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#60012966238972562 - YHtWtG TAS (w/ updated movie annotations)

TheGame_NFML.ltm
In 04:46.58 (17195 frames), 1653 rerecords
Game: You Have to Win the Game (Linux)
8033 views, 305 downloads
Uploaded 12/16/2019 4:24 PM by letcreate123 (5 files)
Identical to current submission but with updated annotations.

#58902478145606877 - YHtWtG TAS (final submission update)

TheGame TAS.ltm
In 04:59.95 (17997 frames), 1483 rerecords
Game: You Have to Win the Game (Linux)
8543 views, 362 downloads
Uploaded 10/27/2019 4:08 PM by letcreate123 (5 files)
Aside from the added library and configuration requirement steps, I decided to take steps to make the movie sync on any resolution. Ultimately this meant sacrificing the cat but the default player character has the same hitbox anyway.
Edit: To clarify, the dependencies listed are part of other libraries. Invoke sudo apt-get install libc6 lib64gcc1 libstdc++ in the terminal in order to obtain them.

#58552068933195345 - YHtWtG TAS (800x600 resolution)

TheGame TAS.ltm
In 04:59.95 (17997 frames), 1462 rerecords
Game: You Have to Win the Game (Linux)
8608 views, 355 downloads
Uploaded 10/11/2019 9:24 PM by letcreate123 (5 files)
If the submission file does not sync, set the game resolution to 800x600 in the game settings and utilize this movie instead.

#58507208325132488 - You Have To Win The Game v1.01 TAS in 4:59.95

TheGame TAS.ltm
In 04:59.95 (17997 frames), 1462 rerecords
Game: You Have to Win the Game (Linux)
8434 views, 318 downloads
Uploaded 10/9/2019 8:55 PM by letcreate123 (5 files)
Updated version of my TAS with a faster walljump strat on the Before the Crash room near the end of the run.

#58402030101681422 - You Have To Win The Game v1.01 TAS in 5:00.37

TheGame_NFML.ltm
In 05:00.36 (18022 frames), 1399 rerecords
Game: You Have to Win the Game (Linux)
8594 views, 331 downloads
Uploaded 10/5/2019 3:14 AM by letcreate123 (5 files)
Theoretically completes the game with a sub 5 minute IGT. I say theoretically because getting this movie to sync on my libTAS interim build so far has been a nightmare (although it may be partially because it's 12AM as of the time I'm writing this). I'm posting it in userfiles to see if anyone can get it to sync on the official release build.
Here's the best I can recommend to try to get the movie to sync: do NOT use fast-forward!
TAS done on the DRM-free version of the game, but should theoretically work on the Steam version as well.
EDIT: Just casually got it to sync today on my first playback attempt. IGT is 4:58. Also I forgot to mention this TAS plays as the cat since the larger hitbox has its fair share of advantages (most important of all being in the Hollow Knight room).