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#637821909675474009 - Star Fox Adventures TAS Up To Talked To Dragon Rock EarthWalker

In 2:05:41.52 (452491 frames), 104846 rerecords
Uploaded 3/6/2022 7:16 PM by Lobsterzelda (see all 85)
This TAS plays Star Fox Adventures from power-on up to the cutscene where we talk to the EarthWalker in Dragon Rock.

#637817491470413412 - Star Fox Adventures TAS Up To Reached Dragon Rock

In 2:03:05.45 (443127 frames), 102355 rerecords
Uploaded 3/1/2022 4:32 PM by Lobsterzelda (see all 85)
This is a TAS of Star Fox Adventures which plays from power-on up to reaching Dragon Rock. This is over 2/3rds of the way done with the full TAS!

#637812380929121451 - Testing Submitting a Published Movie

In 36:50.00 (132604 frames), 37063 rerecords
Uploaded 2/23/2022 6:34 PM by Lobsterzelda (see all 85)
Testing to make sure this matches the published time - which is 36:50.07

#637808138736990034 - Star Fox Adventures Finished Test TAS

In 2:59:32.00 (646313 frames), 94548 rerecords
1 comment, 80 downloads
Uploaded 2/18/2022 8:44 PM by Lobsterzelda (see all 85)
This is a newer test TAS of the game which uses a faster route. This route includes the newly discovered Queen Earthwalker CS Skip after placing Spellstone 4. Additionally, this demonstration TAS proves that sub 3 is possible.

#637778136620151068 - Star Fox Adventures New Finished Test TAS

In 3:05:54.00 (669258 frames), 67753 rerecords
Uploaded 1/15/2022 3:21 AM by Lobsterzelda (see all 85)
This is a new test TAS of Star Fox Adventures which tests out a new route that skips collecting and placing the sun and moonstones. This isn't intended to be optimized, and I haven't checked if it syncs from power-on. Rather, this was just created to confirm that the new route works to beat the game - which it does.

#72590294774327658 - Star Fox Adventures Test TAS

In 3:34:51.98 (1545497 frames), 15478 rerecords
Uploaded 7/5/2021 2:35 AM by Lobsterzelda (see all 85)
This is a movie I made of Star Fox Adventures for the GameCube. It was made on version 1.00 of the game, and was played on Dolphin v. 5.0-13963.
This was made to test whether this route was possible - which confirmed that this route works.
Think of this as a Low-LOTAD: A very low optimization TAS.
Note that this doesn't sync all the way through - it desyncs a little over an hour in, during the test of fear.
Fortunately, I've made savestates throughout this TAS that can be used to continue playback after the desync point.
I'll find somewhere to upload those savestates so that an encode can be made of this movie (after all, this particular TAS is intended for demonstration reasons - not for submission to the site)

#70325434453495838 - Lethal Enforcers TAS Through High Score Screen

In 38:21.28 (138304 frames), 23510 rerecords
Uploaded 3/25/2021 2:37 AM by Lobsterzelda (see all 85)
This is an extended input file of my Lethal Enforcers TAS for the SNES which enters a high score after the credits play.

#66910802739581300 - BTDD Improvement

In 16:27.56 (59351 frames), 126405 rerecords
Uploaded 10/22/2020 7:55 AM by Lobsterzelda (see all 85)
This new and improved TAS saves about 17 seconds over my original TAS by taking a game over in level 4 and by using the fast kill strategy on the level 6 boss (which save about 4.5 and 13 seconds respectively).

#65364566293859409 - Battletoads Minor 2P Warps Improvement

In 10:40.61 (38500 frames), 49786 rerecords
Game: Battletoads ( NES, see all files )
Uploaded 8/13/2020 4:40 PM by Lobsterzelda (see all 85)
I tidied up the final climbing section of level 12 right before the boss, which let me save a couple of frames. This time, I'm really done with this category!

#65317776403781880 - Really Really REALLY Final Battletoads 2P Warpless TAS

In 19:15.10 (69421 frames), 2224 rerecords
Game: Battletoads ( NES, see all files )
Uploaded 8/11/2020 2:06 PM by Lobsterzelda (see all 85)
My actual final TAS for this category!
Includes a 2 second timesave in level 10 (the rat race) and a huge amount of lag reduction in level 12.
I'll post more details about how I saved this time later on in the workbench thread for this TAS.
In the meantime, I request that this input file replace the file currently in the workbench.
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