User Files for New Super Mario Bros.

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#638116151691121973 - [TAS]【WIP】NSMB DS "Any%" (Till 8-6) by Mr.TASer

NSMB DS_8-6.bk2
In 15:36.01 (55998 frames), 4528 rerecords
3 comments, 61 downloads
Uploaded 2/10/2023 8:39 AM by MrTASer (see all 46)

#638045189465612015 - Mission: Hurry Up, Mario Bros. (4/24/22)

Mission_-_Hurry_Up_Mario_Bros.bk2
In 05:27.62 (19600 frames), 7112 rerecords
70 downloads
Uploaded 11/20/2022 5:29 AM by fella8 (see all 26)

#638045182670340641 - New Super Mario Bros. "Lakitu Launch" (3/10/22)

New_Super_Mario_Bros_Lakitu_Launch.bk2
In 02:30.04 (8976 frames), 417 rerecords
61 downloads
Uploaded 11/20/2022 5:17 AM by fella8 (see all 26)
This TAS could definitely get more points than it does. It was difficult to optimize the dragging of the stylus while also getting the positioning right.

#638045180058001015 - New Super Mario Bros. "Whack-a-Monty" (3/9/22)

New_Super_Mario_Bros_Whack-a-Monty.bk2
In 01:02.68 (3750 frames), 105 rerecords
68 downloads
Uploaded 11/20/2022 5:13 AM by fella8 (see all 26)
I wanted to try DS TASing, so I started out with something simple. It is only possible to hit one mole every 4 frames, so by the end, many moles are left untouched.

#637941874329278781 - [TAS] DS NSMB DS "Whack-A-Monty" {327}

NSMB DS MG_Whack-A-Monty.bk2
In 01:00.44 (3616 frames), 329 rerecords
78 downloads
Uploaded 7/23/2022 3:37 PM by MrTASer (see all 46)
My earlier attempt was on DesMume, and got lost...
More power this time...
Got very intense at the last, and 100 times better is to use TAS Studio instead of frame advance

#62460836113116880 - Another melonds test NFSC

Need for Speed Carbon - Own the City.bk2
In 01:41.62 (6107 frames), 95 rerecords
325 downloads
Uploaded 4/4/2020 10:11 PM by InfamousKnight (see all 69)
Another sync test. Gets through first race, no desync issues(yet).
It is possible a desync may come along later down the road. As in, progress further.

#59283407675780980 - First tool-assisted speedrun- NSMB1

newsmb-firstas.dsm
In 01:16.70 (4589 frames), 61 rerecords
513 downloads
Uploaded 11/13/2019 7:52 PM by yuhaseu14 (see all 1)
my first tool-assisted speedrun i made
I do not know if it is well optimized or well done but I did it with the little knowledge I have with emulators.
I thank the few people who taught me a little basics of tool-assisted speedrun.
If anyone would have some advice here or on discord to give me to optimize, do better my tool-assisted speedrun, thank you.
made with desmuMe