2ME-Plus together with the game (described below).
Prerequisites
An HDD containing InstMsiA and JRE 6u7 following this installation movie.
Steps
Prepare the components, use ISO maker to make an image containing these components.
Form a XML bundle of this image, the .conf file, the .bat script which launches the game, and the hdd made out of the installation movie mentioned in the prerequisites.
Load this bundle in BizHawk 2.11.1 and launch this bk2 files.
Component hashes
MD5:
42ff94457a7ac044d2f7adc29e975a70 *./Forgotten-Warrior_J2ME_EN_v291.jar
8a7bf0edd2b67ae4f69b32c872d580f1 *./freej2me-launch.bat
ee63c57e84f3b7c5072f95fcbfd22adb *./freej2me.jar
SHA-1:
bc21192f921763e15f3b263dcd0d798712cc58c5 *./Forgotten-Warrior_J2ME_EN_v291.jar
6b1bfbe5bc076cdd61de1d279fd7fd4e08852f48 *./freej2me-launch.bat
4c4623ef7890fc015f276ab928a48791a594da7a *./freej2me.jar
The resulting HDD hashes
Algorithm : MD5
Hash : E8128260C107688FFD6F7DCD7EEE32A1
Algorithm : SHA1
Hash : BD70F70D892CD303CE67DC7ED6ABEC1DDE13D9C1

#639163494489445102 - [Windows 98] FreeJ2ME-Plus setup. Installation XML bundle sample

tas-setup.xml
System: IBM PC compatible
12 downloads
Uploaded 10 days ago by Dimon12321 (see all 97)

#639163492293312227 - [Windows 98] FreeJ2ME-Plus setup. Installation config

tas-setup.conf
System: IBM PC compatible
18 downloads
Uploaded 10 days ago by Dimon12321 (see all 97)
This installation config must be a part of the XML bundled described in this userfile.

#639163483683257131 - [Windows 98] FreeJ2ME-Plus setup. Installation of Windows Installer and JRE 6u7

freej2me-setup-verif-p1.bk2
In 03:23.733 (203733 frames), 2 rerecords
System: IBM PC compatible
19 downloads
Uploaded 10 days ago by Dimon12321 (see all 97)
Installs Windows installer (InstMsiA) and Java Runtime Environment 6 Update 7 from the provided CD image (described below).
Prerequisites
Installed Windows 98 according to this guide with the matching HDD hashes at the end.
Steps
Prepare the components, use ISO maker to make an image containing these components.
Form a XML bundle of this image, the .conf file and the Windows 98 hdd.
Load this bundle in BizHawk 2.11.1 and launch this bk2 files.
Component hashes
MD5:
22098231992c8c808543825e19dc9454 *./InstMsiA.exe
5e53c81cf69ef2f6b1c6051e58252f44 *./jre-6u7-windows-i586-p.exe
SHA-1:
e739c40d747e7c27aacdb07b50925b1635ee7366 *./InstMsiA.exe
61bc5ba06ae226f72342f18db4366933b594cf86 *./jre-6u7-windows-i586-p.exe
The resulting HDD hashes
Algorithm : MD5
Hash : 775E4BEE282B3D9110189281D8058703
Algorithm : SHA1
Hash : 5BB681E610E4103FB7748CAB0B62E51936DCD1BE

#639162722751220908 - Updated RAM watch

Young Indiana Jones Chronicles, The.wch
13 downloads
Uploaded 11 days ago by Dimon12321 (see all 97)
Boss 1 addresses, boss 3-2 hp.

#639150592000117215 - Doom II: Maskim Xul - Killing the final boss quickly

mx-final-boss.lmp
In 15:53.747 (33384 frames), 0 rerecords
Game: Maskim Xul ( PC, see all files )
25 downloads
Uploaded 25 days ago by Dimon12321 (see all 97)
Forgoes UV-Max rule and kills the final boss in the fastest time.

Annotations

PWAD   N   

2

PrBoom-Plus 2.5.1.4
-iwad "doom2.wad" -file "MaskimXul.wad" 
      VERSION       PORTNAME%   (   CMDLINE 

#639148839186428254 - Feeding Frenzy - TAS bundle (config + hdd)

Feeding-Frenzy-5-7-tas.xml
18 downloads
Uploaded 27 days ago by Dimon12321 (see all 97)

#639148838658253980 - Feeding Frenzy - Verification movie installation bundle

Feeding-Frenzy-5-7.xml
17 downloads
Uploaded 27 days ago by Dimon12321 (see all 97)

#639148837183893649 - Feeding Frenzy TAS - Config file

custom.conf
17 downloads
Uploaded 27 days ago by Dimon12321 (see all 97)
To be able to replay my TAS.

#639148836184351528 - Feeding Frenzy 1 - Installation movie

feeding_frenzy_5-7-installation.bk2
In 02:56.950 (176950 frames), 2 rerecords
1 comment, 26 downloads
Uploaded 27 days ago by Dimon12321 (see all 97)
1. Follow the guide(https://tasvideos.org/Bizhawk/DOSBox#Configuration) to install Windows 98 on a 2GB .hdd. All hashes and the .bk2 movie is present there. I used the product key which matches these hash, like in the guide.
MD5: a8be71157debde4bd4a131e81c1a322b SHA1: 336d4e068d30864006f1b419ead20c1545d66441
2. Get the game itself (version 5.7.14.1). Mine was pre-installed. The hashes are catalogued (see the game)
3. Get Windows Media Player 7.1.
MD5: 0e29fb540557a22f3e2ef651636d349f *./mp71.exe SHA-1: c9c863ecbbae042bcd65dc974ed9b1f9a035e9ca *./mp71.exe
4. Get this config and rename it to config.conf, so DOSBox-X could read and apply hardware configuration.
5. Get this config, so DOSBox-X could read and apply hardware configuration.
6. Pack 2, 3 and 4 into a XML bundle, so it would look similar to this: Feeding-Frenzy-5-7.xml
7. Run this movie. Once it ends, go to DOS -> Export Hard Drive... and save it at a different name, so it wouldn't overwrite Windows 98 hdd.

