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#638649621934702780 - Bram Stoker's Dracula - Level 5 Boss fight

BS Dracula SCD - Level 5 boss fight.bk2
In 23:08.371 (83195 frames), 10536 rerecords
293 downloads
Uploaded 10/19/2024 7:16 PM by Dimon12321 (see all 97)
This is a more entertaining version of the boss fight. However, it's a little slower comparing to the final TAS, so I leave it here.
BIOS info
File size: 131072
SHA1: 328A3228C29FBA244B9DB2055ADC1EC4F7A87E6B
Filename: SCD_m2_us_211x.bin or Sega CD (U) - M2 V2.11x (2.00).bin
Title: Sega CD Model 2 US (v2.11x)

#638644226659977860 - Bram Stoker's Dracula (Sega CD) - Level 2 Main Route

Bram Stoker's Dracula (1.0) (U) - Level 2 Main route.bk2
In 06:41.667 (24069 frames), 2834 rerecords
289 downloads
Uploaded 10/13/2024 1:24 PM by Dimon12321 (see all 97)
Explanation is provided here: Forum/Posts/532312
BIOS info
File size: 131072
SHA1: 328A3228C29FBA244B9DB2055ADC1EC4F7A87E6B
Filename: SCD_m2_us_211x.bin or Sega CD (U) - M2 V2.11x (2.00).bin
Title: Sega CD Model 2 US (v2.11x)

#638551165200464645 - Box Ascension trick demo

Chip 'n Dale - Box Ascension F2.bk2
In 06:40.191 (24051 frames), 593 rerecords
304 downloads
Uploaded 6/27/2024 8:22 PM by Dimon12321 (see all 97)
This trick was discovered by junkyard_dave. The movie is a regular walkthrough with the TAS part in Zone F to show the trick.
This can be useful to examine how to achieve the conditions: Forum/Posts/530100
Bizhawk 2.3.1, but it successfully syncs on Bizhawk 2.9.1. A USA ROM is required of either good and questionable dump quality.

#638549448117300121 - RAM Values

Chip 'n Dale Rescue Rangers, Disney's.wch
297 downloads
Uploaded 6/25/2024 8:40 PM by Dimon12321 (see all 97)
This RAM watch contains helpful addresses of Chip 'n Dale: Rescue Rangers for NES.
It includes X and Y positions, and X and Y subpixels for both players.

#638549446456416825 - Chip 'N Dale 1 - TAS WIP

Chip 'n Dale Rescue Rangers (U) TAS.bk2
In 03:44.031 (13464 frames), 18882 rerecords
310 downloads
Uploaded 6/25/2024 8:37 PM by Dimon12321 (see all 97)
This TAS competes nearly half of the game and stops at vertical section of Zone F where a box ascension glitch must be performed to save time. In order to perform it, you need to make Y subpixel of both players identical at the moment when you enter the hole. Subpixels is semi-random values which affect the dynamics of players' dynamic of movement. When the player stays on the same height, its Y subpixel loops (that's why it's not completely random).
The problem is, I spend 40 frames on matching Y subpixels. There must be a way to save a little more time.
Here is a RAM watch file: https://tasvideos.org/UserFiles/Info/638549448117300121
The addresses you need to follow are 0460 and 0461, which show the current Y subpixel positions for Chip and Dale respectively.
Please, help me optimize it, or else I will go on with the existing optimization. I will include you as a co-author, if you want! I didn't manage to improve it, so now I just go on.

Emulator: BizHawk 2.9.1
ROM name: Chip 'n Dale Rescue Rangers (U) [!].nes
MD5: F0ED8C6D65164F761908BC892C01C65A
SHA1: BD21B1C548F183A136B1357A283E46F73702D08D
Although, it isn't necessary for ROM dump to be good. If the movie syncs until the end, then it's accepted.

