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Ninja Gaiden (U) [!]-compact.fm3
In 11:22.39 (41011 frames), 182685 rerecords
Game: Ninja Gaiden ( NES, see all files )
7 comments, 1199 downloads
Uploaded 8/3/2016 3:47 PM by feos (see all 192)
MESHUGGAH
on 8/3/2016 5:23 PM
7 pixels (1.5*5 frames -0.5px) for 1 hp isn't good for the current route. Since we already end the level (5-1, 5-2, 5-3) with 1 hp, we would need to replace it with another boost that would be fewer position sacrifice, and there isn't anywhere.
The closest (in pixel saves) 1hp boost would be the 5-3 1st screen tyson boost but it's still better to use it.
edit: the bird boost we do in 5-1 takes 3 dmg but saves 54 frames, but I don't see any place where we could spend 2 more HP to get that many frames (if we would use this and ignore the birdy boost)
feos
on 8/3/2016 6:02 PM
As expected. Can you think of other places where this trick might work?
Scumtron
on 8/3/2016 6:21 PM
Well, shoot!
I was sure that this required too much delay to help a TAS, but it turns out the all it needed was the one-frame pause to adjust the spawn and a ysub > 0x43 (which rules out slots 6 and 7 since the stage 4 boss so inconsiderately zeroes those values). Anyway, it puts any% 6.5px ahead. Not sure yet how the rest of the run will be affected or which boost it will have to replace. Optimistically it should allow a final frame count under 39100 and over one full second improvement over the published run.
Hey, why is it a 7px diff in pacifist? Too lazy to check myself right now.
feos
on 8/3/2016 6:30 PM
Lazy tasers, they never check RTAs! XD
MESHUGGAH
on 8/3/2016 6:56 PM
Quoting Scumtron
Anyway, it puts any% 6.5px ahead. Not sure yet how the rest of the run will be affected or which boost it will have to replace. Optimistically it should allow a final frame count under 39100 and over one full second improvement over the published run.
Don't forget to test it with the 39102 one, since every tick (in-game frame) changes knife bitches.
I don't know the difference, I just calculated based on the description.
Scumtron
on 8/3/2016 7:07 PM
Quoting feos
Lazy tasers, they never check RTAs! XD
Hey, I said I was aware of the trick but I just hadn't been able to make it work without too much delay for it to be useful in a TAS. :p
Quoting MESHUGGAH
Don't forget to test it with the 39102 one, since every tick (in-game frame) changes knife bitches.
Yeah, 39102 ended up 39103 due to the 6-2B tosser being a jerk, but this change should fix him and hopefully the other jerk costing 1 frame in 6-2E.
MESHUGGAH
on 8/4/2016 8:47 AM
I've tried to incorporate it into pacifist route with:
  • doing the RTA trick at 5-1 start
  • boost from knife bitch's knife instead of the birdy boost
This way I'm 2 frames behind but have an extra HP, however the bat at 5-1 is at terribly bad place (because the bird wants to hit us too). Even if I could continue it (with minimal sacrifice), there's no other place to spend 1 extra hp. But glad that it has impact for any% :)