#639136599850152052 - Serious Sam Advance - Speed X and Y by coordinates calculation

Serious Sam Advance (USA) (En,Fr,De).lua
40 downloads
Uploaded 5/6/2026 10:26 AM by Dimon12321 (see all 97)
Since GBA allocates the memory dynamically, X and Y position RAM addresses are different on each level. At the beginning, you have a bunch of commented vars. If you want to watch my TAS of a specific level, uncomment the respective lines and comment others. The script could be universal, but you have to find the RAM address resembling the level number to change RAM addresses accordingly. I didn't find it necessary, because, in case of an improvement, all further level coordinates have to be searched again.

#639114158145409467 - Resident Evil: Survivor - Player positions, Camera angle, first zombie HP

Biohazard - Gun Survivor (Japan).wch
46 downloads
Uploaded 4/10/2026 11:03 AM by Dimon12321 (see all 97)
Cam angle shows values in range of 0..4096), where these values correspond to each cardinal direction: 0/4095 - north, 1024 - east, 2048 - south, 3072 - west.
You can vibe-code a Lua script to show this info on the screen and apply some formulas, like player's velocity based on X and Y changes between frames, or convert camera angle to 360-degree angle.

#639111744995563900 - Columns 3 (Genesis) - 5/24 rounds done, but it desyncs, if played from the beginning

Columns III - Revenge of Columns (U) [!].tasproj
In 03:02.084 (10911 frames), 5773 rerecords
48 downloads
Uploaded 4/7/2026 4:01 PM by Dimon12321 (see all 97)
BizHawk 2.11

#639105642682069073 - Columns III - Round 1-1 in 19 seconds, but CPU doesn't fail

wip-1-1-Columns III - Revenge of Columns (U) [!].bk2
In 00:29.722 (1781 frames), 1090 rerecords
61 downloads
Uploaded 3/31/2026 2:31 PM by Dimon12321 (see all 97)
Uses a stack which lets you gain 80 points in 13 stacks and in the faster time. However, there is one problem:
Unlike in wesen's WIP, the stack sequence here appears to be so easy for the CPU that at no chance it puts a stack on top of one another, unless it's a combo, which leads to a major time lose. Looks like, wesen's solution is technically the fastest. I resynced it and adjust the first attack manipulation.
BizHawk 2.11

#639027801470493360 - Arkanoid Return PSX TAS - Early input finish + Name entry at the end (Publication version)

Arkanoid Returns (Japan) improvement last round - publ ver.bk2
In 28:23.810 (101933 frames), 28522 rerecords
112 downloads
Uploaded 12/31/2025 12:15 PM by Dimon12321 (see all 97)
Basically, this is the early input file I provided earlier (639027795714399251), but it goes through the credits roll and enters the name "ZEO" at the end. It finishes after the "Game Over" green screen fades out to make the life for publishers easier, because then the game intro cutscene is shown.

#639027795714399251 - Arkanoid Returns PSX TAS - Early input finish for the last round

Arkanoid Returns (Japan) improvement last round.bk2
In 26:41.931 (95838 frames), 28488 rerecords
118 downloads
Uploaded 12/31/2025 12:06 PM by Dimon12321 (see all 97)

#638983172057648967 - Captain America and the Avengers - Hawkeye only - Reaches Boss 1 (WIP adandoned)

Captain America and the Avengers.bk2
In 03:49.389 (13786 frames), 2230 rerecords
124 downloads
Uploaded 11/9/2025 8:33 PM by Dimon12321 (see all 97)

#638981403530020083 - Spear of Destiny DOS - Floor 1 TAS

spear-of-destiny-floor-1-tas.bk2
In 00:21.730 (1523 frames), 479 rerecords
121 downloads
Uploaded 11/7/2025 7:25 PM by Dimon12321 (see all 97)

#638981398111476438 - Spear of Destiny (1993) DOS - Verification movie

spear-of-destiny-installation.bk2
In 00:05.096 (334 frames), 0 rerecords
126 downloads
Uploaded 11/7/2025 7:16 PM by Dimon12321 (see all 97)
ROM name: Spear of Destiny (1993) (v1.4) (720K) [!]. Consists of 3 floppies in .ima format.

#638976028080551739 - Resident Evil - Code: Veronica X - Publication input file

tas-biohazard-cv-publish.dtm
In 1:46:20.250 (382815 frames), 31669 rerecords
133 downloads
Uploaded 11/1/2025 2:06 PM by Dimon12321 (see all 97)

#638974525608135053 - TMNT: MM - RAM Watch

tmnt-mm.wch
121 downloads
Uploaded 10/30/2025 8:22 PM by Dimon12321 (see all 97)
Contains turtle's current strength and speed values as well as all 7 enemy slots for HP

#638974524653630513 - TMNT: Manhattan Missions - TAS Walkthrough

tmnt-mm-tas-walkthrough.bk2
In 29:49.679 (125432 frames), 3982 rerecords
147 downloads
Uploaded 10/30/2025 8:21 PM by Dimon12321 (see all 97)