User Files from Dimon12321

Upload All User Files

#638551165200464645 - Box Ascension trick demo

Chip 'n Dale - Box Ascension F2.bk2
In 06:40.19 (24051 frames), 593 rerecords
17 downloads
Uploaded 29 days ago by Dimon12321 (see all 70)
This trick was discovered by junkyard_dave. The movie is a regular walkthrough with the TAS part in Zone F to show the trick.
This can be useful to examine how to achieve the conditions: Forum/Posts/530100
Bizhawk 2.3.1, but it successfully syncs on Bizhawk 2.9.1. A USA ROM is required of either good and questionable dump quality.

#638549448117300121 - RAM Values

Chip 'n Dale Rescue Rangers, Disney's.wch
18 downloads
Uploaded 6/25/2024 8:40 PM by Dimon12321 (see all 70)
This RAM watch contains helpful addresses of Chip 'n Dale: Rescue Rangers for NES.
It includes X and Y positions, and X and Y subpixels for both players.

#638549446456416825 - Chip 'N Dale 1 - TAS WIP

Chip 'n Dale Rescue Rangers (U) TAS.bk2
In 03:44.03 (13464 frames), 18882 rerecords
17 downloads
Uploaded 6/25/2024 8:37 PM by Dimon12321 (see all 70)
This TAS competes nearly half of the game and stops at vertical section of Zone F where a box ascension glitch must be performed to save time. In order to perform it, you need to make Y subpixel of both players identical at the moment when you enter the hole. Subpixels is semi-random values which affect the dynamics of players' dynamic of movement. When the player stays on the same height, its Y subpixel loops (that's why it's not completely random).
The problem is, I spend 40 frames on matching Y subpixels. There must be a way to save a little more time.
Here is a RAM watch file: https://tasvideos.org/UserFiles/Info/638549448117300121
The addresses you need to follow are 0460 and 0461, which show the current Y subpixel positions for Chip and Dale respectively.
Please, help me optimize it, or else I will go on with the existing optimization. I will include you as a co-author, if you want! I didn't manage to improve it, so now I just go on.

Emulator: BizHawk 2.9.1
ROM name: Chip 'n Dale Rescue Rangers (U) [!].nes
MD5: F0ED8C6D65164F761908BC892C01C65A
SHA1: BD21B1C548F183A136B1357A283E46F73702D08D
Although, it isn't necessary for ROM dump to be good. If the movie syncs until the end, then it's accepted.

Annotations

MovieOrigin .fm2 version 3
emuOrigin FCEUX version 9828
microphone 0
FDS 0
NewPPU 0


#638527004689467571 - Chip 'n Dale: Rescue Rangers NES - 2008 TAS resynced on Bizhawk 2.9.1

dragonxyk-v2-2p-chipdale.fm2.bk2
In 09:25.29 (33973 frames), 29211 rerecords
19 downloads
Uploaded 5/30/2024 9:14 PM by Dimon12321 (see all 70)
This is a copy of https://tasvideos.org/1128M which plays back on BizHawk 2.9.1 (NESHawk core).
It's slower than its FCE Ultra counterpart movie by 29 frames, which are extra lagged frames detected by NESHawk.
The input file survived two conversions (FCM -> FM2 -> BK2), but it maintains its original ROM hash and other metadata, except rerecords count.
ROM used: Chip 'n Dale Rescue Rangers (U) [!].nes
SHA1 = 39A5FDB7EFD4425A8769FD3073B00DD85F6CD574
Bizhawk shows a hash mismatch warning, but it syncs on ROM with the hash I provided above.
I resynced it mainly to have a convenient way to copy-paste Bonus stages and boss fights between two TAStudio windows.
It also might be useful for console verification, to check if NESHawk polls the input correctly.

