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#57940898109196773 - Illusion of Gaia WIP - Edward's Prison

Illusion of Gaia (USA).bk2
In 08:50.26 (31868 frames), 14377 rerecords
Game: Illusion of Gaia (SNES)
2809 views, 469 downloads
Uploaded 9/14/2019 8:49 AM by LeHulk (5 files)
This WIP finishes Edward's Prison.

#30258862928548887 - Soul Blader (J) WIP - Mountain of Souls

Soul Blader (Japan) WIP 4.bk2
In 48:16.16 (174056 frames), 349636 rerecords
Game: Soul Blazer (SNES)
6495 views, 873 downloads
Uploaded 4/15/2016 4:46 PM by LeHulk (5 files)
Act 4 complete!

#29038024060845644 - Soul Blader (J) WIP - St. Elles

Soul Blader (Japan) WIP 3.bk2
In 36:27.41 (131461 frames), 191497 rerecords
Game: Soul Blazer (SNES)
6638 views, 827 downloads
Uploaded 2/20/2016 5:13 PM by LeHulk (5 files)
Act 3 is now complete!

#27222761261117428 - Soul Blader (J) WIP - Greenwood

Soul Blader (Japan) WIP 2.bk2
In 22:07.51 (79782 frames), 138764 rerecords
Game: Soul Blazer (SNES)
6862 views, 831 downloads
Uploaded 11/30/2015 11:12 PM by LeHulk (5 files)
This WIP completes the first two worlds of Soul Blader.

#25484273135385711 - Soul Blader (J) WIP - Grass Valley

Soul Blader (Japan).bk2
In 09:51.74 (35563 frames), 50928 rerecords
Game: Soul Blazer (SNES)
11602 views, 586 downloads
Uploaded 9/13/2015 4:09 PM by LeHulk (5 files)
This WIP completes the first world. A lot of FatRatKnight's ideas have been reused, as well as a few of my own.
Gem drops are predictable but difficult to really manipulate, so I occasionally have to delay myself by some frames to get good RNG in that regard. I probably could have killed one extra fly with magic in the first Underground Castle visit and saved about 16 frames. In Leo's paintings, the Magician Soul was in a bad alignment, so killing the column of brick enemies was slow; but there was nothing I could do to prevent that...
Enjoy the WIP!