User Files for Wario Land 3

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#55724413248967666 - bunnywalk's Wario Land 3 "All Chests" Light Spike

WarioLand3Chests-LightSpike.bk2
In 2:26:15.43 (524135 frames), 51347 rerecords
Game: Wario Land 3 (GBC)
4681 views, 648 downloads
Uploaded 6/6/2019 1:08 PM by Spikestuff (1 files)
I do things.

#30927243447445594 - Wario Land 3 WIP1

Wario Land 3 (World) (En,Ja).bk2
In 03:16.92 (11762 frames), 1568 rerecords
Game: Wario Land 3 (GBC)
7815 views, 825 downloads
Uploaded 5/15/2016 7:11 PM by Fortranm (1 files)
the first chest

#17691103942488496 - Title screen and OoTW first chest

Wario Land 3 (World) (En,Ja).2014-09-19 16.30.04.bkm
In 02:37.88 (9430 frames), 689 rerecords
Game: Wario Land 3 (GBC)
8022 views, 1105 downloads
Uploaded 9/27/2014 4:56 PM by NotoriouslyEpic (1 files)
My first tasing work, so it's probably full of blatant errors. I spent a fair amount of time on it though, OoTW was redone after discovering a more efficient way to implement the charge jump. Looking for feedback and/or constructive criticism.

#16626830733900897 - Wario Land 3 - Navigation script v2

WL3Overlay.lua
Game: Wario Land 3
9305 views, 1071 downloads
Uploaded 8/10/2014 6:37 PM by slamo (2 files)
UPDATE 8/10/14: Added a green rectangle around Wario that roughly displays his hitbox.
Displays an overlay identifying tiles in WL3, for use in navigating and visualizing glitch rooms.
Colors:
Red - Solid or unknown
Pink - Breakable (by Wario or other means)
Black - Doors (includes golf, exit, and auto-warp)
Brown - Ladder/climbable
Blue - Water
White - Platform
The text in the upper left displays the tile properties of the blocks above, at, and below Wario respectively. The first column is the RAM address where the tile ID can be found. If this is above 0xA000 then it's accessing the RAM banks (where level data is normally kept) - between 0xA000-0xBFFF is bank 2, between 0xC000-0xDFFF is bank 3, and between 0xE000-0xFFFF is bank 4. The second column is the raw tile property.

#16161040464663009 - Wario Land 3 - Navigation script

WL3Overlay.lua
Game: Wario Land 3
9431 views, 1029 downloads
Uploaded 7/20/2014 7:10 PM by slamo (2 files)
Displays an overlay identifying tiles in WL3, for use in navigating and visualizing glitch rooms.
Colors:
Red - Solid or unknown
Pink - Breakable (by Wario or other means)
Black - Doors (includes golf, exit, and auto-warp)
Brown - Ladder/climbable
Blue - Water
White - Platform
The text in the upper left displays the tile properties of the blocks above, at, and below Wario respectively. The first column is the RAM address where the tile ID can be found. If this is above 0xA000 then it's accessing the RAM banks (where level data is normally kept) - between 0xA000-0xBFFF is bank 2, between 0xC000-0xDFFF is bank 3, and between 0xE000-0xFFFF is bank 4. The second column is the raw tile property.