Annotations

MovieOrigin .fm2 version 3
emuOrigin FCEUX version 9816
microphone 0
FDS 0
NewPPU 0
RAMInitOption 0
RAMInitSeed 0


#638525258334574985 - Chip 'n Dale 1 NES. Zone O2, landing fail

Cnd RR - Zone O2 - landing fail.bk2
In 00:48.52 (2916 frames), 9130 rerecords
22 downloads
Uploaded 5/28/2024 8:43 PM by Dimon12321 (see all 70)
Chip 'n Dale Rescue Rangers (U) [!].nes
SHA1 = 39A5FDB7EFD4425A8769FD3073B00DD85F6CD574.
Bizhawk shows a hash mismatch warning, but it syncs on ROM with the provided hash.

Annotations

MovieOrigin .fm2 version 3
emuOrigin FCEUX version 9828
microphone 0
FDS 0
NewPPU 0


#638525257538743066 - Chip 'n Dale 1 NES. Zone O2, lower route at the beginning

Cnd RR - Zone O2 - lower route fail.bk2
In 00:49.50 (2975 frames), 9253 rerecords
22 downloads
Uploaded 5/28/2024 8:42 PM by Dimon12321 (see all 70)
Chip 'n Dale Rescue Rangers (U) [!].nes
SHA1 = 39A5FDB7EFD4425A8769FD3073B00DD85F6CD574.
Bizhawk shows a hash mismatch warning, but it syncs on ROM with the provided hash.

Annotations

MovieOrigin .fm2 version 3
emuOrigin FCEUX version 9828
microphone 0
FDS 0
NewPPU 0


#638522670279136528 - Chip 'n Dale 1 NES. Zone O1, ground floor, lower route at the beginning

CnD RR (U) - Lower route .bk2
In 00:08.00 (481 frames), 7247 rerecords
22 downloads
Uploaded 5/25/2024 8:50 PM by Dimon12321 (see all 70)
Chip 'n Dale Rescue Rangers (U) [!].nes
SHA1 = 39A5FDB7EFD4425A8769FD3073B00DD85F6CD574.
Bizhawk shows a hash mismatch warning, but it syncs on ROM with the provided hash.

Annotations

MovieOrigin .fm2 version 3
emuOrigin FCEUX version 9828
microphone 0
FDS 0
NewPPU 0


#638513118358303271 - Doom GBA - Map 1 TAS - No Save game!

Doom (USA, Europe).gbmv
In 00:34.52 (2062 frames), 457 rerecords
Game: Doom ( GBA, see all files )
31 downloads
Uploaded 5/14/2024 7:30 PM by Dimon12321 (see all 70)
Save/loading is required to do a Dead Man Walking glitch.
GBAHawk 2.1.2
In comparison, BizHawk 2.6.1 saves the game just fine.

#638512881522132559 - Serious Sam Advance - Level 1 done

Serious Sam Advance (USA) (En,Fr,De).gbmv
In 01:06.30 (3960 frames), 997 rerecords
35 downloads
Uploaded 5/14/2024 12:55 PM by Dimon12321 (see all 70)
GBAHawk 2.12
Beats my old TAS by 1 in-game second (https://tasvideos.org/UserFiles/Info/32255713718283718 ).
I tried redoing the run with the very first turn left, but ended up with the same time near the first door. I tried further, grabbed the secret shotgun and ended up with the same time near the second door. So, I think this run is optimized

#638510452607262334 - Duke Nukem Advance - 100% LOTAD

Duke Nukem Advance 2 (USA).gbmv
In 46:44.07 (167480 frames), 6149 rerecords
38 downloads
Uploaded 5/11/2024 5:27 PM by Dimon12321 (see all 70)

#638491602391815310 - Duke Nukem Advance - Levels 1-2 done

Duke Nukem Advance (USA).gbmv
In 01:17.39 (4622 frames), 1333 rerecords
41 downloads
Uploaded 4/19/2024 9:50 PM by Dimon12321 (see all 70)

