Made a short test of Asterix and the Great Rescue using TAStudio to make a relatively uninteresting game more interesting by swapping item slots to the music. I was bored.
This isn't an official WIP, just showing that you can get on top of the ceiling in stage 9. It leads to a deadend that you can't do anything with though.
So after messing around with the stage 8 boss, I found that if I shoot him until he attacks me, I can catch him with a loop for the sabre in which maximizes my damage on him with it. This results in 50 frames faster than just shooting him.
Did stage 8, probably not totally optimal. Gonna test light saber on the Kalharr Boss Monster, though I doubt it's faster cause of downtime between jumps.