Improvement to warp glitch category using the screen-wide hitbox glitch found a few years ago by halgorithm. Still investigating into the glitch to have a better understanding, but this *is* faster than published run right now as is. There is a setup to activate the hitbox without changing screens, so travelling to the first screen of the game and starting Quick Draw glitch off of a bone float is faster, I just didn't know about it oops! Probably could use some better subpixel optimization as well, but putting this on here for now cause my work may be slow and this glitch is too damn cool