#638353335401863341 - TMNT 2: Battle Nexus - Submitted TAS

tmnt2-bn-TAS.bk2
In 50:19.08 (181145 frames), 16141 rerecords
63 downloads
Uploaded 11/11/2023 9:05 PM by Dimon12321 (see all 70)
BK2 input file used for the submitted TAS.
Game data
Teenage Mutant Ninja Turtles 2 - Battle Nexus (USA) (Disc 1).rvz
SHA-1: ea373ed9ce433f46eb783f93ed81798ed652bf45
MD5: 78226fcfb3b12090a6d06e9754ab2262
CRC32: 8e1cd4f7
Redump.org Status: Good Dump
Teenage Mutant Ninja Turtles 2 - Battle Nexus (USA) (Disc 2).rvz
SHA-1: d5e581c87302dba7518e2a1d95d5107adc5bc62b
MD5: 88532ad2719be508171d6ffa3f2703b4
CRC32: 93a6c844
Redump.org Status: Good Dump
--
Here is a screenshot of Bizhawk settings for Dolphin: https://ibb.co/Zxw5TQx
No memory cards, MMU is ON.

#638353324170393948 - TMNT 2: Battle Nexus - Publication Input File

tmnt2-bn_publication_movie.dtm
In 57:07.20 (205632 frames), 0 rerecords
1192 downloads
Uploaded 11/11/2023 8:46 PM by Dimon12321 (see all 70)
Contains input that surfs through statistics and unlocks after the ending credits. Submission: https://tasvideos.org/8730S
Game data
Teenage Mutant Ninja Turtles 2 - Battle Nexus (USA) (Disc 1).rvz
SHA-1: ea373ed9ce433f46eb783f93ed81798ed652bf45
MD5: 78226fcfb3b12090a6d06e9754ab2262
CRC32: 8e1cd4f7
Redump.org Status: Good Dump
Teenage Mutant Ninja Turtles 2 - Battle Nexus (USA) (Disc 2).rvz
SHA-1: d5e581c87302dba7518e2a1d95d5107adc5bc62b
MD5: 88532ad2719be508171d6ffa3f2703b4
CRC32: 93a6c844
Redump.org Status: Good Dump
--
Here is a screenshot of Bizhawk settings for Dolphin: https://ibb.co/Zxw5TQx
No memory cards, MMU is ON.

#638286316752502181 - TMNT 2003 GC - Story Mode finished (Bizhawk input file)

TMNT-2003-Full_TAS_Biz-Dolphin.bk2
In 57:22.28 (206537 frames), 35560 rerecords
72 downloads
Uploaded 8/26/2023 7:27 AM by Dimon12321 (see all 70)

#638285927691796474 - TMNT 2003 GC - Story Mode finished

Teenage Mutant Ninja Turtles (USA)_638285999156915895.dtm
In 57:25.72 (206743 frames), 0 rerecords
1225 downloads
Uploaded 8/25/2023 8:39 PM by Dimon12321 (see all 70)
Dolphin 5.0-16426.
ROM data
Name: Teenage Mutant Ninja Turtles
CRC32: c87e442a
MD5: 08ec942b06ab6cdefad9b7ad6ccbc64a
SHA-1: 0a6b662897e9162faf6a94eae574382ebeb5d338
Redump.org Status: Good dump
Here is a screenshot of Bizhawk settings for Dolphin: https://ibb.co/Zxw5TQx
From non-default ones, it has no memory card in Slot A, MMU enabled, Widescreen Hack on and Aspect Ration is "Forced 16:9".

#638193502940228550 - Doom (Jaguar) - E2M6 (Area 14) - Out-of-Bounds TAS

Doom (World).bk2
In 00:26.43 (1586 frames), 428 rerecords
Game: Doom ( Jaguar, see all files )
84 downloads
Uploaded 5/10/2023 9:18 PM by Dimon12321 (see all 70)
I have absolutely no plans to beat the whole game. This run was made just for fun. Sure thing, cheat codes were used to warp to the required stages. More details are in YT video description.
Bizhawk 2.9

