User Files for Ys: The Vanished Omens

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#638297800988489082 - TAS Demo - Ys Master System no Mirror Glitch in 1:19:47

SMS - Ys J TAS Demo The8bitbeast 1 19 47.bk2
In 1:23:44.87 (301104 frames), 111 rerecords
81 downloads
Uploaded 9/8/2023 2:28 PM by The8bitbeast (see all 37)

#637936906491851197 - SMS Ys: The Vanished Omens Ram Watch file

Ys-TheVanishedOmens-75.wch
97 downloads
Uploaded 7/17/2022 9:37 PM by TASVideoAgent (see all 129)
(Ported from Legacy Address Set 75) BizHawk Ram Watch file for SMS Ys: The Vanished Omens

#10839942350667945 - Ys I Complete - Easy difficulty finished

Ys1Easy.wtf
In 35:06.12 (126367 frames), 35020 rerecords
1064 downloads
Uploaded 11/23/2013 3:52 AM by Korzic (see all 10)

#10504015130434197 - Ys I Complete - Shrine Finished

Ys1Easy.wtf
In 12:24.78 (44687 frames), 14628 rerecords
866 downloads
Uploaded 11/8/2013 12:47 AM by Korzic (see all 10)
Played on the Japanese version, no English patch. Please be sure the run setting is already set to hold Shift to walk before attempting to play this. And hopefully it won't matter this time, but TA was unlocked beforehand as well. Do note that the audio crashes almost instantly due to the intro avi failing to play (no clue why - not an issue when playing normally), but as another user pointed out, the audio is still there when capturing. To that end, here's a quick encode of the file (it still has some minor audio issues, though):
Anyway, this is played on the Easy difficulty mostly because I haven't bothered doing extensive testing for a Nightmare run yet, and this is what I'm most familiar with. Besides, lack of mouse support at the moment already makes any run a tad unoptimized (mostly menu work), but well, I got bored. =p

#10107899443029896 - Ys I Complete - Dark Fact, No Silver Sword

DarkFactNoSilverSword.wtf
In 03:09.10 (11346 frames), 4746 rerecords
895 downloads
Uploaded 10/21/2013 4:39 AM by Korzic (see all 10)
Recorded with Hourglass r81, using the Japanese version of the game. Starts from this save file, downloadable here:
Do be aware that even though the save file it plays from is #32, the load screen started on page 1, file #0. In addition, the walk/run settings were changed beforehand to hold Shift to walk, so make sure that's configured properly before attempting to play this (the setting resets itself every time the disc is removed from the drive). Also, I doubt it matters for this movie, but just in case, Time Attack was also enabled before recording.
Anyway, wow, I can hardly believe this is possible. It's certainly not meant to be doable, and the only reason is due to a glitch that allows you to double-hit him, but only have 1 hole appear each time. Even so, it's extremely difficult due to space constraints, so that's why I usually chose to attack him along the right-hand edges (gives a little more room compared to attacking him along the left - though I'm unsure if this is absolutely necessary). The Silver Shield and Silver Armor are also technically unnecessary, but I equipped them as an extra precaution for when space got really tight.

#9990550647345805 - Ys I Complete Time Attack

Ys1TimeAttackTAS22116.wtf
In 03:11.75 (11505 frames), 3384 rerecords
978 downloads
Uploaded 10/15/2013 9:48 PM by Korzic (see all 10)
Recorded with Hourglass r81. Starts the game with Time Attack already enabled. Also, this was recorded without applying the English translation patch, just in case that makes any difference.
This is pretty much just a trial run; no clue how optimized this is (disregarding whatever advantages mouse usage might have, if any). At the least, .13 seconds were sacrificed on Nygtilger to get 11 straight non-menu manipulated appearances out of Vagullion (last two appearances needed it, apparently - unsure if the Nygtilger time cost was worth it, though). I also want to say I once finished Pictimos with an overall time of 1:54:40 one try, but I may be mis-remembering, as my other attempts didn't come quite that close.