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#40126739803236127 - Zook Man ZX4 - Stage 7 has better headaches now.

ZM_s7in23204.bk2
In 12:50.42 (46016 frames), 12028 rerecords
Game: Zook Man ZX4 ( GBA, see all files )
810 downloads
Uploaded 7/4/2017 2:26 AM by FatRatKnight (see all 245)
I'm pretty sure jumping through a ceiling should cause a headache or two. Still, I'm through one faster, and overall now have Stage 7 done 4 frames sooner.
The intentional 8 frames delay between s7 and s1 is also removed. Going through Stage 1 again, I've started it 12 frames earlier, which is 1 and a half dialog frame rules. We were delayed half a dialog frame rule to begin with, so we started the boss 2 dialog frame rules ahead, and so I leave Stage 1 with 16 frames advantage.
That 16 frames advantage is tossed away in the delay between s1 and s4. Stage 4 heavily uses Flame Charge. Item drops are critical.