User Files for Armored Core

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#637922911377908987 - Armored Core 1 WIP update

In 44:03.38 (158628 frames), 133074 rerecords
Game: Armored Core ( PSX, see all files )
Uploaded 7/1/2022 4:52 PM by The_Brookman (see all 10)
this represents about 80,000 frames since my previous WIP.
I have about . . . . 16 missions left and if I keep my current pace will be done in 2-3 weeks.

#637907239103227916 - Armored Core 1 WIP update

In 23:00.21 (82826 frames), 92508 rerecords
Game: Armored Core ( PSX, see all files )
1 comment, 69 downloads
Uploaded 6/13/2022 1:31 PM by The_Brookman (see all 10)
after going through a personal hell for the last . . . .18 months or so I've finally got to a point where I can start working on the AC TAS again.
This represents progress from February-June 2021 and is about 30,000 more frames than the previous wip.
if you don't want to deal with the file, I uploaded the new segments to YT and the first part is linked in the description:

#69524015732069837 - AC1postprototypeMTwip

In 18:41.09 (67198 frames), 40231 rerecords
Game: Armored Core ( PSX, see all files )
Uploaded 2/17/2021 12:24 AM by The_Brookman (see all 10)
this will be my last update for a bit, things have been tumultuous and i might be moving so I want to make sure my progress is up to date if i have to start working on a different machine down the line

#69347940261518852 - Armored Core 1 TAS progress

In 14:29.90 (52142 frames), 25578 rerecords
Game: Armored Core ( PSX, see all files )
Uploaded 2/9/2021 2:05 AM by The_Brookman (see all 10)
I took about 5 months off from working on the TAS but I have since produced quite a bit more. Just uploading this in case of freak occurrences that would cause me to lose my machine or w/e

#66746228916241238 - CurrentArmoredCore1

In 08:11.51 (29461 frames), 12068 rerecords
Game: Armored Core ( PSX, see all files )
Uploaded 10/14/2020 10:02 PM by The_Brookman (see all 10)
ive been on hiatus for about 2 months now and i am not certain i will be able to progress moving into the end of the year so i wanted to upload this as a back up in case of horrible accidents or something that would cause me to lose access to my machine.

#65242490406210810 - PSX - AC1 Final Cosmetic Input

In 03:40.44 (13213 frames), 2441 rerecords
Game: Armored Core ( PSX, see all files )
Uploaded 8/8/2020 4:43 AM by The_Brookman (see all 10)

#64999587377231861 - PSX - Armored Core - 100% wip Cosmetics

In 03:56.17 (14156 frames), 710 rerecords
Game: Armored Core ( PSX, see all files )
Uploaded 7/28/2020 6:11 AM by The_Brookman (see all 10)
After about 2 months of dedicated RTA testing for routing and builds (spoiler: large rocket OP) its finally time to progress further in the TAS.
This is an "up to date" version of my wip ("optimized" raven test and eliminate strikers)
As a 100% category, I believe this will be more of an "entertainment showcase" than a "Fastest completion" - leaning into the customization to make individual missions more interesting as opposed to relying on a single cookie cutter build to clear every mission the same way. As such, I have taken the liberty to design some cosmetics to further spice up the presentation.

#63970345441487750 - PSX - Armored Core - w/Shop

In 07:06.29 (25276 frames), 26245 rerecords
Game: Armored Core ( PSX, see all files )
Uploaded 6/11/2020 9:44 PM by The_Brookman (see all 10)
In this branch I opt to upgrade the booster and generator.
This makes a fairly significant difference in individual mission times although due to extra time shopping is an overall improvement of only ~100 frames.
I have since gone back again, to test a different build and mission path as well as optimize the raven test.

#63969457160493794 - PSX - Armored Core - No Shop

In 07:58.91 (28396 frames), 16378 rerecords
Game: Armored Core ( PSX, see all files )
Uploaded 6/11/2020 8:46 PM by The_Brookman (see all 10)
This was the first branch of AC that I tested before deciding to go backwards to test other routes and builds. some strategies have since changed on my current wip but this is still a good display of gameplay granted the "no shop" restriction.

#62708704588144436 - Armored Core: Master of Arena - Top 10

MoA - Master Arena Top 10.bk2
In 15:27.30 (54982 frames), 13931 rerecords
Game: Armored Core ( PSX, see all files )
Uploaded 4/16/2020 2:05 AM by Zinfidel (see all 12)
Savestate-anchored mini-project for Master of Arena (USA). The top 10 opponents of the Master Arena are fought, using 4 different AC designs with difficult weaponry.
Entertainment is the primary focus here, not speed, so lots of speed/entertainment trade-offs are made.

#62175889356845146 - Armored Core Memory Watch File

Armored Core (USA) (v1.1).wch
Game: Armored Core ( PSX, see all files )
Uploaded 3/23/2020 2:12 AM by Zinfidel (see all 12)
Useful memory locations for SLUS-01323 (v1.1, NTSC-U).