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#638454870592711145 - Dandara any%

Dandara_stable_essences_box3.ltm
In 17:25.16 (312704 frames), 6036 rerecords
Game: Dandara ( Linux, see all files )
10 downloads
Uploaded 3/8/2024 9:30 AM by keylie (see all 115)
Whole TAS that can be seen here:
There are a few desync points that prevents from playing back the TAS consistently :/

#638088556548604441 - Dandara any% WIP1

Dandara_stable_essences.ltm
In 07:07.91 (128374 frames), 2730 rerecords
Game: Dandara ( Linux, see all files )
59 downloads
Uploaded 1/9/2023 10:07 AM by keylie (see all 115)

#637894118771599237 - Cyber Shadow any% ch1-6

CyberShadow_swag.ltm
In 28:53.15 (103989 frames), 18970 rerecords
Game: Cyber Shadow ( Linux, see all files )
79 downloads
Uploaded 5/29/2022 9:04 AM by keylie (see all 115)
WIP until beginning of ch7

#637787978063843404 - Baba any% update

lexikiq-babaisyou-pc.ltm
In 02:39.00 (9552 frames), 2259 rerecords
Game: Baba Is You ( Linux, see all files )
106 downloads
Uploaded 1/26/2022 12:43 PM by keylie (see all 115)
Newer versions of the game don't have the lag frames anymore, so I resynced lexikiq' movie on new version (451C). Saves ~10 seconds. Gameplay is unchanged. I did not update movie annotations.

#69628100292381757 - Flywrench any% movie with fixed annotations

runner.ltm
In 19:42.23 (70934 frames), 13081 rerecords
Game: Flywrench ( Linux, see all files )
239 downloads
Uploaded 2/21/2021 4:54 PM by keylie (see all 115)

Annotations

! Version info: 

libTAS version: 1.4.1

! Annotation info: 

{{Game: Flywrench, Steam version. The latest Linux version is buggy (wrong files, no executable), but the previous version is working fine. It can be download from the Steam console.

Open the following link in a web browser: `steam://nav/console` then `download_depot 337350 337353 6888663543024499238`.

The libraries `libcrypto.so.1.0.0` and `libssl.so.1.0.0` must be taken from the Steam runtime libraries. Alternatively, libTAS can be launched with included steam-runtime libraries using `~/.steam/bin/steam-runtime/run.sh libTAS`. 32-bit version of library libswresample is needed for sound to be encoded (`sudo apt install libswresample3:i386` on Ubuntu).

OS: Debian Buster amd64 with Linux kernel 4.19.0-5-amd64, libTAS v1.4.1. Game executable is `/path/to/game/runner`.

libTAS must be configurated with `Runtime > Time tracking > clock_gettime()` (set by the movie) checked. In `File > Executable options`, library path must be set to `/path/to/game/lib`. The game starts in fullscreen mode, so `Video > Virtual screen resolution` can be set to get the desireable resolution (does not affect sync afaik).}}

#68522066892740557 - Flywrench any% WIP

runner.ltm
In 12:14.45 (44067 frames), 6990 rerecords
Game: Flywrench ( Linux, see all files )
255 downloads
Uploaded 1/2/2021 9:27 PM by keylie (see all 115)
About 2/3 of the run (until mars), for backup

Annotations

! Version info: 

libTAS version: 1.4.1

#68228389290700157 -

Celeste_any_new_v2_postcredits.ltm
In 28:53.02 (103981 frames), 65 rerecords
Game: Celeste ( Linux, see all files )
357 downloads
Uploaded 12/20/2020 4:01 PM by keylie (see all 115)
Movie for inputs after credits

Annotations

! Version info: 

libTAS version: 1.4.0

! Annotation info: 

{{Game: Celeste, v1.3.1.2, drm-free version (available at https://mattmakesgames.itch.io/celeste), 64-bit binary.

OS: Debian Buster amd64 with Linux kernel 4.19.0-5-amd64, libTAS v1.4.0. Game executable is `/path/to/game/Celeste.bin.x86_64`.

libTAS must be configurated with `Runtime > Recycle threads` unchecked and `Runtime > Wait timeout > No waits` checked. In `File > Executable options`, library path must be set to `/path/to/game/lib64`.

There are specific settings in libTAS to enforce constant loading times: `Runtime > Game-specific settings` and check `Celeste` in both frames. It syncs the main thread and loading threads determined by their thread name. It is only necessary to frame-advance the game startup, until frame ~70.

For encoding purpose, there are a few settings that can be changed in the game menu before playing back the movie, which does not affect sync. The screen size can be changed. The speedrun clock can be set to "File" (this setting is actually mandatory because it allows to skip level completion animations). Also, we recommend to disable the screen shake and turn on photosensitive mode, it makes the video more pleasant to watch.}}

#67853546550089539 -

Braid_story.ltm
In 21:08.97 (76138 frames), 16602 rerecords
Game: Braid ( Linux, see all files )
341 downloads
Uploaded 12/3/2020 6:53 PM by keylie (see all 115)
File of story mode to build a savefile with the game completed. Be sure to uncheck `Runtime > Prevent writing to disk` before playing back the movie.

Annotations

! Version info: 

libTAS version: 1.4.0

! Annotation info: 

{{Game: Braid, version published on 2015/06/13, drm-free version (available at https://www.humblebundle.com/store/braid).

OS: Debian Buster amd64 with Linux kernel 4.19.0-5-amd64, libTAS v1.4.0. Game executable is `/path/to/game/Braid.bin.x86`.

The game runs in fullscreen by default. `Video > Virtual screen resolution` must be set to `1920x1080 (16:9)`, because of mouse inputs. In `File > Executable options`, library path must be set to `/path/to/game/lib`. Command-line options should be `-no_launcher -60fps`.}}

#67756811557343790 - Braid new any% TAS WIPv2

Braid.wipv2.ltm
In 19:42.70 (70962 frames), 14925 rerecords
Game: Braid ( Linux, see all files )
307 downloads
Uploaded 11/29/2020 10:19 AM by keylie (see all 115)

Annotations

! Version info: 

libTAS version: 1.4.0

#67380396436953341 - Braid new any% TAS WIPv1

Braid.wipv1ok.ltm
In 20:06.08 (72365 frames), 10808 rerecords
Game: Braid ( Linux, see all files )
308 downloads
Uploaded 11/12/2020 11:28 AM by keylie (see all 115)

Annotations

! Version info: 

libTAS version: 1.4.0

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