Movie for PSX Oddworld: Abe's Oddysee

#24175692557130226 - Abe's Oddysee 100% TAS V3 WIP1

Abe's Oddysee 100% TAS V3 WIP 1.bk2

Uploaded 7/16/2015 5:47 PM by Samtastic (17 files)

For Oddworld: Abe's Oddysee (PSX)

In 01:00.73 (3644 frames), 3 rerecords

9558 views, 682 downloads


Done a small part to make it a Samlaptop and Dooty Project on PSXHawk.

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#27881915855099899 - Re-done 3 Secret Areas to Save 12 Frames

Oddworld:A be's Oddysee V5.bk2

Uploaded 12/30/2015 3:39 PM by Samtastic (17 files)

For Oddworld: Abe's Oddysee (PSX)

In 02:42.78 (9652 frames), 12394 rerecords

8931 views, 694 downloads


I have managed to saved 12 frames from my V4 WIP up to this point.
Update: Noticed whilst using TASStudio that my main menu input was 1 frame slower, so I am improving that again.

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#27909140310843526 - 1 Second Improvement

Oddworld: Abe's Oddysee -100p.bk2

Uploaded 12/31/2015 9:04 PM by Samtastic (17 files)

For Oddworld: Abe's Oddysee (PSX)

In 02:41.58 (9581 frames), 575 rerecords

8974 views, 679 downloads


I have managed to improve my last WIP by 1 second.

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#27944457952421663 - 12 Rescues

Oddworld - Abe's Oddysee 100p.bk2

Uploaded 1/2/2016 11:14 AM by Samtastic (17 files)

For Oddworld: Abe's Oddysee (PSX)

In 04:11.63 (14920 frames), 897 rerecords

8950 views, 701 downloads


Here is a one second improvement again ahead of my test run and I am up to 12 rescues this time. There are some speed improvements to Mudokons 9 and 10. They both attach together and go into the portal together. In the test run, they went one after another.

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#27951821372948838 - 14 Resuces - 104 Frames Ahead

Oddworld - Abe's Oddysee 100p.bk2

Uploaded 1/2/2016 7:12 PM by Samtastic (17 files)

For Oddworld: Abe's Oddysee (PSX)

In 04:34.26 (16262 frames), 2611 rerecords

8907 views, 688 downloads


I am 104 frames ahead over my test run! My run is starting to look a lot like Dooty's!

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#27967945370179363 - 25 Rescues - 121 Frames Ahead of my test run

Oddworld: Abe's Oddysee 100p.bk2

Uploaded 1/3/2016 12:38 PM by Samtastic (17 files)

For Oddworld: Abe's Oddysee (PSX)

In 06:28.00 (23006 frames), 2998 rerecords

8909 views, 696 downloads


Run is going smoothly. There is a difference between the first loading time between PCSX. On Bizhawk it took over 100 frames to load. On PCSX it takes 60 frames to load. I understand that a more accurate emulator will have better loading times so my final time will be slower than PCSX.

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#28106894593546424 - 28 Rescues - 153 Frames Ahead Over My Test Run

Oddworld - Abe's Oddysee 100p.bk2

Uploaded 1/9/2016 6:49 PM by Samtastic (17 files)

For Oddworld: Abe's Oddysee (PSX)

In 07:26.22 (26458 frames), 4317 rerecords

8837 views, 698 downloads


I have now saved 153 frames ahead of my test run and now I am ready to TAS Stockyards. Most the rescues are similar to Dooty's old PCSX run. I am very happy with the progress going so far. Some of the rescues had to be changed slightly because the Mudokon who's far behind would always get killed by the meat saw, so a few frames had to be added so that the Mudokon won't get killed by the saw. Other than that, looking good so far.

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#28129256284319630 - 31 Rescues - 174 Frames Ahead Over my Test Run

Oddworld - Abe's Oddysee 100p.bk2

Uploaded 1/10/2016 6:59 PM by Samtastic (17 files)

For Oddworld: Abe's Oddysee (PSX)

In 08:26.58 (30037 frames), 5419 rerecords

8847 views, 710 downloads


I have knocked off four seconds of frames up to this point comparing to my test run done back in September-October. Time to deal with some Sligs and then with that Slog RNG at the end of the level. I will upload a video when I reach the end of Monsaic Lines.

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#28175120347566314 - Slog Alert!

