User Files for A Boy and His Blob

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#55467721387692360 -

A Boy and His Blob by D.bk2
In 00:46.52 (2796 frames), 389 rerecords
Game: A Boy and His Blob (NES)
9325 views, 307 downloads
Uploaded 5/25/2019 11:41 PM by Diman (1 files)

#17539841775911711 - Good ABAHB route

MESHUGGAH_Zephyrz_Aglar_ABAHBv18.fm2
In 01:19.17 (4758 frames), 32762 rerecords
Game: A Boy and His Blob (NES)
11481 views, 984 downloads
Uploaded 9/20/2014 9:26 PM by MESHUGGAH (5 files)
I removed the additional ketchup throwing but came up better jelly bean combinations where I could feed blob earlier without loosing time on teleporting him not far enough.
Ends in 4758 (144 frames faster than cancelled movie), there's a few other tests need to be done before finishing.
edit: note that the final submission is 2 frames faster

#17538004551377850 - Bad ABAHB route

MESHUGGAH_Zephyrz_Aglar_ABAHBv12.fm2
In 01:21.00 (4868 frames), 29117 rerecords
Game: A Boy and His Blob (NES)
11430 views, 1014 downloads
Uploaded 9/20/2014 7:27 PM by MESHUGGAH (5 files)
Unfortunately, using the "combine jellybeans effect" trick (teleport blob to specific place and transform to something) requires 1 additional ketchup jellybean to improve 109 frames compared to the cancelled one.
However, we only have 6, and we used all of them, so this route can't be finished in a shorter time (you need to wait blob to walk across 2~3 screen and then throw an apple).
And since only the ketchup jellybean lets you teleport the blob and you can't use the rocket "underground" nor avoid revisiting rat king instead of peek-a-booing, it looks like only the 8 frames will be implemented to previous one.

#17473282652744118 - ABAHB mesh+zephyrz+aglar

MESH_ZEPHYRZ_AGLAR_ABAHBv6.fm2
In 01:21.43 (4894 frames), 23623 rerecords
Game: A Boy and His Blob (NES)
11467 views, 1013 downloads
Uploaded 9/17/2014 9:30 PM by MESHUGGAH (5 files)
History:
  • Aglar PMs me his old trick from his old run that the previously TAS didn't used
  • opened up submission file, nearly rewrote full movie to see any random free improvements
  • 8 frames saved by throwing the very first jellybean as soon as possible and later change it "on the fly" by shooting another jellybean on the nearest occasion. This doesn't saves time anywhere else.
Also note that all unnecessary jellybean switching is removed.

#17425416516889109 - Boy and his Blob final TAS

MESHUGGAH_Zephyrz_blobolonia.fm2
In 01:21.56 (4902 frames), 21137 rerecords
Game: A Boy and His Blob (NES)
11504 views, 1020 downloads
Uploaded 9/15/2014 5:46 PM by MESHUGGAH (5 files)
Ends in 4902 frames. The end.

#17393769008978487 - Zephyrz's Blob TAS impr/opt

blob_zephyr_mesh_4932.fm2
In 01:22.06 (4932 frames), 15292 rerecords
Game: A Boy and His Blob (NES)
11478 views, 1031 downloads
Uploaded 9/14/2014 7:33 AM by MESHUGGAH (5 files)
86 frames faster than Blobv2 (last updated movie file in his workbench submission)
Some things you maybe interested in:
Blob OoB
Use Punch jellybean on the right side of the screen with at least 235 X pos for blob and 234 X pos for boy and hold left once the bean goes offscreen while the boy falls down to the hole (blob)
X Speed
To reach fastest speed as fast as possible, you press R*8, empty, R*7, empty, R*3, empty, R.
Trampoline Y speed
Checks U button every 3rd frame, stops when pressing B
I'm going to restart the TAS alone with new tricks like OoB without jellybean throwing.

#17322661248366697 - Blob vZ2

Blob vZ2.fm2
In 01:23.49 (5018 frames), 1412 rerecords
Game: A Boy and His Blob (NES)
7765 views, 978 downloads
Uploaded 9/11/2014 2:42 AM by Zephyrz (1 files)
Saved 33 frames because I was informed that I was doing the trampolines wrong.