You'd think this route could save more time over RTA, but I only got the one frame save. I suspect there's more potential here, but this is all I have so far.
What makes this one hard is not even so much having to manipulate for both Zeldas to transform (and the neutral one to jump before doing so), nor manipulating for the 9, but getting red Sheik to cooperate. Here she uses up tilt to trade with the 9, but most often she'd just stuff it with a jab.
Dolphin 5.0-10707, NTSC-U, no luck manipulation cheats used.
Uses memory card data with all characters and stages unlocked, with 1P data cleared through the options menu.
#63092637727919299 - 6735S - Extended input version