#638173207203289282 - Bejeweled 3 - Quest Mode 100% TAS

Bejeweled 3 (USA) Quest Mode.bk2
In 29:23.71 (105516 frames), 1164 rerecords
Game: Bejeweled 3 ( DS, see all files )
94 downloads
Uploaded 4/17/2023 9:32 AM by Dimon12321 (see all 70)

#638045688360378687 - Resident Evil: Mercenaries 3D - Test run

re-mercs-3d.ctm
In 02:11.10 (7844 frames), 971 rerecords
107 downloads
Uploaded 11/20/2022 7:20 PM by Dimon12321 (see all 70)

#637960783224129298 - Doom 32X Resurrection - Nightmare TAS Walkthrough

Doom E 32X Resurrection v2.1.bk2
In 1:03:44.01 (229145 frames), 6686 rerecords
Game: Doom ( 32X, see all files )
129 downloads
Uploaded 8/14/2022 12:52 PM by Dimon12321 (see all 70)
Recorded using Bizhawk 2.6.1. Works alright on 2.8.
Prerequisites:
0) Get the firmware for 32X and place three .bin files (68k, SH2 Master, SH2 Slave, or G, M, S) in \BizHawk-2.8-win-x64\Firmware\
1) Turn on the game (File -> Open ROM)
2) Click on PicoDrive in the top bar
3) Go to -> Settings -> RegionOverride and choose US.
4) Launch the movie: File -> Movie -> Play Movie... By default, it looks for movies in \BizHawk-2.8-win-x64\Movies, but you can set the file location by clicking on the folder button.
SHA1 hashes
Doom (E).32x: 4ec03c2114ebffbbcd16859583340d4ea4cd8dd5
Doom_E_32X_Resurrection_v2.1.xdelta: e740ece0474e933395a86771e575b98fa09f8765

#74380673068812668 - Doom GBA - Episode 1 and 2 done

Doom (USA, Europe).bk2
In 03:34.51 (12812 frames), 8373 rerecords
Game: Doom ( GBA, see all files )
176 downloads
Uploaded 9/23/2021 5:42 PM by Dimon12321 (see all 70)

#72971812683375625 - Doom GBA - My testing where I found a shortcut

Doom (USA, Europe)-e1m5-glide.bk2
In 02:40.80 (9604 frames), 3132 rerecords
Game: Doom ( GBA, see all files )
205 downloads
Uploaded 7/22/2021 6:56 AM by Dimon12321 (see all 70)

#72971573659475520 - Doom GBA - RAM Watch

Doom (USA, Europe).wch
Game: Doom ( GBA, see all files )
195 downloads
Uploaded 7/22/2021 6:41 AM by Dimon12321 (see all 70)

#72866790872199603 - Doom GBA - RAM Watch file

Doom (USA, Europe).wch
Game: Doom ( GBA, see all files )
197 downloads
Uploaded 7/17/2021 1:26 PM by Dimon12321 (see all 70)

#71175621732303871 - Doom 32X SIGIL hack - 100% TAS Walkthrough in 9:30

Doom Sigil.bk2
In 10:38.42 (38256 frames), 2767 rerecords
Game: Doom Sigil ( 32X, see all files )
218 downloads
Uploaded 5/2/2021 9:32 AM by Dimon12321 (see all 70)
This is a tool-assisted speedrun that completes all levels of SIGIL ROM hack with 100% kills and secrets on Ultra-Violence (UV-Max). Nothing special. Most of the run was made on 25% slow motion. Damage manipulation is fine.
Made and recorded using Bizhawk 2.6.1.
Base ROM: Doom(JU)[!].32x
Official Doom 32X Delta mod thread (which contains SIGIL as well): https://www.doomworld.com/forum/topic/118090-sigil-released-doom-32x-delta

#67427883739412895 - HacX 1.2 - Full game TAS in 20:12

hacx12allx2012.lmp
In 22:02.77 (46301 frames), 0 rerecords
387 downloads
Uploaded 11/14/2020 2:48 PM by Dimon12321 (see all 70)