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#41185765766986699 - NES Adventures in the Magic Kingdom WIP 22

MESHUGGAH-Adventures in the Magic Kingdom_WIP22.fm2
In 06:14.12 (22484 frames), 20000 rerecords
1030 downloads
Uploaded 8/20/2017 7:04 PM by MESHUGGAH (see all 292)
Probably includes published movie's input, and probably stops around the first scrolling platformer level
11
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00001	006F	w	u	0	
00002	00FC	b	u	0	
00003	007A	b	u	0	car speed
00004	00BF	b	u	0	car spd units
00005	0091	b	u	0	car spd level
00006	008F	b	u	0	
00007	0570	b	u	0	
00008	008E	b	u	0	
00009	0560	b	u	0	
0000A	06ED	b	u	0	flags 

#18893004804986561 - NES Adventures in the Magic Kingdom WIP 19

MESHUGGAH-Adventures in the Magic Kingdom_WIP18.fm2
In 05:09.17 (18581 frames), 16881 rerecords
3 comments, 1120 downloads
Uploaded 11/20/2014 8:00 PM by MESHUGGAH (see all 292)
WIP up to the 3rd attraction. Same route as the SDA run and Aglar's cancelled run.
The autopia section went extremly well, I only got 2 lag frames (and a few X speed sacrifice to let this happen) and general optimization makes my run much faster.
Currently investigating various strategies to reduce lag frames for " Pirates of the Carribbean".
Remaining levels after (using the gamefaq's names):
Pirates of the Carribbean, Haunted Mansion, girl (6th), Big Thunder, guy (7th), Mickey's Castle (cutscenes and ending).