Currently sitting on 1/8 delay due to dialog (burning the frame before loading the door), and we're not using the save platform!
Complicated business. Basically animation frame rule involving the door. By slowing down my ascent on the wall below the save platform, I trigger the next segment a few frames later. I also begin moving right a few frames later as well, but my movement delay is not as big as the segment delay. As a result, the door itself has existed one fewer frame by the time we reach it, which is enough to beat an animation rule, and by extension, use those savings to beat the dialog frame rule.
Complicated business. Advance with no regrets.