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#639236971069118653 - Antz WIP - Levels 1-12

Antz (USA) (En,Fr,Es).bk2
In 08:22.405 (30055 frames), 7737 rerecords
Game: Antz ( GBC, see all files )
13 downloads
Uploaded 8/30/2026 2:31 PM by JHolleworth (see all 20)
Did an earlier first clip in Level 4 to save about 10 seconds.
The later levels here don't have any beneficial clips.
Magnifying glass and shoe bosses are about as good as they can be.
Level 11 has the slowest leaf boat known to man, and you have to ride it for most of the level.

#639232823140780221 - Antz WIP - First four levels

Antz (USA) (En,Fr,Es).bk2
In 03:28.491 (12477 frames), 2820 rerecords
Game: Antz ( GBC, see all files )
16 downloads
Uploaded 8/25/2026 7:18 PM by JHolleworth (see all 20)
Turns out one frame of the fast accel setup (crouch-walking in the opposite direction) is completely unnecessary, just crouch-walking brings your speed from 0 to 13 instantly.
Z's walking speed caps out at 22, and jumping at 28, so you want to be airborne as much as possible.
The platforms you can clip into have to be very specific, I'm not sure how many case uses there are beyond this.

#639232456431006497 - Antz semi-LOTAD (no clips)

Antz TAZ vWhatever.bk2
In 18:52.709 (67723 frames), 4463 rerecords
Game: Antz ( GBC, see all files )
20 downloads
Uploaded 8/25/2026 9:07 AM by JHolleworth (see all 20)
Been sitting on a full game TAS of this for about three years, I just never made it public for some reason.
But after seeing the clips in action, I'm thinking of giving this another shot. Yeah, the platforms required for them aren't very common, but their potential does excite me somewhat.
Also features a bit of tech which gets Z to maximum speed from a standstill (DL+DR followed by a jump to the right within a three frame window, inverse for going left, basically fast acceleration), and stops him from sliding when walking in the opposite direction (crouch-walking in the opposite direction for a single frame, then jumping).

#638408351917248785 - WIP First 4 levels

Antz (USA) (En,Fr,Es).bk2
In 03:36.550 (12934 frames), 6188 rerecords
Game: Antz ( GBC, see all files )
312 downloads
Uploaded 1/14/2024 1:19 PM by Induviel (see all 30)
That clip glitch is very useful on level 4 specially, skips most of the level, the specific kind of ledges you need for the clip are not that common tho. Figuring out ways to clip on different geometry should be able to skip a lot more. The spikes clip mentioned on Forum/Topics/14226 could be a way, but I haven't had any luck recreating it yet.

#7835757057529307 - GBC Antz

Antz_GBC-test1-Wip1.bkm
In 03:09.126 (11296 frames), 704 rerecords
Game: Antz ( GBC, see all files )
1119 downloads
Uploaded 7/10/2013 8:48 PM by egozack (see all 1)
Emulator used: Bizhawk version 1.4.1-SVN r4300