Annotations

MovieOrigin .fm2 version 3
emuOrigin FCEUX version 9828
microphone 0
FDS 0
NewPPU 0


#638527004689467571 - Chip 'n Dale: Rescue Rangers NES - 2008 TAS resynced on Bizhawk 2.9.1

dragonxyk-v2-2p-chipdale.fm2.bk2
In 09:25.286 (33973 frames), 29211 rerecords
302 downloads
Uploaded 5/30/2024 9:14 PM by Dimon12321 (see all 97)
This is a copy of https://tasvideos.org/1128M which plays back on BizHawk 2.9.1 (NESHawk core).
It's slower than its FCE Ultra counterpart movie by 29 frames, which are extra lagged frames detected by NESHawk.
The input file survived two conversions (FCM -> FM2 -> BK2), but it maintains its original ROM hash and other metadata, except rerecords count.
ROM used: Chip 'n Dale Rescue Rangers (U) [!].nes
SHA1 = 39A5FDB7EFD4425A8769FD3073B00DD85F6CD574
Bizhawk shows a hash mismatch warning, but it syncs on ROM with the hash I provided above.
I resynced it mainly to have a convenient way to copy-paste Bonus stages and boss fights between two TAStudio windows.
It also might be useful for console verification, to check if NESHawk polls the input correctly.

Annotations

MovieOrigin .fm2 version 3
emuOrigin FCEUX version 9816
microphone 0
FDS 0
NewPPU 0
RAMInitOption 0
RAMInitSeed 0


#638525258334574985 - Chip 'n Dale 1 NES. Zone O2, landing fail

Cnd RR - Zone O2 - landing fail.bk2
In 00:48.520 (2916 frames), 9130 rerecords
284 downloads
Uploaded 5/28/2024 8:43 PM by Dimon12321 (see all 97)
Chip 'n Dale Rescue Rangers (U) [!].nes
SHA1 = 39A5FDB7EFD4425A8769FD3073B00DD85F6CD574.
Bizhawk shows a hash mismatch warning, but it syncs on ROM with the provided hash.

Annotations

MovieOrigin .fm2 version 3
emuOrigin FCEUX version 9828
microphone 0
FDS 0
NewPPU 0


#638525257538743066 - Chip 'n Dale 1 NES. Zone O2, lower route at the beginning

Cnd RR - Zone O2 - lower route fail.bk2
In 00:49.502 (2975 frames), 9253 rerecords
277 downloads
Uploaded 5/28/2024 8:42 PM by Dimon12321 (see all 97)
Chip 'n Dale Rescue Rangers (U) [!].nes
SHA1 = 39A5FDB7EFD4425A8769FD3073B00DD85F6CD574.
Bizhawk shows a hash mismatch warning, but it syncs on ROM with the provided hash.

Annotations

MovieOrigin .fm2 version 3
emuOrigin FCEUX version 9828
microphone 0
FDS 0
NewPPU 0


#638522670279136528 - Chip 'n Dale 1 NES. Zone O1, ground floor, lower route at the beginning

CnD RR (U) - Lower route .bk2
In 00:08.003 (481 frames), 7247 rerecords
303 downloads
Uploaded 5/25/2024 8:50 PM by Dimon12321 (see all 97)
Chip 'n Dale Rescue Rangers (U) [!].nes
SHA1 = 39A5FDB7EFD4425A8769FD3073B00DD85F6CD574.
Bizhawk shows a hash mismatch warning, but it syncs on ROM with the provided hash.

Annotations

MovieOrigin .fm2 version 3
emuOrigin FCEUX version 9828
microphone 0
FDS 0
NewPPU 0


#638513118358303271 - Doom GBA - Map 1 TAS - No Save game!

Doom (USA, Europe).gbmv
In 00:34.523 (2062 frames), 457 rerecords
Game: Doom ( GBA, see all files )
351 downloads
Uploaded 5/14/2024 7:30 PM by Dimon12321 (see all 97)
Save/loading is required to do a Dead Man Walking glitch.
GBAHawk 2.1.2
In comparison, BizHawk 2.6.1 saves the game just fine.
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