Oddworld - Abe's Oddysee 100p.bk2

Uploaded 1/12/2016 8:33 PM by Samtastic (17 files)

For Oddworld: Abe's Oddysee (PSX)

In 12:01.38 (42773 frames), 6168 rerecords

8907 views, 689 downloads


Stuck with a Slog attacking in the first Slog secret area. Not sure how to fix this time. Evaldo Mendes? We need you back.

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#28216456205938347 - Up To Monsaic Lines --179 Frames Ahead of My Test Run

Oddworld - Abe's Oddysee 100p.bk2

Uploaded 1/14/2016 5:14 PM by Samtastic (17 files)

For Oddworld: Abe's Oddysee (PSX)

In 15:03.97 (53599 frames), 7764 rerecords

8896 views, 689 downloads


I am 179 frames ahead of my test run. Got a perfect Slog RNG towards the end. Had to jump a few frames later in the secret area to get good RNG. Hopefully those Paramites in Paramonia will have good RNG this time.

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#28279376826534481 - Paramonian Nests Completed

Oddworld - Abe's Oddysee 100p.bk2

Uploaded 1/17/2016 1:14 PM by Samtastic (17 files)

For Oddworld: Abe's Oddysee (PSX)

In 27:01.17 (96124 frames), 10003 rerecords

8803 views, 693 downloads


Finished Paramonian Nests. Scrabania is next.

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#28390972935356990 - Zulag 1 Rescues Finished

Oddworld - Abe's Oddysee 100p.bk2

Uploaded 1/22/2016 1:51 PM by Samtastic (17 files)

For Oddworld: Abe's Oddysee (PSX)

In 52:09.66 (185567 frames), 13382 rerecords

8825 views, 722 downloads


All rescues in Zulag 1 are done.

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#28393367741301467 - Zulag 1 Finished

Oddwrod - Abe's Oddysee 100p.bk2

Uploaded 1/22/2016 4:27 PM by Samtastic (17 files)

For Oddworld: Abe's Oddysee (PSX)

In 52:49.53 (187931 frames), 13556 rerecords

8867 views, 697 downloads


Over 2 minutes faster in-game time than the current published run to this point. Looking good so far. For the rings to appear, I need to do a small screen reset by riding the platform up and down. This will allow me to complete the game. I'm getting closer now.

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#28421147951705651 - Samtastic's Oddworld: Abe's Oddysee "100%" Fix

OddworldAbesOddysee-100-Spiked.bk2

Uploaded 1/23/2016 10:28 PM by Spikestuff (1 files)

For Oddworld: Abe's Oddysee (PSX)

In 1:05:01.65 (231340 frames), 14949 rerecords

10906 views, 790 downloads


That was quick. >.>

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#36031050242136165 - Finished Run - Dooty should Check

Oddworld Abe's Oddysee Maximum Casualties WIP 6.bk2

Uploaded 12/31/2016 3:37 PM by Samtastic (17 files)

For Oddworld: Abe's Oddysee (PSX)

In 40:05.95 (142656 frames), 5911 rerecords

7666 views, 662 downloads


Download (44.05 KB) Info

#36590136647121313 - Stockayrds Desync

Maximum Casualties Improvement 2.bk2

Uploaded 1/25/2017 7:54 PM by Samtastic (17 files)

For Oddworld: Abe's Oddysee (PSX)

In 07:26.22 (26458 frames), 6288 rerecords

7444 views, 646 downloads


Slig in the Stockyards won't kill the Mudokon behind.

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#41998351636831819 - 1 Frame Ahead!

Oddworld - Abe's Oddysee any%.bk2

Uploaded 9/26/2017 9:21 AM by Samtastic (17 files)

For Oddworld: Abe's Oddysee (PSX)

In 05:51.45 (20839 frames), 478 rerecords

6585 views, 623 downloads


Somehow managed to save one frame in the Monsaic lines. Timer value 8213C was at 6863 on PCSX-RR at this current point but managed to walk one frame earlier so now at 6862.

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#49023724407296447 - Oddysee any% 2018 update - 20 frames ahead

Oddworld_-_Abes_Oddysee_USA_v1.0_any%.bk2

Uploaded 8/8/2018 6:43 PM by Samtastic (17 files)

For Oddworld: Abe's Oddysee (PSX)

In 04:23.84 (15644 frames), 627 rerecords

5501 views, 504 downloads


I am exactly 20 frames ahead over the previous movie from 2014 and I'm about to input the new DDG.

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