Some RAM addresses I found...
28
00000 000C b s 0 Clock Time
00001 0000 S S 0 ----------------------------
00002 0005 b s 0
00003 0007 b s 0
00004 0009 b s 0
00005 000B b s 0
00006 00E6 b s 0
00007 00E3 b s 0
00008 01E6 b s 0 Racoon Enemy
00009 0000 S S 0 ----------------------------
0000A 01FA b s 0
0000B 01FB b s 0
0000C 01FC b s 0
0000D 020D b s 0 Q Boy animation changes
0000E 0209 b s 0 Q Boy animation changes2
0000F 0205 b s 0 Q Boy animation changes3
00010 0215 b s 0 Q Boy Blinking
00011 0211 b s 0 Q Boy animation changes4
00012 021D b s 0 Q Boy animation changes5
00013 0219 b s 0 Q Boy animation changes6
00014 0225 b s 0 Q Boy animation changes7
00015 0221 b s 0 Q Boy animation changes8
00016 05D0 b s 0 Clock Timer2
00017 05D2 b s 0 Possible Damage Counter
00018 07D2 b s 0 Sprite Contact
00019 6000 b s 0 From here random values
0001A 7FFF b s 0 To here random values
0001B 01EA b s 0 Level 1 purple enemy (maybe)